I'm editing several skin texture files and am using the nVidia DDS plugin for Photoshop. When importing, I'm not bringing in any of the MIP maps and am loading the DDS files at default sizing. After doing my texture edits, there are quite a few options when asked export the DDS from Photoshop. I'm curious about what the recommended settings are for the DXT compression settings for skin textures? I'm assuming these differ per the skin itself versus normal maps?
Below are examples of some of the compression settings:
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I'm editing several skin texture files and am using the nVidia DDS plugin for Photoshop. When importing, I'm not bringing in any of the MIP maps and am loading the DDS files at default sizing. After doing my texture edits, there are quite a few options when asked export the DDS from Photoshop. I'm curious about what the recommended settings are for the DXT compression settings for skin textures? I'm assuming these differ per the skin itself versus normal maps?
Below are examples of some of the compression settings:
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