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Huge FPS drops and slowdowns. please help


Question

Posted

I am having huge slowdowns and FPS drops at various locations across skyrim. It seems to be most common in some towns and in locations in the wilds where i have random encounters with NPCs. But it can also happen next to carriages outside of Solitude and Windhelm and at random places in different cities, forts, etc. Doesnt seem to happen in interiors or dungeons usually. On the other hand, I don't get problems wandering around Whiterun or Solitude, but do in Riften. I'm just testing the game setup so I haven't been alot of places yet. When I'm running across the countryside and i'm alone I don't seem to have problems, so I don't think its related to environmental textures alone.

 

I'll try to give you as much info as I can here about my setup, mods and INIs

 

My system stats are:

 

Alienware Area 51 (2010) i7 920 @ 2.67 GHz

Windows 7 Home Premium 64 bit

12 GB RAM, DDR 3 1600 GHz

Radeon 7870 2GB

Samsun 840 EVO SSD 500 GB

 

 

I'm trying to avoid mods with too many scripts at the moment, but I have a bunch of STEP Core, STEP revisted and some non-Step mods installed and active right now.  I've optimized all the STEP core mods and used mostly 1024 and 2048 k textures where possible except my main Khajiit character who has 4K textures. I have optimized some of the non-step and STEP Revisited mods that had lots of textures, but not all of them.

 

I'm also using RLO + COT + Vurt's Floral + Project ENB Realism on performance setting. The slowdowns happen regardless of whether the ENB is on or not.

 

I'm still pretty new at this so I would be grateful for any help.

 

Here are spoiler lists of my installed mods and INIs

 

BOSS list of active ESPs

 

