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What to do with Script Conflicts?


reddvilzz

Question

Hi there STEP, I wanted to ask how to deal with script conflicts?

Currently the script is tif__010012da.pex

 

1st mod is Order My Items which edits the script like so

 

;BEGIN FRAGMENT CODE - Do not edit anything between this and the end comment

;NEXT FRAGMENT INDEX 2
Scriptname TIF__010012DA Extends TopicInfo Hidden
 
;BEGIN FRAGMENT Fragment_1
Function Fragment_1(ObjectReference akSpeakerRef)
Actor akSpeaker = akSpeakerRef as Actor
;BEGIN CODE
Form OrderedItem = Game.GetFormFromFile(0x0005AD93, "Skyrim.esm");
(GetOwningQuest() as OrderMyItems_QuestScript).PlayersOrder = OrderedItem;
;END CODE
EndFunction
;END FRAGMENT
 
;END FRAGMENT CODE - Do not edit anything between this and the begin comment

 

 

 

While the 2nd Mod Wheels of Lull change the script to this

 

;/ Decompiled by Champollion V1.0.0

Source   : TIF__010012DA.psc
Modified : 2014-06-12 13:35:24
Compiled : 2014-06-12 13:35:25
User     : Kevin
Computer : SVEN
/;
scriptName TIF__010012DA extends TopicInfo hidden
 
;-- Properties --------------------------------------
 
;-- Variables ---------------------------------------
 
;-- Functions ---------------------------------------
 
function Fragment_0(ObjectReference akSpeakerRef)
 
;actor ::temp0
;quest ::temp1
;dialoguefollowerscript ::temp2
;None ::NoneVar
 
; 000 : cast ::temp0 akSpeakerRef 
; 001 : assign akSpeaker ::temp0 
actor akSpeaker = akSpeakerRef as actor
; 002 : callmethod GetOwningQuest self ::temp1 
; 003 : cast ::temp2 ::temp1 
; 004 : callmethod FollowerFollow ::temp2 ::NoneVar 
(self.GetOwningQuest() as dialoguefollowerscript).FollowerFollow()
endFunction
 
; Skipped compiler generated GetState
 
; Skipped compiler generated GotoState

 

 

 

What should I do about this?

 

Thank you!

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I've found another conflicts between Cutting Room Floor and Enhanced Skyrim Factions but this time the scripts are very different from each others. Can't post an the whole scripts now not on my PC.

 

So well now what? Haha I'm confused.

While I can just merge those 2 scripts if the scripts are easy like the one I mentioned on the top.

But if the scripts are like CRF and Enhanced Skyrim Factions conflicts, okay I give up merging that.

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