Someone on Nexus said that itis dangerous to install any legacySkyrim (non-SSE) mods onto SkyrimSpecial Edition without at least confirming that meshes and textures conform with the new engine and opening and saving any plugin with the SkyrimSpecial Edition Creation Kit first. The person held that, even if do not run into any problems when not taking the mentioned precautions, it might cause issues later on, like save file corruption.
Do these statements hold true? What do you recommend? Please discuss. Or has this already been discussed somewhere?
Question
TorNyan
Someone on Nexus said that itis dangerous to install any legacySkyrim (non-SSE) mods onto SkyrimSpecial Edition without at least confirming that meshes and textures conform with the new engine and opening and saving any plugin with the SkyrimSpecial Edition Creation Kit first. The person held that, even if do not run into any problems when not taking the mentioned precautions, it might cause issues later on, like save file corruption.
Do these statements hold true? What do you recommend? Please discuss. Or has this already been discussed somewhere?
Edited by TorNyan
1 answer to this question
Recommended Posts
Create an account or sign in to comment
You need to be a member in order to leave a comment
Create an account
Sign up for a new account in our community. It's easy!
Register a new accountSign in
Already have an account? Sign in here.
Sign In Now