Changing uGridsToLoad to 5 and avoiding CTD. Explanation needed.
System specs, load order etc.
I am following STEP guide and currently i just finished step 2.F - Conflicting graphics. Up to this point i didn't receive any CTD's. I tested my game everytime I finished one of the steps. Test area is the same as in the guide. CTD is happening when I'm passing the gate ("general Tuli..."NOPE! CTD). Moreover I the prison carts were moving differently. It's like they were bouncing on invisible rocks sometimes. Bouncing pretty heavily to the sides. It was a fluent animation, it's just I am sure there was no rocks on the road. Anyway here are the results (GL - uGridsToLoad):
      Memory Used [MB]    GPU Load [%]   FPS
AVG Â Â Â 1410,27 Â Â Â Â Â Â Â Â Â Â 79,66 Â Â Â Â Â Â Â Â 45,5
STD Â Â Â 73,87 Â Â Â Â Â Â Â Â Â Â Â Â 12,32 Â Â Â Â Â Â Â Â 6,5
And here i experienced CTD. I did some research and checked if I exceed the limit of 3.1 GB RAM using Skyrim Performance Monitor. Results:
Nothing fancy, it was ~2000 MB and lower.
I decided not to use ENBoost just yet, since it's apparently not needed.
At this point i changed GL to the value of 5 (and this other related value to 32 - exteriorBuffer something, I don't remember right now). Results:
No CTD. The thing is - VRAM usage went down like 100 MB, so did RAM. I honestly do not understand it. Values seems more than alright. Could someone explain it? I understand that i can leave it at 5 through Helgen playthrough and then change it to 7 and do some more testing but still I would like an explanation.
System spec:
Intel Core i5 - 3350P ~3.2GHz
GeForce GTX 760 2GB
8 GB RAM
Used manager:
Wrye Bash.
Load order:
00Â Skyrim.esm
01Â Update.esm
02 Unofficial Skyrim Patch.esp [Version 2.0.0a]
03Â Skyrim Project Optimization.esm
04Â SPIKE.esm
05Â HighResTexturePack01.esp
06Â HighResTexturePack02.esp
07Â HighResTexturePack03.esp
08Â Brawl Bugs CE.esp
09 Unofficial High Resolution Patch.esp [Version 1.1.4]
3 (compatiblity/whatever) patches for Better Quest Objectives.
STEP Build:
Extreme. I was using high not ultra preset when optimizing with DDSopt though.
DDSopt optimization:
Vanilla optimization and recomended mods optimization.
INI changes:
Apart from standard tweaking (following tweak guide) I changed one thing about shadows. iShadowMaskQuarter. I set it to 10. Didn't test it with default but I don't think it would change anything.
Question
KermitTheGreen
Hi,
Post is divided into 3 parts.
I am following STEP guide and currently i just finished step 2.F - Conflicting graphics. Up to this point i didn't receive any CTD's. I tested my game everytime I finished one of the steps. Test area is the same as in the guide. CTD is happening when I'm passing the gate ("general Tuli..."NOPE! CTD). Moreover I the prison carts were moving differently. It's like they were bouncing on invisible rocks sometimes. Bouncing pretty heavily to the sides. It was a fluent animation, it's just I am sure there was no rocks on the road. Anyway here are the results (GL - uGridsToLoad):
Benchmark - ultra + GL 7 + mod ready + optimized Vanilla:
      Memory Used [MB]    GPU Load [%]    FPS
AVG Â Â 816,76 Â Â Â Â Â Â Â Â Â Â Â Â 74,38 Â Â Â Â Â Â Â Â Â 48,46
STD Â Â 49,69 Â Â Â Â Â Â Â Â Â Â Â Â Â 13,32 Â Â Â Â Â Â Â Â Â 6,71
Benchmark - ultra + GL 7 + optimized Vanilla + fixes + interfaces:
      Memory Used [MB]    GPU Load [%]    FPS
AVG Â Â Â 843,33 Â Â Â Â Â Â Â Â Â Â Â 72,77 Â Â Â Â Â Â Â Â Â 46,78
STD Â Â Â 49,06 Â Â Â Â Â Â Â Â Â Â Â Â 13,1 Â Â Â Â Â Â Â Â Â Â 6,98
Benchmark - ultra + GL 7 + optimized Vanilla + fixes + interfaces + conflicting_graphics:
      Memory Used [MB]    GPU Load [%]   FPS
AVG Â Â Â 1410,27 Â Â Â Â Â Â Â Â Â Â 79,66 Â Â Â Â Â Â Â Â 45,5
STD Â Â Â 73,87 Â Â Â Â Â Â Â Â Â Â Â Â 12,32 Â Â Â Â Â Â Â Â 6,5
And here i experienced CTD. I did some research and checked if I exceed the limit of 3.1 GB RAM using Skyrim Performance Monitor. Results:
Nothing fancy, it was ~2000 MB and lower.
