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Showing results for tags 'alpha-to-coverage'.
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Recap of essential info: DynDOLOD 3a148 / Resources SE 3a45 Vanilla tree meshes with Pine Branches Redone texture replacer Level0 at LOD Level 4 DynDOLOD Resources SE's 3D tree LOD models for vanilla trees Edited to add UseMipMaps to crown nodes In the process o...
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Optimizing Texture Alpha Threshold
Mousetick replied to Mousetick's question in DynDOLOD & xLODGen Support
Here are the full logs if you wish to look at them: https://drive.google.com/file/d/1ZNmpBzlHU1rrC1c6wjzUTRdPlMxaG-Qj/view There isn't much to show in the console when looking at LODs, but here are the console shots of the tree full models that were discussed in previous post: As...- 47 replies
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