Hello! I'm trying to get DynDOLOD to run on my Mac for Skyrim SE. I have Skyrim installed in a Kegworks container, which is a Wine wrapper for windows programs, and it has been working fine, including using various mods (I have Wyrebash, a mod manager, installed as well in the same container). The problem with DynDOLOD has been that, after installing the tools, resources, and DLL NG SKSE64 plugin and scripts, I am able to then run TexGenx64.exe, and it goes through part of the process, telling me to "Pleae wait a moment" while a bar creeps across, however when that bar reaches the end it crashes and says "Error: OpenGL: invalid enumerant from TwbRender.MakeCurent."
I have tried putting GLDebug=1 and LoadGLCompressed=0 into both the TexGen_SSE.ini and DynDOLOD_SSE.ini files, but the error still happens.
At this point I'm stuck, and imagine the problems is likely something with using Wine and the ways it tries to translate various graphics-stuff to the Mac. Perhaps I need to run with some kind of OpenGL argument? Maybe I need to select a different graphics engine for Wine? Or, something else! Any help is appreciated.
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Agnapot
Hello! I'm trying to get DynDOLOD to run on my Mac for Skyrim SE. I have Skyrim installed in a Kegworks container, which is a Wine wrapper for windows programs, and it has been working fine, including using various mods (I have Wyrebash, a mod manager, installed as well in the same container). The problem with DynDOLOD has been that, after installing the tools, resources, and DLL NG SKSE64 plugin and scripts, I am able to then run TexGenx64.exe, and it goes through part of the process, telling me to "Pleae wait a moment" while a bar creeps across, however when that bar reaches the end it crashes and says "Error: OpenGL: invalid enumerant from TwbRender.MakeCurent."
I have tried putting GLDebug=1 and LoadGLCompressed=0 into both the TexGen_SSE.ini and DynDOLOD_SSE.ini files, but the error still happens.
At this point I'm stuck, and imagine the problems is likely something with using Wine and the ways it tries to translate various graphics-stuff to the Mac. Perhaps I need to run with some kind of OpenGL argument? Maybe I need to select a different graphics engine for Wine? Or, something else! Any help is appreciated.
Here is the TexGen_SSE_Debug_log: https://pastee.dev/p/Rs6b7rv3
And here is the error message: https://imgur.com/a/YpbLphh
Thank you for any insights!
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Agnapot
Ah, apologies, my school's drive has some restrictions. Here's one that should be public:https://drive.google.com/file/d/1Lin0V2aXkTEJP5u6Nq0sXmbVjcsr845l/view?usp=sharing Thanks again! All see
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