I decided not to use ENBoost just yet, since it's apparently not needed.
At this point i changed GL to the value of 5 (and this other related value to 32 - exteriorBuffer something, I don't remember right now). Results:
No CTD. The thing is - VRAM usage went down like 100 MB, so did RAM. I honestly do not understand it. Values seems more than alright. Could someone explain it? I understand that i can leave it at 5 through Helgen playthrough and then change it to 7 and do some more testing but still I would like an explanation.
System spec:
Intel Core i5 - 3350P ~3.2GHz
GeForce GTX 760 2GB
8 GB RAM
Used manager:
Wrye Bash.
Load order:
00Â Skyrim.esm
01Â Update.esm
02 Unofficial Skyrim Patch.esp [Version 2.0.0a]
03Â Skyrim Project Optimization.esm
04Â SPIKE.esm
05Â HighResTexturePack01.esp
06Â HighResTexturePack02.esp
07Â HighResTexturePack03.esp
08Â Brawl Bugs CE.esp
09 Unofficial High Resolution Patch.esp [Version 1.1.4]
0AÂ Weapons & Armor Fixes_Remade.esp
0BÂ StaticMeshImprovementMod.esp
0CÂ TradeBarter.esp
0DÂ BLESSINGS - Altar Descriptions.esp
0EÂ Dead Body Collision.esp
0FÂ Disease Descriptions.esp
10Â Dual Sheath Redux.esp
11Â DungeonQuestAwareness.esp
12 fFastTravelSpeedMult_4.esp [Version 1.0]
13Â Chesko_LoreBasedLoadingScreens.esp
14Â NoxUE2.00.esp
15Â RaceMenu.esp
16Â RaceMenuPlugin.esp
17Â SkyUI.esp
18Â iHUD.esp
19Â Acquisitive Soul Gems.esp
1AÂ Appropriately Attired Jarls Redux.esp
1BÂ BetterQuestObjectives.esp
1CÂ BetterQuestObjectives-DBForevertoMisc.esp
1DÂ Guard Dialogue Overhaul.esp
1EÂ WeaponsArmorFixes_GuardDialogueOverhaul_Patch.esp
1F SPTConsistentOlderPeople.esp [Version 1.7]
20Â dD - Realistic Ragdoll Force - Realistic.esp
21Â Bashed Patch, 0.esp
22Â Dual Sheath Redux Patch.esp
Inactive plugins:
3 (compatiblity/whatever) patches for Better Quest Objectives.
STEP Build:
Extreme. I was using high not ultra preset when optimizing with DDSopt though.
DDSopt optimization:
Vanilla optimization and recomended mods optimization.
INI changes:
Apart from standard tweaking (following tweak guide) I changed one thing about shadows. iShadowMaskQuarter. I set it to 10. Didn't test it with default but I don't think it would change anything.
That's about it.
Cheers
9 answers to this question
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