swiftfoxmark2 Posted September 26, 2020 Posted September 26, 2020 Bug Report:https://pastebin.com/p1ccLAKJ Log:https://pastebin.com/ZYnak2nW I think this is Music Mods Merged (https://www.nexusmods.com/skyrimspecialedition/mods/4625), but I'm not sure exactly. Any ideas on how to resolve it?
0 swiftfoxmark2 Posted November 11, 2020 Author Posted November 11, 2020 Here's the bottom portion of the second screenshot:https://drive.google.com/file/d/1ep8Bm4Z6EZsKB-UMZ-qR05yw0fFb102n/view?usp=sharingAnd here's the Smashed Patch:https://drive.google.com/file/d/1WDCJEBFQhMky8e2GlEVgDj5XEyi-81q_/view?usp=sharing So it looks like the Smashed Patch is using the records from Music Mods Merged and it changes the ZNAM Music record. But that's the only record I'm seeing that Music Mods also changes there.
0 sheson Posted November 11, 2020 Posted November 11, 2020 https://mega.nz/file/NRhgFbBC#SlpyU3hnrYZ_UZ8EF1BjlH5dzBmnXwALf1tUhLBFQ0I Replace DynDOLODx64.exe with this version and run again with debug=1. It might run through or have same error, but will print more information for me to look at.
0 swiftfoxmark2 Posted November 11, 2020 Author Posted November 11, 2020 Log:https://pastebin.com/5rSmbrNQ Bug Report:https://pastebin.com/j39N9sNX
0 sheson Posted November 11, 2020 Posted November 11, 2020 https://mega.nz/file/wdgXHADY#i5xGSdIVikKPiolJP58WD1mjSDNNDHBBRk6iZ65ZvQo Thanks, another test version. Might run through this time. Either case, upload the log with debug=1 please.
0 swiftfoxmark2 Posted November 11, 2020 Author Posted November 11, 2020 Okay, this time it was successful. Here's the link to the log (too big for pastebin):https://drive.google.com/file/d/1vgGNprg0b0bSeu48Z71kJCIBJzBbSAaJ/view?usp=sharingIf this version works, can I use it for my playthroughs?
0 sheson Posted November 11, 2020 Posted November 11, 2020 Thanks for the log. Looks all good now. Yes, you can use the generated output in your playthrough.
0 sheson Posted November 18, 2020 Posted November 18, 2020 The changes from the test version are now included in DynDOLOD 2.87
0 pschmidt Posted December 2, 2020 Posted December 2, 2020 In my limited experience using Smash and Dyndolod together, I first run texgen then dyndolod without any smash patch in the load order. WHen they are all done, I make a smash patch without the textgen or dyndolod esps in the load order. WHen that's done I load them all into xedit to polish any stragglers between the two and save the changes into a seperate esp to patch the differences. I'd be happy to hear if I'm missing something, but I only get errors like you're seeing when I try to run dyndolod on a load order with a smash patch in it.
0 sheson Posted December 3, 2020 Posted December 3, 2020 (edited) Temporarily removing plugins from the load order is a trouble shooting step and not a fix. The load order should be finalized before generating LOD. DynDOLOD is a modified xEdit. It copies the winning overwrite records from the plugins in the load order to build the DynDOLOD plugins.Any errors that happen while copying are typically because of issues in the plugins. Sometimes because there is something wrong in the process. Whatever the cause, it should always be fixed. If the load order changes after the DynDOLOD plugins were created, then there might be outdated records in the DynDOLOD plugins. So either modified records need to be forwarded or conflicts resolved. Edited December 3, 2020 by sheson
Question
swiftfoxmark2
Bug Report:
https://pastebin.com/p1ccLAKJ
Log:
https://pastebin.com/ZYnak2nW
I think this is Music Mods Merged (https://www.nexusmods.com/skyrimspecialedition/mods/4625), but I'm not sure exactly.
Any ideas on how to resolve it?
24 answers to this question
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