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Experience: CTD and Infinite Loading Screen fix!?


AyleidRuin

Question

This is to help the usual problems that people have CTDs, Infinite Loading Screen, Low FPS.


So my suggestion if you are experiencing these problems.  BACK UP the old ini.

Go to your skyrim folder and open Skyrim Launcher-->Options  and that will create new ini in the %User%/My Documents/My Games/Skyrim

copy n paste them over your Mod Organizer Profile skyrim.ini and skyrimprefs.ini.

Then just add the STEP 2.2.6 ini tweaks.  Create a folder somewhere else and backup the ini again After your changes that ways its a simple copy n paste in the future.

EVERY TIME its a ini issue.   Download the SKSE Alpha or use the mod: SSME on nexus.
Have Fun.




LONG ANSWER:




Since I Installed Skyrim I follow the STEP 2.2.6.  I use Mod Organizer, ugrids=7 Plus Skyre, Deadly Dragons, Dawnspire...
My load order:


Skyrim.esm
Update.esm
Dawnguard.esm
HearthFires.esm
Dragonborn.esm
SPIKE.esm
HighResTexturePack01.esp
HighResTexturePack02.esp
HighResTexturePack03.esp
Unofficial Skyrim Patch.esp
Unofficial Dawnguard Patch.esp
Unofficial Hearthfire Patch.esp
Unofficial Dragonborn Patch.esp
Unofficial High Resolution Patch.esp
Better Dynamic Snow.esp
IceBreaker's Improved Reverb-v0.02-Cleaned.esp
Improved Combat Sounds v2.2.esp
randomthunder.esp
skyrimsoundtrackexpansion.esp
StaticMeshImprovementMod.esp
StaticMeshImprovementMod-DragonbornTernFix.esp
83Willows_101BUGS_V4_LowRes.esp
Disease Descriptions.esp
DD_Dawnguard Additions.esp
DD_Dragonborn Additions.esp
Moss Rocks.esp
PilgrimsDelight.esp
ShootingStars.esp
Chesko_LoreBasedLoadingScreens.esp
IMAGINATOR - Visual Control for Skyrim.esp
SkyUI.esp
DragonbornArmorFix.esp
hothtrooper44_ArmorCompilation.esp
Immersive Weapons.esp
DeadlyDragons.esp
SkyRe_Main.esp
SkyRe_Combat.esp
SkyRe_CraftingFix.esp
SkyRe_EncounterZones.esp
SkyRe_EnemyAI.esp
SkyRe_EnemyScaling.esp
SkyRe_Perk_Tomes.esp
Dawnspire.esp
Dawnspire - Dragonborn Plugin.esp
Run For Your Lives.esp
When Vampires Attack.esp
SkyrimChimneysRW.esp
The Paarthurnax Dilemma.esp
SkyrimCoinReplacer.esp
Distant DetailHF.esp
Guard Dialogue Overhaul.esp
masser Size x0.5.esp
secunda Size x0.5.esp
dD - Enhanced Blood Main.esp
dD-Dragonborn-Dawnguard-EBT Patch.esp
AIMP - Antz in my Pantz.esp
SoS - The Dungeons.esp
SoS - The Wilds.esp
SoS - Civilization.esp
Dual Wield Parrying_SKSE.esp
ABT - Faster Arrows Improved +10%.esp
ABT - Progressive Damage (BS and CCO).esp
Beards.esp
3DNPC.esp
moveitLWT.esp
dD - Realistic Ragdoll Force - Reduced.esp
Purewaters.esp
PurewatersDG.esp
PurewatersDB.esp
Bashed Patch, 0.esp
ReProccer.esp
ReProccerNONPLAYERfix.esp
ReProccerDragonborn.esp



Aug. 12 install date.  Since then I have CTDs and Infinite Loading Screen.
And EVERY TIME its a ini issue.  At least for me.  The mods and apps work brilliantly.  Even though I have some errors in papyrus. When I go back to default (even when I haven't done any thing with the ini) I have 60fps smoothness and Fast Loads and load wherever I want.

So my suggestion if you are experiencing these problems.  BACK UP the old ini.
Go to your skyrim folder and open Skyrim Launcher-->Options  and that will create new ini in the %User%/My Documents/My Games/Skyrim and copy n paste them over your Mod Organizer Profile skyrim.ini and skyrimprefs.ini.
Then just add the STEP 2.2.6 ini tweaks.


My Steps to PLAY:

In MO and after I add a MoD I run BOSS to get my load order.  then I put 1 esp where it needs to be then I run FNIS.  Then I run Wyre Bash and create a Bash Patch and MoveIt.esp gets merged and deactivated.  Finally I run Reproccer.  Then I open RaedonPRO in MO then I play.