  • Skyrim.esm Active

• Update.esm Active

• Dawnguard.esm Active

• Dragonborn.esm Active

• ClimatesOfTamriel.esm Active

• SPIKE.esm Active

• Xvision Children.esm Active

• Xvision Children - Main.esp Active

• Unofficial Skyrim Patch.esp Active

• Unofficial Dawnguard Patch.esp Active

• Unofficial Dragonborn Patch.esp Active

• Weapons & Armor Fixes_Remade.esp Active

• Better Dynamic Snow.esp Active

• ADS.esp Active

• AOS.esp Active

• AOS_DGDB Patch.esp Active

• Clanking Armor.esp Active

• ClimatesOfTamriel-Sound.esp Active

• DragonShoutVoice.esp Active

• IHSS.esp Active

• Improved Combat Sounds v2.2.esp Active

• randomthunder.esp Active

• realrainCoT.esp Active

• MintyLightningMod_COT_Patch.esp Active

• Further Dark Dungeons for ENB.esp Active

• StaticMeshImprovementMod.esp Active

• StaticMeshImprovementMod-DragonbornTernFix.esp Active

• TradeBarter.esp Active

• KaceAutoloot.esp Active

• BLESSINGS - Altar Descriptions.esp Active

• Dead Body Collision.esp Active

• DD_Dawnguard Additions.esp Active

• DD_Dragonborn Additions.esp Active

• DungeonQuestAwareness.esp Active

• fFastTravelSpeedMult_4.esp Active

• Point The Way.esp Active

• RabbitsPlus.esp Active

• Radiant and Unique Potions Poisons and BOOZE.esp Active

• Skyrim Flora Overhaul.esp Active

• SkyrimCoinReplacer.esp Active

• SMDropLitTorch.esp Active

• Chesko_LoreBasedLoadingScreens.esp Active

• RaceMenu.esp Active

• RaceMenuPlugin.esp Active

• SkyUI.esp Active

• iHUD.esp Active

• Cloaks.esp Active

• Cloaks - Dawnguard.esp Active

• Elemental Staves.esp Active

• LC_immersiveLoot.esp Active

• HarvestOverhaulDawnguardDragonborn.esp Active

• HarvestOverhaulCreaturesDawnguardDragonborn.esp Active

• SkyrimChimneysRW.esp Active

• towBlockSteal.esp Active

• Acquisitive Soul Gems.esp Active

• Appropriately Attired Jarls Redux.esp Active

• BlockSparkles.esp Active

• AOS_BlockSparkles Patch.esp Active

• Distant Detail.esp Active

• DiversePriests.esp Active

• Guard Dialogue Overhaul.esp Active

• WeaponsArmorFixes_GuardDialogueOverhaul_Patch.esp Active

• Merchants Reply Only With Take A Look.esp Active

• No Annoying Skeleton Sound.esp Active

• dD-No Twitching Dragon Death Animation.esp Active

• SkyFalls Plus SkyMills - All DLC.esp Active

• SFO - Expanded Diversity.esp Active

• Realistic Lighting Overhaul - Dungeons.esp Active

• Realistic Lighting Overhaul - Dawnguard Interiors.esp Active

• Realistic Lighting Overhaul - Major City Exteriors.esp Active

• Realistic Lighting Overhaul - Major City Interiors.esp Active

• Realistic Lighting Overhaul - Minor Cities and Town Interiors.esp Active

• Realistic Lighting Overhaul - Weathers.esp Active

• RLO - Adaptive Interiors Vanilla Weathers Patch.esp Active

• ClimatesOfTamriel-Dawnguard-Patch.esp Active

• ClimatesOfTamriel-Dragonborn-Patch.esp Active

• AOS_COT-DG Patch.esp Active

• ClimatesOfTamriel-Dungeons-Hazardous.esp Active

• ClimatesOfTamriel-Interiors-Warm.esp Active

• ClimatesOfTamriel-Nights-Level-5.esp Active

• CoT_SnowPatch.esp Active

• prod80_CoT_patch.esp Active

• prod80_CoT_patch_FogEdition.esp Active

• Disease Descriptions_RND Compatibile.esp

• DeadlySpellImpacts.esp Active

• AOS_DSI Patch.esp Active

• Soul Gems Differ - E.esp Active

• dD-No Spinning Death Animation.esp Active

• Beards.esp Active

• Brows.esp Active

• Slightly Reduced Distance NPC Greetings.esp Active

• moveitLWT.esp Active

• Alternate Start - Live Another Life.esp Active

• dD - Realistic Ragdoll Force - Realistic.esp Active

• Animated Weapon Enchants.esp Active

• DawnguardRuneWeaponsFXSReplacer.esp Active

• getSnowy.esp Active

• WATER.esp Active

• WATER Plants.esp Active

• WATER DG.esp Active

• WATER DB.esp Active

• WATER Falskaar.esp

• AOS_ADS Patch.esp Active

• Xvision Children - USKP.esp Active

• ASG-AWE Patch.esp Active

• RUPPB-DBE Patch.esp

• WAF-ABT Patch.esp Active

• AS-SOS Patch.esp

• AS-RLO Patch.esp Active

• AS-GDO Patch.esp Active

• General Patch.esp Active

• Bashed Patch, 0.esp Active 

 

 

List of Mod Organizer mods currently active in priority order. The numbers refer to their priority number in the left hand window. I also have other installed but inactive mods mixed in with them.

 

 

  SKSE     0

STD Skyrim texture   1

Dawnguard texture  

Dragonborn texture  

HRDLC1

HRDLC2    5

HRDLC3

Borderless window  

Appropriate jarls  

Bowleged jump  

Brawl bugs compatability  10

Dble cursor

Dead body Collision

Elys Alt-F4 close game

Fast travel timescale

Fuz Ro Doh silent voice  15

Guard dialogue 

Trade & Barter

Distant decal fix

Unofficial skyrim patch

U dawnguard patch   20

U dragongborn patch

U high res patch

Weapon & armor fix complete

W & A patch GDO

Acquisitive soul gems  25

Realistic Ragdolls

XPMS Max skeleton

Blessings altar descriptions

Better dialogue  

Better message box   30

Dungeon quest awareness

Immersive HUD

Interface key tweaks 

Lore based loading screen  35

Main font replace

Lockpicking interface

No boring sleep wait

No menu & loading smoke  

Race menu    40

Skill Interface texture 

SkyUI

Main menu spin emblem

Time loading screen 

Ruins clutter

Realistic smoke & embers

Ultimate HD fire effects

Ultimate HD candle flames 

SMIM Static Mesh Improvement 50

FNIS Behavior

Blocksteal

General Patch

Skyrim HD Optimized 

Serious HD Landscape  55

Serious HD Riften

Skyrim Realistic Overhaul

HD Misc Items

Tobes Highres  

Food & Ingredients   60

Enhanced Distant terrain

Quality World Map

aMedianborn Caves

Skyrim Floral Overhaul Regular

Chimneys    65

Distant Detail

Dragon Glyphs

Enhanced terrain

Lorkhans Night Sky Low  70

Lorkhans Moons

Footprints

Footprints Dawnguard

Imroved Vanilla Mountains

Legible road signs

Point the Way  

Realistic Mushrooms  81

Re-defined Dungeons

Skyfalls + Skymills  

Beauty of Skyrim Dungeons 85

Trees HD low   86

Vivid Landscapes Tundra Moss

Visible Windows

W.A.T.E.R.   

