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[FNV] Selective UI Menu Bug; Can't interact w/ Mouse


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Recently, I started having this issue, and after reorganizing the priorities of all the UI mods I use at the moment, I'm at a loss on what the problem is, or what I should do. But I have an error log generated by MO today, though it may not be related to the issue I'm currently facing.

 

After a period of time has passed and I'm playing through New Vegas, the mouse cursor does not highlight items, within specific menus. I'll link to a video below that I recorded of my issue, in case this is going to sound super unclear. So far the only menus that are affected are the Main Menu (After game time has passed, not at the start of running NV), the pip-boy inventory menu, the pip-boy status menu, repair menu, barter menu, dialogue box, and message boxes that come from me hitting enter to select an item from one of the listed menus that I can't use my mouse to interact with.

 

https://www.dropbox.com/s/jze96c8facz6s4y/FalloutNV%202015-10-06%2022-59-38-694.avi?dl=0

 

I tried using "enableplayercontrols," hoping maybe that would help, but it did not. I tried setting up priorities where DARNUI, MCM, and the weapon mod menu had the highest priority with the rest of the UI mods following, and the opposite. Tried setting UIO to have a lower priority than the rest of the UI mods I'm using, and also attempted the opposite. I also disabled all of the UI mods and gradually added them in until I noticed the change in the menu after playing for a while. It seemed like enabling The Weapon Mod Menu started showing the change, but I don't think WMM is the problem because I've always used it, and never had any problems with it before...

 

Most of my attempts resulted in either making things worse or not changing, so this is my current modlist:

 

 

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This is my current load order. I use LOOT to organize it:

 

 

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And this is the error message I received today in MO:

 

 

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