Jump to content
  • 0

dyndolod crash without any warning,after 4 minutes approximately


Question

5 answers to this question

Recommended Posts

  • 0
Posted
7 hours ago, uAnu said:

https://mega.nz/file/ltICjSwS#zeGHGS2Yr9S8TSIKtOXu6AvXToiC20F8qLotwfOgUpM

that is the log zip file , i didn't understand it so i am hoping some one here will  

The Event log should have an entry for the tool being terminated or crashing.

Run this test version https://mega.nz/file/VRxGQKyD#YbGqyCIal5-1Vf9Le2XcFg4eXQryuVxKiFVhVKn0uSA
It will print a line for each cell is it is processing while it gathers cell records. Upload new realtime log.
Use xEdit to check whatever cell record is mentioned last to what plugin overwrites it last and if there are any obvious issues.

  • 0
Posted

https://mega.nz/file/AhRQ2bBR#MBzcHZdD76pMifd0p_fRgdELO__EEeIGIkVqAlNKsKA

that's the log the realtime log from the new version , the event log show:

"The program DynDOLODx64.exe version 3.0.0.182 stopped interacting with Windows and was closed."

and this 
""Faulting application name: DynDOLODx64.exe, version: 3.0.0.182, time stamp: 0x67084b88
Faulting module name: ntdll.dll, version: 10.0.19041.5007, time stamp: 0x688f8c4b
Exception code: 0xc0000005
Fault offset: 0x000000000003103b
Faulting process id: 0x5688
Faulting application start time: 0x01db62d6255c65f1
Faulting application path: D:\Random Files\DynDOLOD\DynDOLODx64.exe
Faulting module path: C:\Windows\SYSTEM32\ntdll.dll
Report Id: e18324c3-d750-4b9c-8f16-348f4763382d
Faulting package full name: 
Faulting package-relative application ID: ""


i "think" the cell record that was mentioned last  is this one , i looked at it in xEdit  and there were no problem with the mods overwriting it  , i disabled them and tried to re run it again but the result was the same   

[09:48] [ApplyReferenceRules] <Debug: Processing Skyrim.esm [REFR:00046860] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000090E2] (in Tamriel "Skyrim" [WRLD:0000003C] at 8,7))

i am sorry if that's not what you mean , and thank you for your patience
  • 0
Posted
10 hours ago, uAnu said:

https://mega.nz/file/AhRQ2bBR#MBzcHZdD76pMifd0p_fRgdELO__EEeIGIkVqAlNKsKA

that's the log the realtime log from the new version , the event log show:

"The program DynDOLODx64.exe version 3.0.0.182 stopped interacting with Windows and was closed."

and this 
""Faulting application name: DynDOLODx64.exe, version: 3.0.0.182, time stamp: 0x67084b88
Faulting module name: ntdll.dll, version: 10.0.19041.5007, time stamp: 0x688f8c4b
Exception code: 0xc0000005
Fault offset: 0x000000000003103b
Faulting process id: 0x5688
Faulting application start time: 0x01db62d6255c65f1
Faulting application path: D:\Random Files\DynDOLOD\DynDOLODx64.exe
Faulting module path: C:\Windows\SYSTEM32\ntdll.dll
Report Id: e18324c3-d750-4b9c-8f16-348f4763382d
Faulting package full name: 
Faulting package-relative application ID: ""


i "think" the cell record that was mentioned last  is this one , i looked at it in xEdit  and there were no problem with the mods overwriting it  , i disabled them and tried to re run it again but the result was the same   

[09:48] [ApplyReferenceRules] <Debug: Processing Skyrim.esm [REFR:00046860] (places RockCliff03 [STAT:00025DA8] in GRUP Cell Temporary Children of [CELL:000090E2] (in Tamriel "Skyrim" [WRLD:0000003C] at 8,7))

i am sorry if that's not what you mean , and thank you for your patience

Th uploaded realtime log still ends with <Debug: Gathering cells Tamriel Skyrim.esm Tamriel "Skyrim" [WRLD:0000003C]> just as the first one, so I am not sure what cell record you are referring to?

If in a 3rd run the last line starts with [ApplyReferenceRules], it is not the same as before. That realtime log was not updated.

The C0000005 exception hints at a hardware, BIOS setting, OS, driver etc. problem.

Make sure the OS settings for virtual memory, page file are all default, e.g. let the OS handle it.
Make sure UAC, antivir etc. are no interfering.
Test with primt95, OCCT that the system is stable.

Create an account or sign in to comment

You need to be a member in order to leave a comment

Create an account

Sign up for a new account in our community. It's easy!

Register a new account

Sign in

Already have an account? Sign in here.

Sign In Now
  • Recently Browsing   0 members

    • No registered users viewing this page.
×
×
  • Create New...

Important Information

By using this site, you agree to our Guidelines, Privacy Policy, and Terms of Use.