Whiterun Trellis   90

Windmills resized

Bellyaches Animal & Creature

Realistic Hair    95

Superior Lore Friendly Hair

Beards

Bellyache Dragon replacer

Breathing Idles  

Brows     100

Cover Khajiit Female

Diverse Priests

Female Vampire fangs

Rabbits Plus   

Pondfish & Salmon   105

Xenus Character Enhancement

XCE Dawnguard

Natural Eyes

Accingite Vos  

Better Circlets   110

Elemental Staves  

Skyrim weapon DeLARP

Skyrim DeLarp Dawnguard

Skyrim Delarp Dragonborn 

Close Quivers Longer Arrows       120

Jewels Nords

Nightengale Prime

Not mask clavicus vile

Shield Ysgramor   

Ultimate HD torch   125

Ultimate HD Torch cloth

Animate Weapon Enchant

Better Turn Animation

Deadly spell impact  

Enchantment effect   130

Finer dust   

Improved weapon impact

No spinning death   135

No twitching dragon death

Rune weapon FX   138

Running with bow  

Smaller ice spike   140

Skyrim performance plus 

Better bones

Better shadowmarks 

Designs Nords   145

Detailed chests

Detailed rugs

Enhanced dragon bones

Baskets medium  

HD ores    150

HD sacks

HQ paper

Intricate spiderwebs

HD display case  

Radient Unique potions  155

Septim HD

Shrines HD

Silly level detail potions

Silly level detail wine 

Skyrim redesigned   160

Sweet mother

Soul gems differ

Better animal footsteps

Better weapon swings 

Clanking armor   165

Dragon shout voice

Dragon shout location

Realistic werewolves 

Immersive thunder  

Improved combat sound  170

Improved horse steps

Thieves guild door

Ultra realistic bow

Realistic wolf howls  

Smooth blade draw   175

Thundering shouts  

Drop lit torches

Move it damit   

Slight reduced NPC greetings 190

Paarthunax dilemma

Skyrim community uncapper 195

Skyrim coin replacer

Better embers

Finer dust

Skyrim Particle patch ENB  210

Ultimate Lush Overhaul

Climates of Tamriel Main

COT Dawnguard  

COT Dragonborn   215

COT Sounds

COT weather patch fog

COT weather patch snow

Realistic sun & sunglare COT

Real Rain COT   220

Realistic Lighting Overhaul

RLO Update   

Minty Lighting   225

Real effect candle

Trees HD    

aMedianborn Nordic carved

Apophys Dragon Priest mask

Better circlets   236

Cloaks of Skyrim

Cloaks of Skyrim Dawnguard

Virtus Imperii   

Alternate Start   250

RN&D Patch   

SC Khajiit Stripes 4K-1 

Dragonborn Comes Makhula 260

Glowing ore veins

Harvest Overhaul

Kace Autoloot  

Muffle Heimskr   266

Truly Medieval Tavern Music 

Get Snowy    270

Merchants say Take a look 

Customizable camera

COT Patch Fog  

Splash of Rain   275

Project ENB Reality Data

Eyes of Beauty

Xvision Children main

Xvision Children USKP  279

Safety Load

Audio Overhaul  

Swift potion reborn   291

Audio Overhaul Dawnguard

Audio Overhaul COT 

Audio Overhaul DSI   295

Audio Overhaul IWI  

Audio Overhaul Smooth blade 297 

 

 

Renderinfo.txt file

 

   Renderer Device Information:

AMD Radeon HD 7800 Series

aticfx32.dll

RenderPath           : BSSM_SV_3_0

PSversion            : 300

VSversion            : 300

VStarget             : vs_3_0

PStarget             : ps_3_0

PS2xtarget           : ps_3_0

maxPS20inst          : 512

3.0 Support          : yes

3.0 Lighting         : yes

Nonpowerof2textures  : yes

FP16ARGB blending    : yes

FP16ARGB filtering   : no

Bloom lighting       : no

Refraction           : yes

2.0 hairw             : yes

SLI mode             : no

NVapi enabled        : no

Multisample Type     : 1

Transparency MS      : no

HW Thread Count      : 4

 

 

Skyrim INI (from MO)

 

  [General]

sLanguage=ENGLISH

sIntroSequence=

uExterior Cell Buffer=36

fFlickeringLightDistance=8192

 

[Display]

fShadowLODMaxStartFade=1000.0

fSpecularLODMaxStartFade=2000.0

fLightLODMaxStartFade=3500.0

iShadowMapResolutionPrimary=2048

bAllowScreenshot=1

fSunShadowUpdateTime=0

fSunUpdateThreshold=2.0

fDefaultWorldFOV=75

fDefault1stPersonFOV=75.0000

 

[Audio]

fMusicDuckingSeconds=6.0

fMusicUnDuckingSeconds=8.0

fMenuModeFadeOutTime=3.0

fMenuModeFadeInTime=1.0

 

[Grass]

bAllowCreateGrass=1

bAllowLoadGrass=0

 

[GeneralWarnings]

SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

 

[Archive]

sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa

sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa

 

[Combat]

fMagnetismStrafeHeadingMult=0.0

fMagnetismLookingMult=0.0

f1PArrowTiltUpAngle=0.7

f3PArrowTiltUpAngle=0.7

f1PBoltTiltUpAngle=0.7

f3PBoltTiltUpAngle=0.7

 

[Papyrus]

fPostLoadUpdateTimeMS=500.0

bEnableLogging=0

bEnableTrace=0

bLoadDebugInformation=0

 

[Water]

bReflectLODObjects=1

bReflectLODLand=1

bReflectSky=1

bReflectLODTrees=1

 

[Actor]

fVisibleNavmeshMoveDist=12288.0000 

 

 

Skyrimprefs.INI (from Mod Organizer)

 

