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Problem with ember textures


linar9415
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Hello everyone! I am currently installing SR:LE and testing everything. Everything works fine so far, but i have an issue with ember textures. As you can see on screens, there is some weird clipping issue with embers, for example, bonfire in Dragonsreach hall and firewood in The Bannered Mare. Sometimes embers textures from EmberHD mod are clipping with pale texture, sometimes its just one ugly pale texture like the one in forges. I am using Vivid version of Vividian Enb. Did anyone have similar issue?

 

Screenshots:

https://yadi.sk/i/wLoi7s1poPzFz

https://yadi.sk/i/zoqaMXJNoPzJ3

https://yadi.sk/i/55SC2MgHoPzKU

https://yadi.sk/i/EA07Wk04oPzM9

https://yadi.sk/i/jrVReqzMoPzN7

https://yadi.sk/i/2g4a7HLYoQ4Km

 

EDIT (Solution):

 

Ok, It turned out that mod that caused these weird textures was Sneak Tools. Disabling it solve the problem. Its not included in SR:LE btw.

Edited by linar9415
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Ok, It turned out that mod that caused these weird textures was Sneak Tools. Disabling it solve the problem. Its not included in SR:LE btw.

The problem is that module contains Statics and Movable Static replacements for all the types of fires in Skyrim. They modified these to allow for extinguishing and relighting the fires using spells or water and fire arrows. I am assuming they used the "bad" textures in their modified modules. If I have some free time at some point I may try editing them.

 

This is completely untested. I don't use Sneak tools. But, if you don't use the extinguish and relight feature, you can try the simple Sneak Tools Conflicts.esp I've created. It reverts the fire model changes. Just put it in a module and make sure it loads after Sneak Tools.esp.

Edited by rdp4life
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