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CVkiller2013

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  1. Hi. Im back with more problem, sry, this is my third time installing the guide, and now im 99% that i didnt make any mistake. The problem still persist those stutters, doenst want to go, but this time i have some theories to share, and i hope we can find a solution. First let me state that i have done most tweak posted on forum, the only one i didnt do yet is use some program to lower my texture bellow 3.5GB it might be the solution, dont know yet. My configuration is: [spoiler=ENBLOCAL.INI][PERFORMANCE] SpeedHack=true EnableOcclusionCulling=true [MEMORY] ExpandSystemMemoryX64=false ReduceSystemMemoryUsage=true DisableDriverMemoryManager=false DisablePreloadToVRAM=false EnableUnsafeMemoryHacks=false ReservedMemorySizeMb=512 VideoMemorySizeMb= EnableCompression=false AutodetectVideoMemorySize=true [THREADS] DataSyncMode=0 PriorityMode=0 [MULTIHEAD] ForceVideoAdapterIndex=false VideoAdapterIndex=0 [WINDOW] ForceBorderless=false ForceBorderlessFullscreen=false [ENGINE] ForceAnisotropicFiltering=true MaxAnisotropy=16 ForceLodBias=false LodBias=0.0 AddDisplaySuperSamplingResolutions=false EnableVSync=true VSyncSkipNumFrames=0 [LIMITER] WaitBusyRenderer=false EnableFPSLimit=false FPSLimit=10.0 [iNPUT] KeyCombination=16 KeyUseEffect=123 KeyFPSLimit=36 KeyShowFPS=106 KeyScreenshot=44 KeyEditor=13 KeyFreeVRAM=115 KeyBruteForce=66 [ADAPTIVEQUALITY] Enable=false Quality=1 DesiredFPS=30.0 [ANTIALIASING] EnableEdgeAA=true EnableTemporalAA=false EnableSubPixelAA=true [FIX] FixGameBugs=true FixParallaxBugs=true FixParallaxTerrain=false FixAliasedTextures=true IgnoreInventory=true FixTintGamma=true RemoveBlur=false FixSubSurfaceScattering=true FixSkyReflection=true FixCursorVisibility=true FixLag=false [LONGEXPOSURE] EnableLongExposureMode=false Time=1.0 BlendMax=0.0 [spoiler=Skyrim.ini][Actor] fVisibleNavmeshMoveDist=12288 [Archive] bInvalidateOlderFiles=0 sInvalidationFile=ArchiveInvalidation.txt sResourceArchiveList=Skyrim - Misc.bsa, Skyrim - Shaders.bsa, Skyrim - Textures.bsa, Skyrim - Interface.bsa, Skyrim - Animations.bsa, Skyrim - Meshes.bsa, Skyrim - Sounds.bsa sResourceArchiveList2=Skyrim - Voices.bsa, Skyrim - VoicesExtra.bsa [Audio] fMenuModeFadeInTime=1.0 fMenuModeFadeOutTime=3.0 fMusicDuckingSeconds=6.0 fMusicUnDuckingSeconds=8.0 [Camera] fMouseWheelZoomSpeed=10.00 [Combat] f1PArrowTiltUpAngle=0.7 f1PBoltTiltUpAngle=0.7 f3PArrowTiltUpAngle=0.7 f3PBoltTiltUpAngle=0.7 fMagnetismLookingMult=0.0 fMagnetismStrafeHeadingMult=0.0 [Controls] fMouseHeadingSensitivityMax=0.0625 fMouseHeadingXScale=0.0200 fMouseHeadingYScale=0.8500 [Decals] bDecals=1 uMaxSkinDecalPerActor=40 uMaxSkinDecals=50 [Display] bAllowScreenshot=0 fDecalLifetime=300 fDefaultWorldFOV=85.00 fLightLODMaxStartFade=7250 fLightLODRange=33750 fShadowLODMaxStartFade=1000 fSpecularLODMaxStartFade=2000 fSunShadowUpdateTime=0 fSunUpdateThreshold=2.0 iPresentInterval=0 [General] bBackgroundLoadVMData=1 fFlickeringLightDistance=8192 sIntroSequence= sLanguage=ENGLISH uExterior Cell Buffer=36 