  [General]

fBrightLightColorB=1.0000

fBrightLightColorG=1.0000

fBrightLightColorR=1.0000

iStoryManagerLoggingEvent=-1

bEnableStoryManagerLogging=0

[imagespace]

bDoDepthOfField=1

iRadialBlurLevel=2

[Display]

iBlurDeferredShadowMask=3

fInteriorShadowDistance=3000.0000

fShadowDistance=8000.0000

iShadowMapResolutionSecondary=1024

iShadowMapResolutionPrimary=2048

iShadowSplitCount=2

iMaxAnisotropy=1

fLeafAnimDampenDistEnd=4600.0000

fLeafAnimDampenDistStart=3600.0000

fTreesMidLODSwitchDist=10000000.0000

fGamma=1.4000

fDecalLOD2=1500.0000

fDecalLOD1=1000.0000

fSpecularLODStartFade=1190.0000

fShadowLODStartFade=200.0000

fLightLODStartFade=1685.0000

iTexMipMapMinimum=0

iTexMipMapSkip=0

iWaterMultiSamples=0

iMultiSample=0

iShadowMode=3

bTreesReceiveShadows=1

bDrawLandShadows=1

bFull Screen=1

iSize H=1080

iSize W=1920

fMeshLODFadePercentDefault=1.2000

fMeshLODFadeBoundDefault=256.0000

fMeshLODLevel2FadeTreeDistance=2048.0000

fMeshLODLevel1FadeTreeDistance=2844.0000

fMeshLODLevel2FadeDist=10000000.0000

fMeshLODLevel1FadeDist=10000000.0000

iScreenShotIndex=459

bShadowMaskZPrepass=0

bMainZPrepass=0

iMaxSkinDecalsPerFrame=25

iMaxDecalsPerFrame=100

bFloatPointRenderTarget=1

sD3DDevice="AMD Radeon HD 7800 Series"

bFXAAEnabled=0

iShadowMapResolution=4096

fShadowBiasScale=0.1500

iShadowMaskQuarter=4

iAdapter=0

iPresentInterval=1

iShadowFilter=3

bShadowsOnGrass=1

bTransparencyMultisampling=0

bDeferredShadows=1

bDrawShadows=1

fDefaultWorldFOV=75

fDefault1stPersonFOV=75.0000

[Grass]

b30GrassVS=0

fGrassStartFadeDistance=2800.0000

fGrassMaxStartFadeDistance=7000.0000

fGrassMinStartFadeDistance=0.0000

[MAIN]

bGamepadEnable=1

bCrosshairEnabled=1

fHUDOpacity=1.0000

bSaveOnPause=0

bSaveOnTravel=0

bSaveOnWait=0

bSaveOnRest=0

fSkyCellRefFadeDistance=150000.0000

[GamePlay]

bShowFloatingQuestMarkers=1

bShowQuestMarkers=1

iDifficulty=2

[interface]

bDialogueSubtitles=1

bGeneralSubtitles=1

fMouseCursorSpeed=1.0000

bShowCompass=1

[Controls]

fGamepadHeadingSensitivity=1.0000

fMouseHeadingSensitivity=0.0125

bAlwaysRunByDefault=1

bInvertYValues=0

bGamePadRumble=1

bMouseAcceleration=0

bUseKinect=0

[Particles]

iMaxDesired=750

[saveGame]

fAutosaveEveryXMins=60.0000

[AudioMenu]

fAudioMasterVolume=1.0000

fVal7=1.0000

uID7=0

fVal6=1.0000

uID6=0

fVal5=1.0000

uID5=0

fVal4=1.0000

uID4=3954

fVal3=1.0000

uID3=94881

fVal2=0.4000

uID2=466532

fVal1=1.0000

uID1=554685

fVal0=0.8000

uID0=1007612

[Clouds]

fCloudLevel2Distance=262144.0000

fCloudLevel1Distance=32768.0000

fCloudLevel0Distance=16384.0000

fCloudNearFadeDistance=9000.0000

[TerrainManager]

fTreeLoadDistance=75000.0000

fBlockMaximumDistance=250000.0000

fBlockLevel1Distance=70000.0000

fBlockLevel0Distance=35000.0000

fSplitDistanceMult=1.5000

bShowLODInEditor=0

[NavMesh]

fObstacleAlpha=0.5000

fCoverSideHighAlpha=0.8000

fCoverSideLowAlpha=0.6500

fEdgeFullAlpha=1.0000

fEdgeHighAlpha=0.7500

fEdgeLowAlpha=0.5000

fTriangleFullAlpha=0.7000

fTriangleHighAlpha=0.3500

fTriangleLowAlpha=0.2000

fLedgeBoxHalfHeight=25.0000

fEdgeDistFromVert=10.0000

fEdgeThickness=10.0000

fPointSize=2.5000

[Trees]

bRenderSkinnedTrees=1

uiMaxSkinnedTreesToRender=20

[Decals]

uMaxDecals=1000

bDecals=1

bSkinnedDecals=1

uMaxSkinDecals=100

uMaxSkinDecalsPerActor=60

bDecalsOnSkinnedGeometry=1

[LOD]

fLODFadeOutMultObjects=14.3000

fLODFadeOutMultItems=10.8000

fLODFadeOutMultActors=15.0000

fLODFadeOutMultSkyCell=1.0000

[Launcher]

bEnableFileSelection=1

bShowAllResolutions=1

uLastAspectRatio=3

[blurShaderHDR]

bDoHighDynamicRange=1

[blurShader]

bUseBlurShader=0

[Water]

iWaterReflectHeight=512

iWaterReflectWidth=512

bUseWaterDisplacements=1

bUseWaterRefractions=1

bUseWaterReflections=1

bUseWaterDepth=1 

 

