Hello all. Any help appreciated, thanks! And thanks for the great STEP guide.
Problem: When I open skyrim (I'm using skse) my game runs super smoothly for about 15 min, then it progressively looses FPS until it's unplayable, then I quit and start again.
Onset: Everything was working great, until one day I accidentally launched skyrim from steam instead of SKSE. I have setted ALL the .ini files back to before I did that, and still no luck.
Mods: I have the majority of the STEP mods and have used it's instructions to install Skyrim, set up my vid card, edit the .ini, etc. (But not create the "back up" skyrims). It worked great until the above incident. I am using Wrye Bash and have installed Steam and Skyrim NOT in Program Files.
Things I have tried: After accidentally launching skyrim from steam, I re-applied all my ini settings, double checked my nvidia inspector settings, decreased AA and removed SSAO from ENB... no help. I Have not tried a full re-install, as I'd rather fix it without that ordeal. But other than that accidental launch, I had made NO changes!
Details:
Nvidia inspector:
Overclocking:
Skyrim.ini:
[General]
sLanguage=ENGLISH
sIntroSequence=
iLargeIntRefCount=999999
fFlickeringLightDistance=8192
uExterior Cell Buffer=36
[Display]
fShadowLODMaxStartFade=1000.0
fSpecularLODMaxStartFade=2000.0
fLightLODMaxStartFade=3500.0
iShadowMapResolutionPrimary=2048
bAllowScreenshot=1
fSunShadowUpdateTime=0
fSunUpdateThreshold=2.0
fDecalLifetime=750.0
[Audio]
fMusicDuckingSeconds=6.0
fMusicUnDuckingSeconds=8.0
fMenuModeFadeOutTime=3.0
fMenuModeFadeInTime=1.0
[Grass]
bAllowCreateGrass=1
bAllowLoadGrass=0
[GeneralWarnings]
SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
[Archive]
sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa
sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa
[Combat]
fMagnetismStrafeHeadingMult=0.0
fMagnetismLookingMult=0.0
f1PArrowTiltUpAngle=0.7
f3PArrowTiltUpAngle=0.7
f1PBoltTiltUpAngle=0.7
f3PBoltTiltUpAngle=0.7
[Papyrus]
fPostLoadUpdateTimeMS=500.0
bEnableLogging=0
bEnableTrace=0
bLoadDebugInformation=0
[Camera]
fActorFadeOutLimit=-100
fOverShoulderAddY=0.0
fOverShoulderPosZ=10.0
fOverShoulderPosX=0.0
fOverShoulderCombatAddY=0.0000
fOverShoulderCombatPosZ=10.0000
fOverShoulderCombatPosX=0.0000
fOverShoulderPosZ=26.0000
fOverShoulderPosX=0.000
fOverShoulderHorseAddY=72.0000
fOverShoulderHorsePosZ=50.0000
fOverShoulderHorsePosX=35.0000
fMouseWheelZoomIncrement=0.2
f1st3rdSwitchDelay=0.95
iHorseTransitionMillis=001
[Water]
bReflectLODObjects=1
bReflectLODLand=1
bReflectSky=1
bReflectLODTrees=1
[PROXY]
EnableProxyLibrary=false
InitProxyFunctions=false
ProxyLibrary=other_d3d9.dll
[GLOBAL]
AdditionalConfigFile=
UseEffect=true
[FIX]
ForceFakeVideocard=false
FixGameBugs=false
FixParallaxBugs=false
ForceSingleCoreCPU=false
IgnoreThreadManagement=false
IgnoreThreadPriority=false
AntiBSOD=true
IgnoreLoadingScreen=true
IgnoreInventory=true
[GAME]
SpeedHack=true
[MULTIHEAD]
ForceVideoAdapterIndex=false
VideoAdapterIndex=0
[LIMITER]
WaitBusyRenderer=false
EnableFPSLimit=true
FPSLimit=40.0
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; IN-GAME CONFIGURATION BUTTONSÂ Â Â Â Â Â Â Â Â Â Â Â ;;
;; ----------------------------------------- ;;
;; BACKSPACE - Reload configuration file    ;;
;; SHIFT + F12 - Toggle ENB on/off          ;;
;; * - Show Current FPSÂ Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â Â ;;
;; INSERT - Take Screenshot                 ;;
