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DynDOLOD is being terminated prematurely, suddenly closes


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I can use 2.98 but i cant use 3 alphax. Still doesnt work for me. Just closing itself and there is no bugreport or something. I tried everything but nothing change 

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5 hours ago, BC1337 said:

Absolutely I apologize for no debug log, or real time just like I said for some reason running that was making it go from taking 15 minutes or less to generate to I waited almost an hour and it was still adding to the log, Is that normal do I just need to wait?

I did try all the out of memory issues and all that as long as im adding it to the right spot in the Ini. I did texturecache. Changed the size to 8192. and changed number of threads and all that all seemed to do the same unless i'm missing an important one.

I did check the output folder and it does have the seasons ini. in that folder weirdly enough I went ahead and made sure to try the wizard again to see if I could replicate it not working through advanced but, only through the wizard. Does that mean for whatever reason it should have worked?

I'll try the steps again but, if the seasons ini. are there then it should be correct?

Just to let you know. I'm dumb I figured it out windows event viewer. Reinstall Graphics driver fixed the issue...didn't even cross my mind that could even have anything to do with it. Dunno when the driver got borked but, all good now thank you for your help though!

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Posted
5 hours ago, BC1337 said:

Absolutely I apologize for no debug log, or real time just like I said for some reason running that was making it go from taking 15 minutes or less to generate to I waited almost an hour and it was still adding to the log, Is that normal do I just need to wait?

I did try all the out of memory issues and all that as long as im adding it to the right spot in the Ini. I did texturecache. Changed the size to 8192. and changed number of threads and all that all seemed to do the same unless i'm missing an important one.

I did check the output folder and it does have the seasons ini. in that folder weirdly enough I went ahead and made sure to try the wizard again to see if I could replicate it not working through advanced but, only through the wizard. Does that mean for whatever reason it should have worked?

I'll try the steps again but, if the seasons ini. are there then it should be correct?

You just wait and let it run until a the problem happens.

Unless you clean the output folder, there can still be files from older generations. Seasons were generated, if there are LOD meshes and textures for the different seasons.

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