JakenBoost Posted July 7, 2019 Posted July 7, 2019 (edited) Hey,I have a problem with my terrain LODs and I have no idea what the cause of this is. When far away they look like this: https://imgur.com/puvUHbs When close they look like this: https://imgur.com/VC8Rl81Another example: https://imgur.com/589N5aP - https://imgur.com/aXbWYCwModlist: https://modwat.ch/u/JakenBoost/modlistDynDOLOD_SSE_log.txt Edited July 7, 2019 by JakenBoost
0 JakenBoost Posted July 8, 2019 Author Posted July 8, 2019 Well it also looks like this with the lodfiles disabled: https://imgur.com/u1DYsyD
0 sheson Posted July 8, 2019 Posted July 8, 2019 If you have read the description and manual of DynDOLOD, then you know it generates tree and object LOD and to use the latest xLODGen beta to generate terrain LOD.
0 JakenBoost Posted July 8, 2019 Author Posted July 8, 2019 I havent, sry. I basically followed wazalangs guide for ultimate trees. thank you
Question
JakenBoost
Hey,
I have a problem with my terrain LODs and I have no idea what the cause of this is.
When far away they look like this: https://imgur.com/puvUHbs When close they look like this: https://imgur.com/VC8Rl81
Another example: https://imgur.com/589N5aP - https://imgur.com/aXbWYCw
Modlist: https://modwat.ch/u/JakenBoost/modlist
DynDOLOD_SSE_log.txt
Edited by JakenBoost3 answers to this question
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