 

ENBlocal.INI

 

[PROXY]

EnableProxyLibrary=true

InitProxyFunctions=true

ProxyLibrary=d3d9injFX.dll

 

[GLOBAL]

UsePatchSpeedhackWithoutGraphics=false

UseDefferedRendering=true

ForceFakeVideocard=false

 

[PERFORMANCE]

SpeedHack=true

 

[MULTIHEAD]

ForceVideoAdapterIndex=false

VideoAdapterIndex=0

 

[MEMORY]

ExpandSystemMemoryX64=true

ReduceSystemMemoryUsage=true

DisableDriverMemoryManager=false

DisablePreloadToVRAM=false

ReservedMemorySizeMb=512

EnableUnsafeMemoryHacks=false

VideoMemorySizeMb=1024 // VRAM + RAM - 2048

 

[WINDOW]

ForceBorderless=false

ForceBorderlessFullscreen=false

 

[ENGINE]

ForceAnisotropicFiltering=true

MaxAnisotropy=16

EnableVSync=true

AddDisplaySuperSamplingResolutions=false

 

[LIMITER]

WaitBusyRenderer=false

EnableFPSLimit=true

FPSLimit=60.0

 

[iNPUT]

//shift

KeyCombination=16

//f12

KeyUseEffect=123

//home

KeyFPSLimit=36

//num /       106

KeyShowFPS=106

//insert

KeyScreenshot=45

//enter

KeyEditor=13

//not assigned

KeyFreeVRAM=0

 

[ADAPTIVEQUALITY]

Enable=false

Quality=1

DesiredFPS=20.0

 

[ANTIALIASING]

EnableEdgeAA=true

EnableTemporalAA=false

EnableSubPixelAA=true

EnableTransparencyAA=false

 

[FIX]

FixGameBugs=true

FixParallaxBugs=true

FixAliasedTextures=true

IgnoreLoadingScreen=false

 

 

Skyrimeditorprefs INI

 

  [General]