;; SHIFT + ENTER - Toggle ENB GUI Console   ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[INPUT]
KeyReadConfig=8
KeyCombination=16
KeyUseEffect=123
KeyFPSLimit=36
KeyShowFPS=106
KeyScreenshot=45
[ENGINE]
ForceAnisotropicFiltering=false
MaxAnisotropy=12
SkipShaderOptimization=false
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; NOTICE: Vanilla Bloom, Vanilla Adaptation, Vignette, Sepia Tone, ;;
;; Grain, Letterbox, and Interlacing can be toggled in enbeffect.fx ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[EFFECT]
UseOriginalPostProcessing=false
UseOriginalObjectsProcessing=false
EnableBloom=true
EnableAdaptation=false
EnableAmbientOcclusion=false
EnableDepthOfField=false
EnableDetailedShadow=true
EnableSunRays=true
EnableSkyLighting=false
EnableReflection=false
[ANTIALIASING]
EnableEdgeAA=true
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; NOTICE: Bloom Settings can be further customized in enbbloom.fx. ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[BLOOM]
Quality=1
AmountDay=0.25
AmountNight=0.2
AmountInteriorDay=0.2
AmountInteriorNight=0.2
BlueShiftAmountDay=1.0
BlueShiftAmountNight=1.0
BlueShiftAmountInteriorDay=1.0
BlueShiftAmountInteriorNight=1.0
ContrastDay=1.0
ContrastNight=1.0
ContrastInteriorDay=1.0
ContrastInteriorNight=1.0
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; NOTICE: Lenz Reflection can be further customized in enbbloom.fx ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[CAMERAFX]
LenzReflectionIntensityDay=0.0
LenzReflectionIntensityNight=0.0
LenzReflectionIntensityInteriorDay=0.0
LenzReflectionIntensityInteriorNight=0.0
LenzReflectionPowerDay=5.0
LenzReflectionPowerNight=5.0
LenzReflectionPowerInteriorDay=5.0
LenzReflectionPowerInteriorNight=5.0
[SSAO_SSIL]
UseIndirectLighting=false
UseComplexIndirectLighting=false
SamplingQuality=1
SamplingRange=0.3
FadeFogRangeDay=2.0
FadeFogRangeNight=2.0
FadeFogRangeInteriorDay=2.0
FadeFogRangeInteriorNight=2.0
SizeScale=1.0
SourceTexturesScale=0.5
FilterQuality=1
AOAmount=1.0
AOAmountInterior=1.0
ILAmount=1.0
ILAmountInterior=1.0
AOMixingType=2
AOMixingTypeInterior=2
AOIntensity=1.0
AOIntensityInterior=1.0
AOType=0
[NIGHTDAY]
DetectorDefaultDay=false
DetectorLevelDay=0.7
DetectorLevelNight=0.25
DetectorLevelCurve=1.0
[ADAPTATION]
ForceMinMaxValues=false
AdaptationSensitivity=0.2
AdaptationTime=0.4
AdaptationMin=0.0
AdaptationMax=1.0
[ENVIRONMENT]
;; Direct Lighting refers to the directional light, usually the sun.
DirectLightingIntensityDay=1.0
DirectLightingIntensityNight=1.0
DirectLightingIntensityInteriorDay=0.0
DirectLightingIntensityInteriorNight=0.0
DirectLightingCurveDay=1.0
DirectLightingCurveNight=1.0
DirectLightingCurveInteriorDay=1.0
DirectLightingCurveInteriorNight=1.0
DirectLightingDesaturationDay=0.0
DirectLightingDesaturationNight=0.0
DirectLightingDesaturationInteriorDay=0.0
DirectLightingDesaturationInteriorNight=0.0
;; Specular Lighting refers to highlights from torch, fire, and other light sources.
SpecularAmountMultiplierDay=1.0
SpecularAmountMultiplierNight=1.0
SpecularAmountMultiplierInteriorDay=1.0
SpecularAmountMultiplierInteriorNight=1.0
SpecularPowerMultiplierDay=0.35
SpecularPowerMultiplierNight=0.35
SpecularPowerMultiplierInteriorDay=0.35
SpecularPowerMultiplierInteriorNight=0.35
SpecularFromLightDay=0.0
SpecularFromLightNight=0.0
SpecularFromLightInteriorDay=0.0
SpecularFromLightInteriorNight=0.0
;; Ambient Lighting is a sourceless light that affects everything.
