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Blue roofs on distant lods...


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creating fresh mod list and my texture mods only consist of SMIM, Noble Skyrim 2k w/ smim patch,  Beautiful Whiterun, Rudy HQ-Nordic Ruins, blended roads, SFO-no grass, Sfo billboards, Vanilla skyrim and dragonborn billboards.....At distant, alot of my roofs appear blue, and when I get closer they pop in at normal color. Does anyone know what the problem would be? Thanks in advance.

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Posted (edited)

Probably missing textures. The DynDOLOD log will most likely have printed messages about them.

 

It is a bit weird though, because typically those vanilla LOD models use vanilla LOD textures, so even if a mod replaced the LOD textures... everything should fall back to use the vanilla LOD textures from the vanilla BSAs.

 

Unless of course a mod changed the LOD models. 

 

You can check all this by looking up the base records for those buildings in xEdit and check what models they have defined, and from here you get to the textures.

 

Let me know if you need more detail.

Edited by sheson

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