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Why LOD trees disappear without a rendered tree in its place


dizzy_xc

Question

In the Mountains of Hjaalmarch and the Pale between Morthal and Whiterun, specifically around the area in between Skyborn Alter, Volunruud and Stonehill Bluff are many snowy pine tree LOD that I can see from a distance but when I get close enough to them, they disappear with no tree rendered in their place. The whole mountaintop is covered with LOD Trees and upon getting close to them, they disappear with no trees anywhere.

I haven't run dyndolod yet as I'm finishing my mod list. I want to wait until I've got everything done so I don't have to run dyndolod twice.

How do I discern what is putting those LOD trees there or why they disappear when I get close enough to render them in? I'm stumped as I don't understand the base mechanics behind this. I'll start by turning off all the mods that alter worldspace and try and find the culprit but that could take a VERY long time. Is there another way or information that will help me figure this out? Thanks.

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Tree LOD *.BTT files is what puts LOD trees in the world.

If a mod changes anything about a full model tree and the LOD remains, it is because the LOD was not generated for the current load order. Generate LOD for the current load order so it matches.

https://dyndolod.info/How-LOD-Works
https://dyndolod.info/Help/Tree-LOD

If the question is why a mod removes full model trees (or why they may be invisible), that is something to be asked the author, comments of the mod in question.

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Thanks for the reply. I have Tree LOD, but upon getting to within render range, the tree LOD disappears and there is no rendered tree. 

 

My question is how is it that that can happen? If a mod deletes trees, do the tree LODs remain until a new LOD is created?

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1 hour ago, dizzy_xc said:

Thanks for the reply. I have Tree LOD, but upon getting to within render range, the tree LOD disappears and there is no rendered tree. 

 

My question is how is it that that can happen? If a mod deletes trees, do the tree LODs remain until a new LOD is created?

If a mod changes anything about a full model tree and the LOD remains, it is because the tree LOD was not updated for the current load order. Generate LOD for the current load order so it matches.

https://dyndolod.info/How-LOD-Works
https://dyndolod.info/Help/Tree-LOD

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