uGridsToLoad=5 [GeneralWarnings] SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information. [Grass] bAllowCreateGrass=1 bAllowLoadGrass=0 bDrawShaderGrass=1 bGrassPointLighting=1 b30GrassVS=0 fGrassFadeRange=7500 fGrassWindMagnitudeMax=125 fGrassWindMagnitudeMin=5 iGrassCellRadius=2 iMaxGrassTypesPerTexure=15 iMinGrassSize=75 [interface] bShowTutorials=0 [LightingShader] fDecalLODFadeEnd=0.6 fDecalLODFadeStart=0.5 fEnvmapLODFadeEnd=0.7 fEnvmapLODFadeStart=0.6 [LOD] fDistanceMultiplier=1.00 [MapMenu] fMapWorldMaxPitch=90 fMapWorldMinPitch=0 fMapWorldYawRange=400 [Papyrus] bEnableLogging=0 bEnableProfiling=0 bEnableTrace=0 bLoadDebugInformation=0 fPostLoadUpdateTimeMS=2000 [Trees] bEnableTreeAnimations=1 bEnableTrees=1 fUpdateBudget=1.5 [Water] bReflectLODLand=1 bReflectLODObjects=1 bReflectLODTrees=1 bReflectSky=1 [spoiler=Skyrimprefs.ini][AudioMenu] fAudioMasterVolume=1.0000 fVal0=0.8000 fVal1=1.0000 fVal2=0.4000 fVal3=1.0000 fVal4=1.0000 fVal5=1.0000 fVal6=1.0000 fVal7=1.0000 uID0=1007612 uID1=554685 uID2=466532 uID3=94881 uID4=0 uID5=0 uID6=0 uID7=0 [Clouds] fCloudLevel0Distance=16384.0000 fCloudLevel1Distance=32768.0000 fCloudLevel2Distance=262144.0000 fCloudNearFadeDistance=9000.0000 [Controls] bAlwaysRunByDefault=1 bGamePadRumble=1 bInvertYValues=0 fGamepadHeadingSensitivity=1.0000 fMouseHeadingSensitivity=0.0125 bMouseAcceleration=0 bUseKinect=0 [Decals] uMaxDecals=200 [Display] bDeferredShadows=1 bDrawLandShadows=1 bDrawShadows=1 bFloatPointRenderTarget=1 bFull Screen=0 bFXAAEnabled=0 bMainZPrepass=0 bShadowMaskZPrepass=0 bShadowsOnGrass=1 bTransparencyMultisampling=0 bTreesReceiveShadows=1 fDecalLOD1=1000.0000 fDecalLOD2=1500.0000 fGamma=1.0000 fInteriorShadowDistance=3000.0000 fLeafAnimDampenDistEnd=4600.0000 fLeafAnimDampenDistStart=3600.0000 fLightLODStartFade=3750.0000 fMeshLODFadeBoundDefault=256.0000 fMeshLODFadePercentDefault=1.2000 fMeshLODLevel1FadeDist=10240.0000 fMeshLODLevel1FadeTreeDistance=8960.0000 fMeshLODLevel2FadeDist=7680.0000 fMeshLODLevel2FadeTreeDistance=5376.0000 fShadowBiasScale=1.0000 fShadowDistance=4000.0000 fShadowLODStartFade=400.0000 fSpecularLODStartFade=2000.0000 fTreesMidLODSwitchDist=8960.0000 iBlurDeferredShadowMask=4 iMaxAnisotropy=0 iMaxDecalsPerFrame=800 iMaxSkinDecalsPerFrame=250 iMultiSample=0 iScreenShotIndex=2 iShadowFilter=3 iShadowMapResolution=2048 iShadowMaskQuarter=4 iShadowMode=3 iSize H=1080 iSize W=1920 iTexMipMapMinimum=1 iTexMipMapSkip=0 iWaterMultiSamples=0 sD3DDevice="NVIDIA GeForce GTX 970" [GamePlay] bShowFloatingQuestMarkers=1 bShowQuestMarkers=1 iDifficulty=2 [General] bEnableStoryManagerLogging=0 iStoryManagerLoggingEvent=-1 [Grass] b30GrassVS=0 fGrassMaxStartFadeDistance=6500.0000 fGrassMinStartFadeDistance=0.0000 fGrassStartFadeDistance=2500.0000 [imagespace] bDoDepthOfField=1 [interface] bDialogueSubtitles=1 bGeneralSubtitles=1 fMouseCursorSpeed=1.0000 bShowCompass=1 [Launcher] bEnableFileSelection=1 [LOD] fLODFadeOutMultActors=6.0000 fLODFadeOutMultItems=5.0000 fLODFadeOutMultObjects=12.0000 fLODFadeOutMultSkyCell=1.0000 [MAIN] bCrosshairEnabled=1 bGamepadEnable=1 bSaveOnPause=0 