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OBIS and Immersive creatures


youtoo

Question

I added both of these to STEP. They showed no conflicts. When going to Whiterun stable,  I would CTD. I turned off OBIS. Problem solved. When I got there, there was a dark hound attack (probably from Immserive Creatures). My best guess is that both OBIS and Immersive creatures were setting up a raid. 

 

when I look in my papyrus logs, I dont get anything valuable:

 

[spoilers]

[None]._WetUpdate.RegisterForSingleUpdate() - "" Line ?

[None]._WetUpdate.OnLocationChange() - "_wetupdate.psc" Line ?

[07/19/2013 - 08:56:33PM] VM is freezing...

[07/19/2013 - 08:56:33PM] VM is frozen

[07/19/2013 - 08:56:34PM] Saving game...

[07/19/2013 - 08:56:34PM] VM is thawing...

[07/19/2013 - 08:57:16PM] VM is freezing...

[07/19/2013 - 08:57:16PM] VM is frozen

[07/19/2013 - 08:57:17PM] Saving game...

[07/19/2013 - 08:57:29PM] VM is thawing...

[07/19/2013 - 08:57:30PM] [DLC1_QF_DLC1VQ00ChangeLocatio_0100D90B ] stage 0, start up

[07/19/2013 - 08:57:30PM] Error:  (000DC550): cannot enable an object with an enable state parent.

stack:

[ (000DC550)].lvlpredatorscript.Enable() - "" Line ?

[ (000DC550)].lvlpredatorscript.OnCellLoad() - "LvlPredatorScript.psc" Line 26

 

 

 

When I looked up the LvLPredator.psc, I saw that this was a common error and doesn't really mean anything. A nexus forum post thought that Skyrim may have been doing too much and this caused the crash. Any suggestions on this? SHould I use the TES5Edit merge script to merge Immersive Creatures and OBIS? Add them to a bash patch? I have another post where the mod author said that Immersive Creatures and High Level Enemies should both be added to the same bash patch. I am not sure when to use a TES5Edit merge or a bash patch. 

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