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SR:LE Stage 4.4.4.7 - jerky sideways movement in Helgen Keep


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Posted (edited)

Hi guys

 

So I've reached stage 4.4.4.7 of SRLE install and i believe Ive followed it to the letter.  Ive had no install problems and all the cleaning, optimizing and merging has gone without a hitch and my game is stable (as in its not crashing).  The Viridian ENB is up and running and so is CoT, ELFX and Relighting Skrim (Neo's subsection of it anyhow).

 

I'm running a single GTX 670 2Gb card and there are no other bottlenecks (CPU's sitting at 30-45% and Skyrim is entirely on SSD).  I have 8 Gb ram.

 

To test things i ran the intro, getting about 40-45 FPS down the hill into Helgen and no real issues during the dragon stuff.  Same or more FPS.  But indoors is behaving oddly.  Or at least oddly to me, as I've never run an ENB before.

 

Whilst its quite dark, i expected that with ELFX and an ENB - Im fine with it actually.  But when after Ranulf (or whatever his name is) finds the key and you fight the 2 guards you can explore a bit.  In the opposite direction to the plot is a short corridor leading to a big-ish room where there are beds and chests etc.  That room performs pretty strangely.

 

i get 49-53 FPS in there, but if I run sideways facing a wall with the torches on it (the wall with the beds) my FPS stays where it is but i seem to take these off micro-steps and the movement is anything but fluid.  Its very off putting.  If i run straight through the room i get the same effect but less so.  My GPU is sitting at 98-99% load.  CPU cores at 30-40% when this happens.

 

If i turn off the ENB (still with ELFX etc running) i hit the 60 FPS ceiling and the sideways running is buttery smooth.

 

Is this something I've done wrong in setting up my ENB?  Are there a few things i can change in the ENB that will give me 10 FPS back so I can prove its just running sideways at 50 FPS that causes this effect?  Anyone have any other thoughts?

 

My thanks,

Edited by Heliadhel
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