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When I run Dyndolod in Skyrim there is missing chunks of terrain such as the mountain east of Winterhold.

I don't have any mods enabled, except essential foundations needed to run game such as SKSE and USSEP, and alternate start for testing. I have also tried with and without Anniversary patches and every variation of patches I could think of.
I have also tried reinstalling the whole game and the anniversary dlc, and then cleaning the plugins as instructed in STEP. I have also tried with/without generating terrain from SSEelodgen.

Screenshot: https://www.mediafire.com/view/lsbw0x2cknbdsyw/ScreenShot11.png/file

This screenshot is from the perspective of the Winterhold mage courtyard, looking outside of the window to the east. As seen above the cursor it looks like a mountain sized hole showing behind the border of the map. I also think this is outside the bound of the game.

It looks similar to occlusion bugs I have seen, but regenerating occlusion also doesn't seem to do anything.

Let me know what I should try, thanks.

Txtgen log: https://www.mediafire.com/file/am19uhdm6m937tr/TexGen_SSE_log.txt/file

Dyndolold log: https://www.mediafire.com/file/kaynzs3bl8qa7xv/DynDOLOD_SSE_log.txt/file

Dyndolod debug: https://www.mediafire.com/file/hyuy705kh6u6hmw/DynDOLOD_SSE_Debug_log.txt/file

5 answers to this question

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  • 0
Posted
3 hours ago, DUGDUG said:

When I run Dyndolod in Skyrim there is missing chunks of terrain such as the mountain east of Winterhold.

I don't have any mods enabled, except essential foundations needed to run game such as SKSE and USSEP, and alternate start for testing. I have also tried with and without Anniversary patches and every variation of patches I could think of.
I have also tried reinstalling the whole game and the anniversary dlc, and then cleaning the plugins as instructed in STEP. I have also tried with/without generating terrain from SSEelodgen.

Screenshot: https://www.mediafire.com/view/lsbw0x2cknbdsyw/ScreenShot11.png/file

This screenshot is from the perspective of the Winterhold mage courtyard, looking outside of the window to the east. As seen above the cursor it looks like a mountain sized hole showing behind the border of the map. I also think this is outside the bound of the game.

It looks similar to occlusion bugs I have seen, but regenerating occlusion also doesn't seem to do anything.

Let me know what I should try, thanks.

Txtgen log: https://www.mediafire.com/file/am19uhdm6m937tr/TexGen_SSE_log.txt/file

Dyndolold log: https://www.mediafire.com/file/kaynzs3bl8qa7xv/DynDOLOD_SSE_log.txt/file

Dyndolod debug: https://www.mediafire.com/file/hyuy705kh6u6hmw/DynDOLOD_SSE_Debug_log.txt/file

The screenshot seems to show a problem with terrain LOD. DynDOLOD does not generate terrain LOD.

https://dyndolod.info/Official-DynDOLOD-Support-Forum#Rudimentary-Troubleshooting
In case of issues in the game, test if the problem persists without any DynDOLOD output.

Looks like terrain LOD was generated without the restored terrain LOD data. See https://dyndolod.info/Help/xLODGen#Requirements

  • 0
Posted (edited)
On 6/30/2025 at 12:01 AM, sheson said:

The screenshot seems to show a problem with terrain LOD. DynDOLOD does not generate terrain LOD.

https://dyndolod.info/Official-DynDOLOD-Support-Forum#Rudimentary-Troubleshooting
In case of issues in the game, test if the problem persists without any DynDOLOD output.

Looks like terrain LOD was generated without the restored terrain LOD data. See https://dyndolod.info/Help/xLODGen#Requirements

Sadly I am still experiencing this.

I installed xLODGen Resource - SSE Terrain Tamriel and then generated it to the LODGEN mod output.
Then reran Textgen and Dyndolod. I spawn into the game and the issue is still present.

 

With Dyndolod output disabled in MO2 the issue isn't present. 

When I disable Dyndolod in the SKYUI Mod menu, the issue is still there. 

And when I use the tll console command, the entire mountain range is gone as shown in this screenshot.

https://www.mediafire.com/view/emlwdsfi0aaq9ln/ScreenShot13.png/file#

This whole process takes quite a while, so it's hard for me to grasp what is going wrong.

I understand Dyndolod is not accepting the terrain lod even with the resource pack.

What should I try next?

 

Edited by DUGDUG
  • 0
Posted
29 minutes ago, DUGDUG said:

Sadly I am still experiencing this.

I installed xLODGen Resource - SSE Terrain Tamriel and then generated it to the LODGEN mod output.
Then reran Textgen and Dyndolod. I spawn into the game and the issue is still present.

 

With Dyndolod output disabled in MO2 the issue isn't present. 

When I disable Dyndolod in the SKYUI Mod menu, the issue is still there. 

And when I use the tll console command, the entire mountain range is gone as shone in this screenshot.

https://www.mediafire.com/view/emlwdsfi0aaq9ln/ScreenShot13.png/file#

This whole process takes quite a while, so it's hard for me to grasp what is going wrong.

I understand Dyndolod is not accepting the terrain lod even with the resource pack.

What should I try next?

Upload the SSELODGen_log.txt from the terrain LOD generation.

Post a screenshot of the DynDOLOD SkyUI MCM - You Are Here page or report the cell coordinates from which the screenshot in the first post was made. You did not use tcl or tfc to make the screenshot?

Test what happens with only Occlusion.esp disabled.

  • 0
Posted (edited)
On 7/1/2025 at 2:12 AM, sheson said:

Upload the SSELODGen_log.txt from the terrain LOD generation.

Post a screenshot of the DynDOLOD SkyUI MCM - You Are Here page or report the cell coordinates from which the screenshot in the first post was made. You did not use tcl or tfc to make the screenshot?

Test what happens with only Occlusion.esp disabled.

After disabling Occlusion esp like suggested, I noticed the issue went away. I tried regenerating occlusion in xLodgen with quality 1, and Occlusion height 2000 and it seems to have fixed the invisible gap. I am assuming it's occlusion height that fixes this.

I am wondering if I should update the occlusion again with Dyndolod to update? Also is it possible and/or better to achieve the same result in Dyndolod without rerunning xLodgen? 

Edited by DUGDUG
  • 0
Posted
2 hours ago, DUGDUG said:

After disabling Occlusion esp like suggested, I noticed the issue went away. I tried regenerating occlusion in xLodgen with quality 1, and Occlusion height 2000 and it seems to have fixed the invisible gap. I am assuming it's occlusion height that fixes this.

I am wondering if I should update the occlusion again with Dyndolod to update? Also is it possible and/or better to achieve the same result in Dyndolod without rerunning xLodgen? 

Post a screenshot of the DynDOLOD SkyUI MCM - You Are Here page or report the cell coordinates from which the screenshot in the first post was made. You might have a plugin that modifies the cell or the regions having an affect.
Report if you did use tcl or tfc to make the screenshot.

DynDOLOD is a modified xLODGen. See https://dyndolod.info/Help/Occlusion-Data#Generation
It also possible to only update an existing or generate a new Occlusion.esp with xLODGen or DynDOLOD at any time. The process is the same, however DynDOLOD uses some pre-defined settings from ..\DynDOLOD\Edit Scripts\DynDOLOD\DynDOLOD_[GAME MODE].ini as explained below. To only generate or update Occlusion.esp with DynDOLOD, disable all other options and only check Occlusion Data and Plugin.

What Mode and Radius where set? Is the result any different if leaving height at the default of 0 in xLODGen?

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