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[Help] Birch Tree's Branches Not Loading (Purple Textures)


Question

Posted

Hi guys, I am back to trying this again after a long break. I came here because I am having 1 issue and can't figure out what it is causing it or how to fix it.


Everything else in the game is looking great but the birch tree branches are not loading. I get a purple texture I can't figure out what mod is the issue. Anyone else have something similar?


 


Is there a way I can just load 1 mod at the end to put the texture back in and overwrite everything else? I have attached a screenshot. Thanks for any help.


 


1.Update.esmesm


2.Unofficial Skyrim Patch.espesp


3.Dawnguard.esmesm


4.Unofficial Dawnguard Patch.espesp


5.HearthFires.esmesm


6.Unofficial Hearthfire Patch.espesp


7.Dragonborn.esmesm


8.Unofficial Dragonborn Patch.espesp


9.ClimatesOfTamriel.esmesm


10.ApachiiHair.esmesm


11.RaceCompatibility.esmesm


12.JSwords.esmesm


13.CharacterMakingExtender.espesp


14.CrimsonTwilightArmor.espesp


15.EnhancedCharacterEdit.espesp


16.RaceMenu.espesp


17.DHuntress.espesp


18.RaceMenuPlugin.espesp


19.HelmetToggle2.02b.espesp


20.SkyUI.espesp


21.FlameAtronachArmor.espesp


22.AHZmoreHUD.espesp


23.FullBootForKKSA.espesp


24.VioLens.espesp


25.KKFur.espesp


26.HentaiNightmareArmor.espesp


27.FCO - Follower Commentary Overhaul.espesp


28.Realistic Lighting Overhaul - Major City Interiors.espesp


29.EnchantedArsenal.espesp


30.ClimatesOfTamriel-Dawnguard-Patch.espesp


31.Eyes of Aber.espesp


32.ClimatesOfTamriel-Dragonborn-Patch.espesp


33.OrientalRace.espesp


34.KKSDGWeightSliderFix.espesp


35.KKSDrBWeightFix.espesp


36.Immersive Sounds - Compendium.espesp


37.dD - Enhanced Blood Main.espesp


38.dD-Reduced Splatter Size.espesp


39.Lamp.espesp


40.Convenient Horses.espesp


41.ScarletDawnArmor.espesp


42.UFO - Dawnguard AddOn.espesp


43.dD-Dragonborn-Dawnguard-EBT Patch.espesp


44.iHUD.espesp


45.immersive roads.espesp


46.RealisticWaterTwo.espesp


47.Watercolor_for_ENB_RWT.espesp


48.Skyrim Immersive Creatures.espesp


49.CinematicFireFX.espesp


50.Immersive Weapons.espesp


51.Lore Weapon Expansion.espesp


52.Realistic Lighting Overhaul - Major City Exteriors.espesp


53.aMidianborn_Skyforge_Weapons.espesp


54.Skyrim Immersive Creatures - DLC2.espesp


55.CityForestV2_6.espesp


56.JK's Riverwood.espesp


57.Realistic Lighting Overhaul - Dungeons.espesp


58.Realistic Lighting Overhaul - Dawnguard Interiors.espesp


59.RealisticWaterTwo - Legendary.espesp


60.UFO - Ultimate Follower Overhaul.espesp


61.UFO - Heartfire AddOn.espesp


62.fallentreebridges.espesp


63.SMIM-Merged-All.espesp


64.Realistic Lighting Overhaul - Minor Cities and Town Interiors.espesp


65.SFO - Dragonborn.espesp


66.CerwidenCompanion.espesp


67.SBF All In One + DLC.espesp


68.Skyrim Flora Overhaul.espesp 69.SofiaFollower.espesp


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6 answers to this question

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Posted

Well at least you got the normal map! :) 

 

You would need to look at the path 

...\textures\landscape\trees

 

It will contain the textures related to trees. You most likely just had a bad installation of whichever texture mod dealt with trees.. a reinstall should sort it out. 

 

Specifically you will want to look at the files with .dds not _n.dds 

  • 0
Posted

Forgive my ignorance but how does that work with Mod Organizer? My understanding of it is each of the files is kept in their own folder. Also is there any hit to figuring out which one it might be? Does the installation order to load order give  me a hint? Thanks!

  • 0
Posted

Ok. So I found the ...\textures\landscape\trees section but what exactly am I looking for? I have reinstalled all the tree mods that show up as red and I am still having the issue. My HD Skyrim - Landscape shows up as red, as well as Vivid - All in One, Skyrim Floral Overhaul,  4k Parallalax, Optimized Vanilla Textures,  Trees HD. 

 

I have reinstalled all of these but nothing has changed :/...caused a couple of CTD when I re installed. Got that  fixed but the purple textures are still as originally show.

 

The only question is the item in Vivid that tells me to ""FixParallaxBugs=true" in your enblocal.ini is set - overlapping meshes from Smim & Better Dynamic Snow integrated - Brown montains & Yellow tundralichen included, others are under Miscellaneous" not sure where  this is. 

 

I don't think its the 4k Parallax because this seems to be for the bark. Maybe I am wrong? 

 

All in all I am pretty frustrated at this point. Any help is great. I will try anything! I just want it to work :(

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