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DanielCoffey

Face mesh issue, or "Sucking Lemon" syndrome...

Question

I have a long-standing issue with NPCs having deep-set wrinkly eyes and tight, shrunken mouths when speaking - it is almost as though they have been sucking lemons! I would like to know if this is restricted to my SR:LE install or if everyone sees it.

 

It is most noticeable when the NPCs speak or scowl - the corners of the mouth draw in too much and I suspect I may have the wrong head mesh or animations installed. Here is a picture of Belethor relaxed, Belethor talking and Arcadia talking. See the wrinkly eyes and the small mouth?

 

LemonMouth.jpg

 

Which mod controls the mesh and animation of the face?

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Far as I know nothing touches face anims. Only guess I have is perhaps race menu tri files? I know we don't have any non vanilla head meshes.

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How does Belethor compare with what you see?

 

I have spotted the RaceMenu .tri files but there is only one version of the main file so I have not got the wrong one. I wonder if I have picked up the wrong face textures then? I know that Better Males body has a lot of options and sub-folders.

 

It is both male and female so I will have a look tomorrow.

Edited by DanielCoffey

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Try running vanilla to check if it persists. I don't recall the anims ever being great.

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Do you mean I should hide the racemenu mod's meshes\actors\character\facegenmorphs\morphs\ folder or just the *.tri files?

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