Jump to content
Sign in to follow this  

Weird Dungeon Spawning

Recommended Posts

I recently started a new Skyrim playthrough using the Skyrim Revisited: Legendary Edition guide and the mods from SR+ASIS+SKYRE thread.


I've gotten to level 25 and started Falskaar without any issues but after entering a cave (in Falskaar) I realized that every necromancer enemy is an "Adept Necromancer", every dragr is a "Dragr Wight," and a lots of bandits seem to be "Bandit Thugs."


I assume this is probably not the way my mods should work. So my questions are:

-Is this actually normal?

-If it isn't, which mod could be causing it?


Extra notes:

-I use HLE enemy scaling from the SR+ASIS+SKYRE guide


If anyone has any other advice for a mod setup like this I would love to hear it. 

Share this post

Link to post
Share on other sites

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
Sign in to follow this  

  • Create New...

Important Information

By using this site, you agree to our Terms of Use.