Object Category WorldObjects=2

fBrightLightColorB=1.0000

fBrightLightColorG=1.0000

fBrightLightColorR=1.0000

iSecundaPosition=180

fSecundaVisibility=0.5000

iSecundaPhase=0

iMasserPosition=180

fMasserVisibility=0.5000

iMasserPhase=0

bUseMoonSettings=0

bAllowDynamicHavok=1

bLoadTheUserPlugin=0

sLastTexturePath=Data\Textures\

sLastModelPath=Data\Meshes\

sFile Path=

bLight Radius=0

bMaximize Editor=0

bViewSky=0

bAnimateFX=0

bUseDepthBias=0

bLiteBrite=0

bAllowUnsafeSave=0

sEditorStartingDir2=0, 0, 1

sEditorStartingDir1=0, 1, 0

sEditorStartingDir0=1, 0, 0

sEditorStartingPos=0, 0, 0

uEditorStartWorldSpaceID=0

uEditorStartInteriorID=0

bUpdateCellViewToMatchRenderWindow=1

bSortLoadedCellsAtTop=0

iShowHideH=0

iShowHideW=0

iShowHideY=0

iShowHideX=0

iSceneInfoH=0

iSceneInfoW=0

iSceneInfoY=0

iSceneInfoX=0

fPrimitiveScaleFactor=1.0000

bPlaceCreatedRefsAtTarget=1

iGizmoRadius=125

bUnhideAllObjectsOnRefresh=1

bEnableVKeyZoom=1

fCellCameraInitialDistance=256.0000

bBackgroundLoading=1

bRotateCameraAroundLastSelection=1

bInvertCameraPanY=1

bInvertCameraPanX=1

bInvertCameraRotationY=0

bInvertCameraRotationX=1

iPreviewH=0

iPreviewW=0

iPreviewY=0

iPreviewX=0

iPickingPreferencesH=0

iPickingPreferencesW=0

iPickingPreferencesY=0

iPickingPreferencesX=0

sPaletteFileName=

bEnableDialogueExportLogging=0

Cell View X=959

Cell View Y=544

Cell View W=545

Cell View H=361

Creation Kit X=695

Creation Kit Y=120

Creation Kit W=1109

Creation Kit H=832

Render Window X=1199

Render Window Y=198

Render Window W=545

Render Window H=361

Cell View Cell List Column 0 width=57

Cell View Cell List Column 1 width=4

Cell View Cell List Column 2 width=57

Cell View Cell List Column 3 width=21

Cell View Cell List Column 4 width=38

Cell View Cell List Column 5 width=38

Cell View Cell List Column 6 width=80

Cell View Object List Column 0 width=81

Cell View Object List Column 1 width=4

Cell View Object List Column 2 width=27

Cell View Object List Column 3 width=27

Cell View Object List Column 4 width=41

Cell View Object List Column 5 width=27

Cell View Object List Column 6 width=27

Cell View Object List Column 7 width=27

Cell View Object List Column 8 width=27

Num Object Windows=1

ObjectWindow X=414

ObjectWindow Y=183

ObjectWindow W=545

ObjectWindow H=722

Object Column 0 width=120

Object Column 1 width=4

Object Column 2 width=45

Object Column 3 width=45

Object Column 4 width=60

Object Column 5 width=45

Object Column 6 width=60

Object Column 7 width=60

Object Column 8 width=60

Object Column 9 width=60

Object Column 10 width=60

Object Column 11 width=60

Object Column 12 width=60

Object Column 13 width=60

Object Column 14 width=60

Object Column 15 width=45

Object Column 16 width=60

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Object Column 20 width=45

Object Column 21 width=45

Object Column 22 width=45

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Object Column 28 width=45

Object Column 29 width=60

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Object Column 31 width=45

Object Column 32 width=45

Object Column 33 width=60

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Object Column 35 width=60

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Object Column 44 width=45

Object Column 45 width=60

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Object Column 51 width=60

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Object Column 55 width=60

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Object Column 60 width=60

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Object Column 63 width=60

Object Column 64 width=60

Object Column 65 width=60

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Object Column 68 width=45

Object Column 69 width=60

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Object Column 71 width=60

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Object Column 74 width=60

Object Column 75 width=45

Object Column 76 width=60

Object Column 77 width=60

Object Column 78 width=60

Object Column 79 width=60

Object Column 80 width=60

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Object Column 91 width=60

Object Column 92 width=60

Object Column 93 width=60

Object Column 94 width=60

Object Column 95 width=60

Object Column 96 width=60

Object Column 97 width=60

Object Column 98 width=60

Object Column 99 width=45

Object Column 100 width=45

Object Column 101 width=45

Object Column 102 width=45

Object Column 103 width=45

Object Column 104 width=45

Object Column 105 width=45

Object Column 106 width=60

Object Column 107 width=60

Object Column 108 width=60

Object Column 109 width=60

Object Column 110 width=60

Object Column 111 width=60

Object Column 112 width=60

Object Column 113 width=60

Object Column 114 width=60

Object Column 115 width=60

Object Column 116 width=60

Object Column 117 width=45

Object Column 118 width=60

[imagespace]

bDoDepthOfField=1

[Display]

fLeafAnimDampenDistEnd=4600.0000

fLeafAnimDampenDistStart=3600.0000

fTreesMidLODSwitchDist=3600.0000

fShadowBiasScale=1.0000

fInteriorShadowDistance=3000.0000

fShadowDistance=2500.0000

iBlurDeferredShadowMask=5

bFloatPointRenderTarget=1

iShadowMaskQuarter=4

iShadowMapResolution=1024

fMeshLODFadePercentDefault=1.2000

fMeshLODFadeBoundDefault=256.0000

fMeshLODLevel2FadeTreeDistance=2048.0000

fMeshLODLevel1FadeTreeDistance=2844.0000

fMeshLODLevel2FadeDist=3072.0000

fMeshLODLevel1FadeDist=4096.0000

fGamma=1.0000

iShadowFilter=3

bShadowsOnGrass=1

fDecalLOD2=1500.0000

fDecalLOD1=1000.0000

fSpecularLODStartFade=500.0000

fShadowLODStartFade=200.0000

fLightLODStartFade=1000.0000

iTexMipMapMinimum=0

iTexMipMapSkip=0

bTransparencyMultisampling=0

iWaterMultiSamples=0

iMultiSample=0

bDeferredShadows=1

iShadowMode=3

bTreesReceiveShadows=0

bDrawLandShadows=0

bDrawShadows=1

bFull Screen=0

iSize H=323

iSize W=529

bFXAAEnabled=0

iMaxAnisotropy=8

iMaxSkinDecalsPerFrame=3

iMaxDecalsPerFrame=10

[MAIN]

fSkyCellRefFadeDistance=150000.0000

bShowDecals=1

bShowNonCollectibleObjects=1

bShowCollisionObjects=1

bShowSoundMarkers=1

bShowPortals=0

bShowOcclusionPlanes=1

bShowDynamics=1

bShowMultibounds=1

bShowActors=1

bShowStatics=1

bShowWater=1

bShowTerrain=1

bShowDoors=1

bShowActivators=1

bShowHelperObjects=1

bShowLightMarkers=1

bShowMarkers=1

bShowLights=1

[Grass]