Here are my Ultra ini with the STEP 2.2.6. ini tweaks and a papyrus tweaks. 
I don't have zFighting or the wierd texture black line/box thing 20' in front of you.

Skyrim.ini


[General]
sLanguage=ENGLISH
uGridsToLoad=7
uExterior Cell Buffer=64
uInterior Cell Buffer=6

[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=2048
bAllowScreenshot=1
fSunShadowUpdateTime=0
fSunUpdateThreshold=2.0
fDecalLifetime=512.0
sIntroSequence=
fFlickeringLightDistance=8192
iLargeIntRefCount=131072

[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0

[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0

[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.

[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa

[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
f1PArrowTiltUpAngle=0.7
f3PArrowTiltUpAngle=0.7
f1PBoltTiltUpAngle=0.7
f3PBoltTiltUpAngle=0.7

[Papyrus]
fUpdateBudgetMS=1.6
fExtraTaskletBudgetMS=1.6
fPostLoadUpdateTimeMS=1000.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
iMaxMemoryPageSize=8192
iMinMemoryPageSize=256
iMaxAllocatedMemoryBytes=8388608

[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1

[Actor]
fVisibleNavmeshMoveDist=12288.0000

[Camera]
fOverShoulderAddY=0.0
fOverShoulderPosZ=18.0
fOverShoulderPosX=0.0
fOverShoulderCombatAddY=0.0
fOverShoulderCombatPosZ=24.0
fOverShoulderCombatPosX=0.0
fOverShoulderHorseAddY=-72.0
fOverShoulderHorsePosZ=50.0
fOverShoulderHorsePosX=35.0
fActorFadeOutLimit=-100
fMouseWheelZoomSpeed=60.0
f1st3rdSwitchDelay=0.95
iHorseTransitionMillis=001

[interface]
fBookOpenTime=200.0
fSafeZoneX=10
fSafeZoneY=10
fSafeZoneXWide=10
fSafeZoneYWide=10



