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CK mod not active when using ModOrg


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Posted

Hi folks,

 

This morning I used CK to make myself a couple of pieces of enchanted armour. I'm using vanilla items as the base and putting on vanilla enchantments. I've saved these to helbork.esp.

 

With helbork.esp in the main Data folder, if I load the game using SykrimLauncher, the items are usable in-game. If I launch MO, it shows the esp as being loaded however they're not visible in-game.

 

I wrapped my esp in a zip, removed it from the Data folder and installed via MO but again, the items are not visible in-game. What am I doing incorrectly?

 

Thanks,

Helbork

 

 

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