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Reading the ini settings as they exist in the VFS


Question

Posted

How would you be able to read the combined values Skyrim is using from all the various ini files when it is run from MO?

 

Skyrim.ini and maybe skyrimprefs.ini plus any 'ini tweaks' as well what the enbseries and enblocal inis.

 

 

5 answers to this question

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Posted

Lauch a 32bit file explorer and navigate to the skyrim\data folder the order by file extention and look at them by the load order...

 

I may have misunderstood the question but there you go :/

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Posted

Yeah slight misunderstanding.

 

In light of the 'vSync' discussion, it occurred to me that with multiple ini files all being loaded, as described in the OP, it could become problematic changing one when another makes a change that overwrites that change.

If I'm understanding it now, the Skyrim engine, and i suppose any of the games: Oblivion, Fallout, etc., have a set list of definitions that can be defined by an ini.

Some take values, some are boolean, but the biggest thing I have now learnt is if a setting is missing the engine uses the default and we need to know what the default is. This becomes even more of an issue when we add dll extensions to the engine that take over aspects of the program and these new extensions have the same settings, ie. ENBSeries.

 

So since the ini settings we use for Skyrim and SkyrimPrefs are pretty minimal in MO, and we can add on to them ini tweaks. On top of that we may be running an ENB it would be good to see how all these settings are cared for and in which order the engine reads them, if that matters.

 

What I think would be good is to have a complete list of all the settings that the game engines use, plus the extensions that go with them, and have clearly defined what the DEFAULT settings are. Then we need to know if deleting that line keeps the default setting or turns it off.

I know there are many settings in Skyrim that aren't generally set but if you know of them you can tweak the game.

A couple of easy ones are to do with the console. By default my Skyrim.ini didn't show any [Menu] settings but you can easily add some that change how the console appears.

 

This way we can be certain that memory management settings should be set in SKSE's ini and graphics settings go in ENB's for example.

Also if someone could clearly tell me why the Skyrimprefs.ini exists? What is its purpose? Why is it seperate to Skyrim.ini?

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Posted

Ok, leaving aside the 'reading the ini settings inside the VFS' bit. Is there a method, other than disassembling the exe, to see what are the settings that each game engine CAN use?

 

I am loathe to go trawling the web for every 'recommended' ini and comparing them, all I want to see is the setting, I'm not to fussed just now about the values, other than if they are default or not.

 

Or, if I am 'barking up the wrong tree', could someone come and put me out of my misery? If this really isn't needed and the settings generally accepted are all we need to know, I wouldn't mind if I was slapped down and told to forget it.

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Posted

I don't really know but I know for skyrim you can "save ini" and it'll save the complete ini list.

 

I think some settings are hard coded and just not needed.

 

Some ini settings are similar for all games that use the same engine regardless of when it was made

 

For this whole topic, Its an area that I dont really know how to answer and I dont know much about

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Posted

@hishutup

 

Well done, I didn't know that console command did that. Now I have an extensive list of the settings for Skyrim. It's about 45Kb compared to 1 or 2 so it covers a lot of settings.

Now onto a bit of research.

 

I think I can drop this thread until I have some valuable information, as opposed to, 'curious but not helpful', information. Thanks.

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