SkyrimPrefs.ini


[General]
fBrightLightColorB=1.0000
fBrightLightColorG=1.0000
fBrightLightColorR=1.0000
iStoryManagerLoggingEvent=-1
bEnableStoryManagerLogging=0
[imagespace]
bDoDepthOfField=1
iRadialBlurLevel=2
[Display]
iBlurDeferredShadowMask=3
fInteriorShadowDistance=3000.0000
fShadowDistance=8000.0000
iShadowMapResolutionSecondary=1024
iShadowMapResolutionPrimary=2048
iShadowSplitCount=2
iMaxAnisotropy=8
fLeafAnimDampenDistEnd=4600.0000
fLeafAnimDampenDistStart=3600.0000
fTreesMidLODSwitchDist=10000000.0000
fGamma=1.0400
fDecalLOD2=1500.0000
fDecalLOD1=1000.0000
fSpecularLODStartFade=2000.0000
fShadowLODStartFade=200.0000
fLightLODStartFade=3500.0000
iTexMipMapMinimum=0
iTexMipMapSkip=0
iWaterMultiSamples=0
iMultiSample=2
iShadowMode=3
bTreesReceiveShadows=1
bDrawLandShadows=0
bFull Screen=1
iSize H=1080
iSize W=1920
fMeshLODFadePercentDefault=1.2000
fMeshLODFadeBoundDefault=256.0000
fMeshLODLevel2FadeTreeDistance=2048.0000
fMeshLODLevel1FadeTreeDistance=2844.0000
fMeshLODLevel2FadeDist=10000000.0000
fMeshLODLevel1FadeDist=10000000.0000
iScreenShotIndex=2
bShadowMaskZPrepass=0
bMainZPrepass=0
iMaxSkinDecalsPerFrame=25
iMaxDecalsPerFrame=256
bFloatPointRenderTarget=1
sD3DDevice="AMD Radeon HD 7700 Series"
bFXAAEnabled=1
iShadowMapResolution=2048
fShadowBiasScale=0.1500
iShadowMaskQuarter=4
iAdapter=0
iPresentInterval=1
iShadowFilter=3
bShadowsOnGrass=1
bTransparencyMultisampling=0
bDeferredShadows=1
bDrawShadows=1
[Grass]
b30GrassVS=0
fGrassStartFadeDistance=4900.0000
fGrassMaxStartFadeDistance=7000.0000
fGrassMinStartFadeDistance=0.0000
[MAIN]
bGamepadEnable=1
bCrosshairEnabled=1
fHUDOpacity=0.6500
bSaveOnPause=0
bSaveOnTravel=1
bSaveOnWait=1
bSaveOnRest=1
fSkyCellRefFadeDistance=150000.0000
[GamePlay]
bShowFloatingQuestMarkers=1
bShowQuestMarkers=1
iDifficulty=1
[interface]
bDialogueSubtitles=1
bGeneralSubtitles=1
fMouseCursorSpeed=1.0000
bShowCompass=1
[Controls]
fGamepadHeadingSensitivity=2.7250
fMouseHeadingSensitivity=0.0125
bAlwaysRunByDefault=1
bInvertYValues=0
bGamePadRumble=1
bMouseAcceleration=0
bUseKinect=0
[Particles]
iMaxDesired=750
[saveGame]
fAutosaveEveryXMins=60.0000
[AudioMenu]
fAudioMasterVolume=1.0000
fVal7=1.0000
uID7=0
fVal6=1.0000
uID6=0
fVal5=1.0000
uID5=0
fVal4=1.0000
uID4=0
fVal3=1.0000
uID3=94881
fVal2=0.4000
uID2=466532
fVal1=1.0000
uID1=554685
fVal0=0.7500
uID0=1007612
[Clouds]
fCloudLevel2Distance=262144.0000
fCloudLevel1Distance=32768.0000
fCloudLevel0Distance=16384.0000
fCloudNearFadeDistance=9000.0000
[TerrainManager]
fTreeLoadDistance=75000.0000
fBlockMaximumDistance=250000.0000
fBlockLevel1Distance=70000.0000
fBlockLevel0Distance=35000.0000
fSplitDistanceMult=1.5000
bShowLODInEditor=0
[NavMesh]
fObstacleAlpha=0.5000
fCoverSideHighAlpha=0.8000
fCoverSideLowAlpha=0.6500
fEdgeFullAlpha=1.0000
fEdgeHighAlpha=0.7500
fEdgeLowAlpha=0.5000
fTriangleFullAlpha=0.7000
fTriangleHighAlpha=0.3500
fTriangleLowAlpha=0.2000
fLedgeBoxHalfHeight=25.0000
fEdgeDistFromVert=10.0000
fEdgeThickness=10.0000
fPointSize=2.5000
[Trees]
bRenderSkinnedTrees=1
uiMaxSkinnedTreesToRender=20
[Decals]
uMaxDecals=1000
bDecals=1
bSkinnedDecals=1
uMaxSkinDecals=100
uMaxSkinDecalsPerActor=60
bDecalsOnSkinnedGeometry=1
[LOD]
fLODFadeOutMultObjects=8.7000
fLODFadeOutMultItems=7.3000
fLODFadeOutMultActors=11.1000
fLODFadeOutMultSkyCell=1.0000
[Launcher]
bEnableFileSelection=1
bShowAllResolutions=1
uLastAspectRatio=3
[blurShaderHDR]
bDoHighDynamicRange=1
[blurShader]
bUseBlurShader=0
[Water]
iWaterReflectHeight=512
iWaterReflectWidth=512
bUseWaterDisplacements=1
bUseWaterRefractions=1
bUseWaterReflections=1
bUseWaterDepth=1




@admins If you feel this Thread Does not Belong here then move it or delete it. 


This tip was hard to find (going back to default ini).  Even though its said on other forums and threads, what does one more hurt? lol
Seriously  I don't change my ini at least not to my knowledge.  Maybe I was drunk and messed with them.  Who knows but they seem to get changed.  Like the havak tweak or multithreading or w/e.



Thank You STEP Community.  You have all helped my headaches turn into bliss.

Edited by AyleidRuin
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I am now getting Infinite Loading Screens with the STEP ZFighting tweak. so I reverted that back to ultra default. Going to try a compromise between the 2. (step zfight tweak and vanilla)

 

Terrain Manager is what I am talking about under skyrimprefs.

STEP Z Fighting Tweak:

[Terrainmanager]

fBlockMaximumDistance=500000

fBlockLevel1Distance=140000

fBlockLevel0Distance=75000

fSplitDistanceMult=4.0

 

Vanilla:

[TerrainManager]

fTreeLoadDistance=25000.0000

fBlockMaximumDistance=100000.0000

fBlockLevel1Distance=32768.0000

fBlockLevel0Distance=20480.0000

fSplitDistanceMult=0.7500

bShowLODInEditor=0

 

Maybe blockLevel1=100000 + level2=50000

maybe the fSplitDistanceMult=2

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