I'm reaching out because I'm having an issue related to creating LODs for mountains.
I don’t have any problems using DynDOLOD itself, but I’d like to create custom LOD textures for mountains like mountainpeak01lod.dds, mrkcliff01lod.dds, etc.
When I use TexGen, the generated textures appear darker than the original ones, and I only get a texture like mtntrimslablod.dds, but not the rest of the typical vanilla-style mountain LOD textures.
Is there a way to regenerate those vanilla-style LOD textures manually ?
I'm currently working on a mod for Xbox that adds new mountain textures, and I’d like to include matching LODs that are compatible with my textures — ideally replacing the vanilla LOD textures.
After running xLODGen, TexGen, and DynDOLOD, I noticed that the atlas created by DynDOLOD does generate the kind of textures I want, but still uses the vanilla assets.
Question
Clemus
Hello !
I'm reaching out because I'm having an issue related to creating LODs for mountains.
I don’t have any problems using DynDOLOD itself, but I’d like to create custom LOD textures for mountains like
mountainpeak01lod.dds,mrkcliff01lod.dds, etc.https://iili.io/FjPY7lR.png
When I use TexGen, the generated textures appear darker than the original ones, and I only get a texture like
mtntrimslablod.dds, but not the rest of the typical vanilla-style mountain LOD textures.https://iili.io/FjPYAiJ.png
Is this normal behavior ?
Is there a way to regenerate those vanilla-style LOD textures manually ?
I'm currently working on a mod for Xbox that adds new mountain textures, and I’d like to include matching LODs that are compatible with my textures — ideally replacing the vanilla LOD textures.
After running xLODGen, TexGen, and DynDOLOD, I noticed that the atlas created by DynDOLOD does generate the kind of textures I want, but still uses the vanilla assets.
https://iili.io/FjPl0OB.png
I've attached several screenshots for reference.
Thanks in advance !
3 answers to this question
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