AmbientLightingIntensityDay=1.0
AmbientLightingIntensityNight=0.8
AmbientLightingIntensityInteriorDay=0.9
AmbientLightingIntensityInteriorNight=0.7
AmbientLightingCurveDay=1.0
AmbientLightingCurveNight=1.0
AmbientLightingCurveInteriorDay=1.0
AmbientLightingCurveInteriorNight=1.0
AmbientLightingDesaturationDay=0.0
AmbientLightingDesaturationNight=0.0
AmbientLightingDesaturationInteriorDay=0.0
AmbientLightingDesaturationInteriorNight=0.0
;; Point Lighting refers to overall color and light from torch, fire, etc. light sources.
PointLightingIntensityDay=1.0
PointLightingIntensityNight=1.0
PointLightingIntensityInteriorDay=1.0
PointLightingIntensityInteriorNight=1.0
PointLightingCurveDay=1.0
PointLightingCurveNight=1.0
PointLightingCurveInteriorDay=1.0
PointLightingCurveInteriorNight=1.0
PointLightingDesaturationDay=0.0
PointLightingDesaturationNight=0.0
PointLightingDesaturationInteriorDay=0.0
PointLightingDesaturationInteriorNight=0.0
;; Fog is simply a color that is applied to all objects, the further they are from the camera.
FogColorMultiplierDay=1.0
FogColorMultiplierNight=1.0
FogColorMultiplierInteriorDay=1.0
FogColorMultiplierInteriorNight=1.0
FogColorCurveDay=1.0
FogColorCurveNight=1.0
FogColorCurveInteriorDay=1.0
FogColorCurveInteriorNight=1.0
;; Overall color controls to change color saturations.
ColorPowDay=1.0
ColorPowNight=1.0
ColorPowInteriorDay=1.0
ColorPowInteriorNight=1.0
[SKY]
Enable=false
DisableWrongSkyMath=true
StarsIntensity=1.0
StarsCurve=1.0
AuroraBorealisIntensity=1.0
AuroraBorealisCurve=1.0
CloudsIntensityDay=1.0
CloudsIntensityNight=1.0
CloudsIntensityInteriorDay=1.0
CloudsIntensityInteriorNight=1.0
CloudsCurveDay=1.0
CloudsCurveNight=1.0
CloudsCurveInteriorDay=1.0
CloudsCurveInteriorNight=1.0
CloudsDesaturationDay=0.0
CloudsDesaturationNight=0.0
CloudsDesaturationInteriorDay=0.0
CloudsDesaturationInteriorNight=0.0
GradientIntensityDay=1.5
GradientIntensityNight=1.0
GradientIntensityInteriorDay=1.0
GradientIntensityInteriorNight=1.0
GradientDesaturationDay=0.3
GradientDesaturationNight=0.0
GradientDesaturationInteriorDay=0.0
GradientDesaturationInteriorNight=0.0
GradientTopIntensityDay=1.0
GradientTopIntensityNight=1.0
GradientTopIntensityInteriorDay=1.0
GradientTopIntensityInteriorNight=1.0
GradientTopCurveDay=1.0
GradientTopCurveNight=1.0
GradientTopCurveInteriorDay=1.0
GradientTopCurveInteriorNight=1.0
GradientMiddleIntensityDay=0.9
GradientMiddleIntensityNight=1.0
GradientMiddleIntensityInteriorDay=1.0
GradientMiddleIntensityInteriorNight=1.0
GradientMiddleCurveDay=1.0
GradientMiddleCurveNight=1.0
GradientMiddleCurveInteriorDay=1.0
GradientMiddleCurveInteriorNight=1.0
GradientHorizonIntensityDay=0.9
GradientHorizonIntensityNight=1.0
GradientHorizonIntensityInteriorDay=1.0
GradientHorizonIntensityInteriorNight=1.0
GradientHorizonCurveDay=1.0
GradientHorizonCurveNight=1.0
GradientHorizonCurveInteriorDay=1.0
GradientHorizonCurveInteriorNight=1.0
SunIntensity=1.0
SunDesaturation=0.0
SunCoronaIntensity=1.0
SunCoronaCurve=1.0
SunCoronaDesaturation=0.0
MoonIntensity=1.0
MoonCurve=1.0
MoonDesaturation=0.0
CloudsEdgeClamp=1.0
CloudsEdgeIntensity=1.0
[OBJECT]
SubSurfaceScatteringMultiplierDay=1.0
SubSurfaceScatteringMultiplierNight=1.0
SubSurfaceScatteringMultiplierInteriorDay=1.0