b30GrassVS=0

fGrassStartFadeDistance=3500.0000

fGrassMaxStartFadeDistance=7000.0000

fGrassMinStartFadeDistance=400.0000

[Water]

iWaterReflectHeight=512

iWaterReflectWidth=512

bUseWaterRefractions=1

bUseWaterReflections=1

bUseWaterDepth=1

[Perforce]

sWorkspace=

sUsername=

[Papyrus]

sPerforceWorkspace=

sPerforceUsername=

sDLCPrefix=

[scripts]

iOnScriptDblClk=0

[Recast]

fRecastEdgeMaxError=1.3000

fRecastEdgeMaxLen=512.0000

uRecastRegionMergeSize=20

uRecastRegionMinSize=50

fRecastAgentMaxSlope=45.0000

fRecastAgentMaxClimb=32.0000

fRecastAgentRadius=32.0000

fRecastAgentHeight=128.0000

fRecastCellHeight=8.0000

fRecastCellSize=8.0000

[HeightMapEditor]

uBrushSetting11=52531250

uBrushSetting10=52531250

uBrushSetting9=52531250

uBrushSetting8=52531250

uBrushSetting7=52531250

uBrushSetting6=52531250

uBrushSetting5=52531250

uBrushSetting4=52531250

uBrushSetting3=52531250

uBrushSetting2=52531250

uBrushSetting1=52531250

uBrushSetting0=52531250

iColorSchemeHeight9=65535

iColorSchemeHeight8=57344

iColorSchemeHeight7=49152

iColorSchemeHeight6=40960

iColorSchemeHeight5=32768

iColorSchemeHeight4=24576

iColorSchemeHeight3=16384

iColorSchemeHeight2=8192

iColorSchemeHeight1=4096

iColorSchemeHeight0=0

rColorSchemeBrush=0,255,0

rColorSchemeGrid=0,255,0

rColorScheme9=128,128,128

rColorScheme8=102,255,51

rColorScheme7=128,0,128

rColorScheme6=255,128,192

rColorScheme5=255,0,0

rColorScheme4=255,255,0

rColorScheme3=128,0,0

rColorScheme2=0,255,255

rColorScheme1=0,0,128

rColorScheme0=0,0,0

[Clouds]

fCloudLevel2Distance=262144.0000

fCloudLevel1Distance=32768.0000

fCloudLevel0Distance=16384.0000

fCloudNearFadeDistance=9000.0000

[TerrainManager]

fTreeLoadDistance=25000.0000

fBlockMaximumDistance=100000.0000

fBlockLevel1Distance=32768.0000

fBlockLevel0Distance=20480.0000

fSplitDistanceMult=0.7500

bShowLODInEditor=0

[NavMesh]

fObstacleAlpha=0.5000

fCoverSideHighAlpha=0.8000

fCoverSideLowAlpha=0.6500

fEdgeFullAlpha=1.0000

fEdgeHighAlpha=0.7500

fEdgeLowAlpha=0.5000

fTriangleFullAlpha=0.7000

fTriangleHighAlpha=0.3500

fTriangleLowAlpha=0.2000

fLedgeBoxHalfHeight=25.0000

fEdgeDistFromVert=10.0000

fEdgeThickness=10.0000

fPointSize=2.5000

[Trees]

bRenderSkinnedTrees=1

uiMaxSkinnedTreesToRender=50

[AudioMenu]

fVal7=1.0000

uID7=0

fVal6=1.0000

uID6=0

fVal5=1.0000

uID5=0

fVal4=1.0000

uID4=0

fVal3=1.0000

uID3=0

fVal2=1.0000

uID2=0

fVal1=1.0000

uID1=0

fVal0=1.0000

uID0=0

[Flowchart]

iDialogueViewArrowSegmentCount=3

iDialogueViewArrowStyle=2

iDialogueViewNodeVicinityCost=32

bDialogueViewRouteArrows=1

[Decals]

uMaxDecals=100

[LOD]

fLODFadeOutMultSkyCell=1.0000

fLODFadeOutMultObjects=5.0000

fLODFadeOutMultItems=3.0000

fLODFadeOutMultActors=6.0000

[PreviewMovement]

iLightAmbientColor=8421504

iLightDiffuseColor=16777215

fCamera Pan=1.0000

fCamera Zoom Ortho=0.0010

fCamera Zoom=0.2500

fCamera Rotate=0.7500

[Landscape]

uDefColor15=0

uDefColor14=0

uDefColor13=0

uDefColor12=0

uDefColor11=0

uDefColor10=0

uDefColor09=0

uDefColor08=0

uDefColor07=0

uDefColor06=0

uDefColor05=0

uDefColor04=0

uDefColor03=0

uDefColor02=0

uDefColor01=0

uDefColor00=0

fRColorB=1.0000

fRColorG=1.0000

fRColorR=1.0000

fLColorB=0.0000

fLColorG=0.0000

fLColorR=0.0000

fDrawHeight=10.0000

iOpacity=100

iFalloff=75

iRadius=5

iFlags=1

[Movement]

iAutoSave Time=0

fClip Dist=300000.0000

fLand Mult=1.0000

fCamera Pan=5.0000

fCamera Zoom Ortho=0.0010

fCamera Zoom=0.4000

fCamera Rotate=1.0000

fObj Move=1.0000

fObj Rotate=1.0000

iArrow Snap=64

iSnap Angle=45

iSnap Grid=64

uFlags=20

[spellCheck]

bSpellCheckEnabled=1

[NavMeshOverlay]

uOverlayColorPref=80808080

 

