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Incorrect Tree LODs in child world when viewed from parent world


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Posted

Hey there, what would have I done wrong to cause the wrong LODs to show in child worlds from the parent world? I'm using seasons and I believe what's happening is a seasonal issue where the child world LODs are showing the default variant instead of seasonal, but that's just my assumption. My image shows a green tree LOD in whiterun which should instead be a snow tree LOD.

1e8a92fe3772f813a9d62ca0656d7b15.jpg

3 answers to this question

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Posted
5 hours ago, johnsmitherino said:

Hey there, what would have I done wrong to cause the wrong LODs to show in child worlds from the parent world? I'm using seasons and I believe what's happening is a seasonal issue where the child world LODs are showing the default variant instead of seasonal, but that's just my assumption. My image shows a green tree LOD in whiterun which should instead be a snow tree LOD.

1e8a92fe3772f813a9d62ca0656d7b15.jpg

Read https://dyndolod.info/Official-DynDOLOD-Support-Forum#Post-Logs which DynDOLOD log and debug log to upload.
Also upload ..\DynDOLOD\Logs\DynDOLOD_SSE_Object_Report.txt

Make a useful screenshot with more informative console of a full model of a tree in the Tamriel worldspace that has wrong LOD as explained in https://dyndolod.info/Official-DynDOLOD-Support-Forum#In-Game-Screenshots

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Posted (edited)

So upon further investigation, I believe it's an issue with Blubbo's mods. Most trees added from a Blubbo mod seems to be having issues with seasonal LODs. How would I fix this?

But I've also noticed the Whiterun terrain LOD doesn't seem to be changing in winter either, and also as you can see some of the roofs aren't snowed over in the LOD.

Also, I checked Blubbo's files and there's no premade LOD, so there shouldn't be anything getting in the way.

Problematic Tree LOD
d8805f104219dfb713a3b31dc77fec3a.jpg

Reference of Tree
3cc9bdfb685bc6e403f766bde10e1618.jpg

Whiterun LOD
85e42846dc085f71228e616c31e221d6.jpg

Whiterun Reference of Tree
4797641a6fc74d4a4518bac64c490cd6.jpg

Logs
https://ufile.io/f/yqdg1

Edited by johnsmitherino
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Posted
6 hours ago, johnsmitherino said:

So upon further investigation, I believe it's an issue with Blubbo's mods. Most trees added from a Blubbo mod seems to be having issues with seasonal LODs. How would I fix this?

But I've also noticed the Whiterun terrain LOD doesn't seem to be changing in winter either, and also as you can see some of the roofs aren't snowed over in the LOD.

Also, I checked Blubbo's files and there's no premade LOD, so there shouldn't be anything getting in the way.

Problematic Tree LOD
d8805f104219dfb713a3b31dc77fec3a.jpg

Reference of Tree
3cc9bdfb685bc6e403f766bde10e1618.jpg

Whiterun LOD
85e42846dc085f71228e616c31e221d6.jpg

Whiterun Reference of Tree
4797641a6fc74d4a4518bac64c490cd6.jpg

Logs
https://ufile.io/f/yqdg1

Is the third screenshot really showing the LOD area or the placed references? Toggle LOD off/on with tll in console. Everything that remains is not LOD but placed references.

If you go close and it is the placed references, open console and click a tree that is not the correct version for the season and make a screenshot of that with more informative console information.

Upload textures\terrain\lodgen\blubbos_riverwood_2023.esp\blubbo_aldervar_01_0000aa23.dds
Upload textures\terrain\lodgen\blubbos_cities_seasonsofskyrim.esp\blubbo_aldervar_01_win_00000863.dds
Upload ..\SKSE\Plugins\po3_SeasonsOfSkyrim.ini from Seasons of Skyrim
Upload ..\seasons\*.ini from the DynDOLOD output folder.

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