So I updated my SR install with the latest updates mentioned in the changelog, then made a new profile and added some of the ASIS/SkyRe stuff from that thread plus a few extra mods that I run with. Strangely, doing the Dawnguard start, I cannot pick up ANY weapon or armor in Fort Dawnguard (interior or exterior). The item disappears like I picked it up, but it does not appear in my inventory (and my carry weight does not change). Non weapon/armor items could be picked up normally. I tested again from my save right before leaving the Live Another Life room and chose to start in Proudspire Manor in Solitude, and I COULD pick up the weapons in the bedroom on the chest normally.
The only two mods I added this time aside from ones I've run in the past are Crafting 300 and Dodge Mod. I disabled Crafting 300 and redid the Bashed Patch/SUM, did not fix the issue. The only other thing I'm thinking might have done it is that I merged most of the SR mod compatibility patches into 1 with TES5Edit, but I did not do the form ID renumbering. Might that cause this?
Question
Setis
So I updated my SR install with the latest updates mentioned in the changelog, then made a new profile and added some of the ASIS/SkyRe stuff from that thread plus a few extra mods that I run with. Strangely, doing the Dawnguard start, I cannot pick up ANY weapon or armor in Fort Dawnguard (interior or exterior). The item disappears like I picked it up, but it does not appear in my inventory (and my carry weight does not change). Non weapon/armor items could be picked up normally. I tested again from my save right before leaving the Live Another Life room and chose to start in Proudspire Manor in Solitude, and I COULD pick up the weapons in the bedroom on the chest normally.
The only two mods I added this time aside from ones I've run in the past are Crafting 300 and Dodge Mod. I disabled Crafting 300 and redid the Bashed Patch/SUM, did not fix the issue. The only other thing I'm thinking might have done it is that I merged most of the SR mod compatibility patches into 1 with TES5Edit, but I did not do the form ID renumbering. Might that cause this?
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