 

 

Utilities, programs and Managers I'm using

 

 

SKSE

Mod Organizer

Wryebash

BOSS

BUM

Performance Monitor

FINS

DDSopt

TES5Edit

Creation Kit

Project ENB realistic

 

 

 

 

Again, thanks to anyone and everyone who can help me with all this.

12 answers to this question

Recommended Posts

  • 0
Posted

for starters let's bump up your videomemorysizemb in your enblocal.ini, I think we could try 4096 or 6144. What you have now is too low.

 

Will probably need more than that to fix it but that can be a good start.

  • 0
Posted

the max you can go is 10240, and any number you choose should be a multiple of 1024. You look like you have enough ram and vram to get away with 8096, I don't know if you should do 10240 though.

  • 0
Posted

No, I'm not getting any BOSS errors or warnings.

 

This is the most serious thing BOSS says:

 

 

 

"Unofficial Skyrim Patch.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}

Note: If you using version 2.0 of the unofficial patches but you see this message you need to download this file: userlist.txt. After the download you need to copy this file to your 'BOSS\Skyrim\' folder or add the contents of this file to an already existing userlist.txt. Just ignore this message after updating any preexisting userlist.txt or copying the file to your 'BOSS\Skyrim\' folder."

 


I don't understand this line code in the ENBlocal.ini

 

I changed it from 1024 to 8192 but it reads

 

 

VideoMemorySizeMb=8192 // VRAM + RAM - 2048

 

what does the "//" mean?

 

does "VRAM + RAM - 2048" need to be changed?

 

My VRAM is actually 2048 and I think I have 12 gigs of RAM

  • 0
Posted
the max you can go is 10240' date=' and any number you choose should be a multiple of 1024. You look like you have enough ram and vram to get away with 8096, I don't know if you should do 10240 though.[/quote']
Just because it is funny... 8096 is not a multiple of 1024... I think you mean 8192 :p

 

Up and working for 40 hours and no coffee :p

  • 0
Posted

No, I'm not getting any BOSS errors or warnings.

 

This is the most serious thing BOSS says:

 

 

 

"Unofficial Skyrim Patch.esp Active

Bash Tag suggestion(s): {{BASH: Delev, Relev, Stats}}

Note: If you using version 2.0 of the unofficial patches but you see this message you need to download this file: userlist.txt. After the download you need to copy this file to your 'BOSS\Skyrim\' folder or add the contents of this file to an already existing userlist.txt. Just ignore this message after updating any preexisting userlist.txt or copying the file to your 'BOSS\Skyrim\' folder."


I don't understand this line code in the ENBlocal.ini

 

I changed it from 1024 to 8192 but it reads

 

 

VideoMemorySizeMb=8192 // VRAM + RAM - 2048

 

what does the "//" mean?

 

does "VRAM + RAM - 2048" need to be changed?

 

My VRAM is actually 2048 and I think I have 12 gigs of RAM

 

Any writing after the "//" is ignored by the program. So, basically, the "VRAM + RAM - 2048" is just a comment by the mod author describing how the VideoMemorySizeMB section should be filled out. You take your VRAM + your RAM - 2048 and that's the number you put after the equal sign.
  • 0
Posted

I changed videomemorysizemb to 8192 and my performance is a lot better. haven't been experiencing slowdowns like before. is that all I need to do or is there anything else I should look at?

 

thanks for your help

  • 0
Posted

8192 is not a valid input. That parameter only goes up to 6GB which is the biggest cards on the market, so you are probably using 6144 as a value there. If it is working for you great, but it could lead to VRAM crashes instead of RAM crashes.

 

I'm not sure where I remember seeing it, but Boris is the one who said in an ENB thread. It was like 0.205 or something way back when he was working on ENBoost still.

  • 0
Posted

It works fine for me.

Boris has just said that the highest limit was 10Gb and while he could make it higher that would require yet another process, and much larger cards, so he saw no point at this time.

 

I only have a 2Gb VRAM card but 16Gb of RAM.... no CTD (Due to memory anyways) or stuttering what so ever on my list, with almost full 2k in exteriors.

  • 0
Posted

SRB it might benefit you to glance over the enb forums for a bit, things have changed drastically over the past couple of months with boris's activity. 8196 is a very stable number for a lot of people, especially if 10240 happens to be a little "overkill" for them.

 

For the record, I myself use 10240 as I have 16 GB ram and a 4GB vram gtx 760 gpu. More than enough power :D

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