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No Bashed Patch data in MO overwrite folder


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Posted

Here is what I do:

  1. I run WryeBash from MO (MO locks and stays open)
  2. I right-click "Bashed Patch, 0.esp" and select Rebuild Patch
  3. Everything I bashed together in the patch before appears to still be there like Traps Make Noise.esp and GQJ_DG_vampireamuletfix.esp
  4. I click on Build Patch
  5. I close WB and return to MO
  6. Overwrite folder is empty

The first time I made a bashed patch earlier on in my STEP process, it all seemed to work fine.  I found extra files in my overwrite folder and I created a new mod called "STEP Core Bashed Patch". 

 

Now nothing appears in my overwrote folder and my Skyrim/data folder doesn't have the Bashed Patch, 0.esp file.... Where did it go? 

 

What could I be doing wrong?

6 answers to this question

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Posted

Just want to be clear.  Since I've already created the bashed patch, every subsequent rebuild of the patch done from WB (launched through MO) will be automaticly merged with the "STEP Core Bashed Patch" automatically?

 

This is all normal behavior?

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Posted

Yep, totally normal. The date modified as shown in Windows explorer isn't updated so that might throw you, but the internal header records it as being correctly updated.

 

You could also read the wiki on that subject, but it simply goes like this:

Any mod that is active in the left-hand pane provides those files it contains for use in the virtual file system (VFS) MO generates. If the file exists and an external tool, in this case WB, makes changes to it, it is modified. If it doesn't exist in the VFS, then a new one is created and will be placed in the 'overwrite' folder.

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Posted

Some of the wiki pages are out of date, and still state that you must manually copy any new bashed patch to the created mod - this threw me off too. MO likely added this feature more recently than most of the wiki pages were written :)

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