SubSurfaceScatteringMultiplierInteriorNight=1.0
SubSurfaceScatteringPowerDay=1.0
SubSurfaceScatteringPowerNight=1.0
SubSurfaceScatteringPowerInteriorDay=1.0
SubSurfaceScatteringPowerInteriorNight=1.0
[LIGHTSPRITE]
IntensityDay=0.7
IntensityNight=0.8
IntensityInteriorDay=0.8
IntensityInteriorNight=0.8
CurveDay=1.1
CurveNight=1.1
CurveInteriorDay=1.1
CurveInteriorNight=1.1
[WINDOWLIGHT]
IntensityDay=1.3
IntensityNight=1.5
IntensityInteriorDay=1.5
IntensityInteriorNight=1.3
CurveDay=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
[VOLUMETRICFOG]
IntensityDay=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveDay=1.0
CurveNight=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
LightingInfluenceDay=1.0
LightingInfluenceNight=1.0
LightingInfluenceInteriorDay=1.0
LightingInfluenceInteriorNight=1.0
[FIRE]
IntensityDay=0.9
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
CurveDay=1.0
CurveNight=1.0
CurveInterior=1.0
CurveInteriorDay=1.0
CurveInteriorNight=1.0
[PARTICLE]
IntensityDay=1.0
IntensityNight=1.0
IntensityInteriorDay=1.0
IntensityInteriorNight=1.0
LightingInfluenceDay=1.0
LightingInfluenceNight=1.0
LightingInfluenceInteriorDay=1.0
LightingInfluenceInteriorNight=1.0
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; NOTICE: Colors can be further customized in enbeffect.fx ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[COLORCORRECTION]
UsePaletteTexture=false
Brightness=1.0
GammaCurve=1.0
[SHADOW]
ShadowCastersFix=true
ShadowQualityFix=true
DetailedShadowQuality=1
UseBilateralShadowFilter=true
UseShadowFilter=true
ShadowFilterQuality=2
ShadowBlurRange=3.0
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
;; NOTICE: Depth of Field can be further customized in enbeffectprepass.fx ;;
;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;;
[DEPTHOFFIELD]
FadeTime=0.1
[RAYS]
SunRaysMultiplier=0.5
[SKYLIGHTING]
Quality=1
FilterQuality=1
AmbientMinLevel=0.3
[REFLECTION]
Quality=1
FilterQuality=2
FilterBluriness=0.1
SizeScale=1.0
SourceTexturesScale=1.0
Amount=1.0
Power=1.0
Question
LightKnight
Hello all. Any help appreciated, thanks! And thanks for the great STEP guide.
Problem: When I open skyrim (I'm using skse) my game runs super smoothly for about 15 min, then it progressively looses FPS until it's unplayable, then I quit and start again.
Onset: Everything was working great, until one day I accidentally launched skyrim from steam instead of SKSE. I have setted ALL the .ini files back to before I did that, and still no luck.
Mods: I have the majority of the STEP mods and have used it's instructions to install Skyrim, set up my vid card, edit the .ini, etc. (But not create the "back up" skyrims). It worked great until the above incident. I am using Wrye Bash and have installed Steam and Skyrim NOT in Program Files.
Things I have tried: After accidentally launching skyrim from steam, I re-applied all my ini settings, double checked my nvidia inspector settings, decreased AA and removed SSAO from ENB... no help. I Have not tried a full re-install, as I'd rather fix it without that ordeal. But other than that accidental launch, I had made NO changes!
Details:
Nvidia inspector:
Overclocking:
Skyrim.ini:
Skyrimpref.ini:
ENBseries.ini
5 answers to this question
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