Apologies ahead of time, but I don't recall finding this in the FAQ.
I've been wanting to try DynDOLOD for awhile, but I'm finding it to be anything but easy and honestly more than a tad bit frustrating.
Let me explain;
I use Open Cities. I'd like to KEEP using Open Cities. However, DynDOLOD, according to the LE manual, requires you to disable OC while doing install n do some other stuff. Fine. No big deal. But this bit of info is nowhere in the SE manual. Nowhere in the page. And when I tried to run the executable? "Cannot find TESV";
The mention to make dynDOLOD work for SSE was told to me through reddit and forum posts, of adding -sse to the arguments for the DynDOLOD executable.
Fine.W/e. We're good.
So I disable OC. I have DynDOLOD Resources SE installed to MO2 and activated. I run DynDOLOD.
And I get an error mentioning something to the effect of "tree billboards don't exist", and then also that another error happened.
And quite frankly, as excited as I am to try DynDOLOD, the "simple/easy to use" claim at the top of its Nexus page is quickly feeling like a bit of false advertising.
Wanna use it for SE? Gotta add an argument that isn't seemingly listed anywhere (Unless I'm blind).
Wanna use it with OC? Gotta do a bit of option manipulation and multiple runs to make it work.
Wanna use it at all? Gotta make sure resources are installed and downloaded to MO2.
Except I did that.
And it didn't work.
I'm getting a tad bit frustrated, and having people tell me on /r/skyrimmods "Just drop OC its not a required mod" is kind of idiotic and belittling to boot.
So I come here to ask for assistance; I'm not a total idiot for modding and editing games, but I'm honestly at a loss, cause I've had to dig through about 6 different .html files included with my download, half a dozen reddit and forum threads, and vods and I'm feeling thoroughly confused on wtf I could possibly be missing that it seems to think my resources folder/fill does not exist.
Unless I'm supposed to run the TexGen or w/e first before DynDOLOD, which....theres like no indication of that in anything I've found; neither STEP's guide for DynDO nor any warning message on DynDO's nexus page or even its manual.
Question
EonofAeon
Apologies ahead of time, but I don't recall finding this in the FAQ.
I've been wanting to try DynDOLOD for awhile, but I'm finding it to be anything but easy and honestly more than a tad bit frustrating.
Let me explain;
I use Open Cities. I'd like to KEEP using Open Cities. However, DynDOLOD, according to the LE manual, requires you to disable OC while doing install n do some other stuff. Fine. No big deal. But this bit of info is nowhere in the SE manual. Nowhere in the page. And when I tried to run the executable? "Cannot find TESV";
The mention to make dynDOLOD work for SSE was told to me through reddit and forum posts, of adding -sse to the arguments for the DynDOLOD executable.
Fine.W/e. We're good.
So I disable OC. I have DynDOLOD Resources SE installed to MO2 and activated. I run DynDOLOD.
And I get an error mentioning something to the effect of "tree billboards don't exist", and then also that another error happened.
And quite frankly, as excited as I am to try DynDOLOD, the "simple/easy to use" claim at the top of its Nexus page is quickly feeling like a bit of false advertising.
Wanna use it for SE? Gotta add an argument that isn't seemingly listed anywhere (Unless I'm blind).
Wanna use it with OC? Gotta do a bit of option manipulation and multiple runs to make it work.
Wanna use it at all? Gotta make sure resources are installed and downloaded to MO2.
Except I did that.
And it didn't work.
I'm getting a tad bit frustrated, and having people tell me on /r/skyrimmods "Just drop OC its not a required mod" is kind of idiotic and belittling to boot.
So I come here to ask for assistance; I'm not a total idiot for modding and editing games, but I'm honestly at a loss, cause I've had to dig through about 6 different .html files included with my download, half a dozen reddit and forum threads, and vods and I'm feeling thoroughly confused on wtf I could possibly be missing that it seems to think my resources folder/fill does not exist.
Unless I'm supposed to run the TexGen or w/e first before DynDOLOD, which....theres like no indication of that in anything I've found; neither STEP's guide for DynDO nor any warning message on DynDO's nexus page or even its manual.
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