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  1. Hi, writing about support for the new Community Shaders PBR assets. Hopefully not much would be needed from your side. I will mention some facts I believe are causing issues with LODs. Because the PBR textures are incompatible with vanilla, we use unique paths (textures/pbr/ prefix) to avoid uninten...
  2. Switched Complex Parallax for PBR Textures, but now DynDOLOD freezes while generating textures. There's no log for me to post, because I can't find one update (all I have is from previous runs). Task Manager shows "Taking Your First Born" with 0% CPU Usage but consuming memory.
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