bSaveOnRest=0 bSaveOnTravel=0 bSaveOnWait=0 fHUDOpacity=1.0000 fSkyCellRefFadeDistance=600000.0000 [Particles] iMaxDesired=6000 [saveGame] fAutosaveEveryXMins=60.0000 [TerrainManager] bShowLODInEditor=0 fBlockLevel0Distance=32500.0000 fBlockLevel1Distance=47000.0000 fBlockMaximumDistance=94000.0000 fSplitDistanceMult=1.1000 fTreeLoadDistance=40960.0000 [Trees] bRenderSkinnedTrees=1 uiMaxSkinnedTreesToRender=120 [Water] bUseWaterDepth=1 bUseWaterDisplacements=1 bUseWaterReflections=1 bUseWaterRefractions=1 iWaterReflectHeight=1024 iWaterReflectWidth=1024 On ReservdMemorysizeMB i have used valor from 64 to 1024, multiple of 128, none was able to stop stutters and freeze, my loadings are long, longer tham my Skyrim special edition on Hd, never had this long loading on SSD. With skyrim performance monitor, max usage of Vram is 3771, and memory is 5676 (i have 8GB), the stutter only start when i reach 3.5GB vram usage, my GPU usage can reach 100%, but odd is that when it stutters the usage is at 83, to 86%, max temp on Graphic card was 68 C. CPU usage max 54%. When i start the game i get the message that i have 7080 mb for texture. So if enboost is working and it say i have more tham 4GB for texture, why i stutter after 3.5GB, maybe its not working properly? So if i cant go more than 3,5GB, i have to lower my texture, which is the best program that i can just point to my MO folder and let it do its magic? Im tired of installing and uninstalling:) Thank you for your time. Please i really need help here, this is the only setup i was waiting to play skyrim till the end:)
  2. I have a GTX 970 and I7 4790k 8GB memory, i can run this setup not perfect yet, im reinstalling because i had some big stutters in cities, but no crash. With your system you can run this setup, if your hardware dont have issues, test your hardware with stress toll like AIDA64, if you dont have errors, them reinstall. Some big mistakes i was doing: have bsa from highrestexture enabled, just delete the HighresTexture from bethesda you dont need it. Have anisotropic and antialasing enabled in Graphic card Drive, you need to disable those in game, in your ini and in graphic card drive. Have program like MSI afterburn as overlay when im playing, at least in my system it eats away my memory Installing the guide when im tired, lots of mistakes:) When you merge plugin if you get error, like robocopy stop working, adress violation.. etc just delete and redo that merge, because it will have errors that will plague your game. I have had memory problem like yours but it was related to the installation of enb boost. Dont give up. You can do it.
  3. [spoiler=Error on Merging Plugin]Checking for errors in Blowing in the Wind - CLARALUX Patch.esp [REFR:12003953] (places [02011747] < Error: Could not be resolved > in GRUP Cell Temporary Children of WinterholdExterior02 [CELL:00008EC1] (in Tamriel "Skyrim" [WRLD:0000003C] at 26,24)) REFR \ NAME - Base -> [02011747] < Error: Could not be resolved > [REFR:1200394F] (places [02011747] < Error: Could not be resolved > in GRUP Cell Temporary Children of WinterholdExterior02 [CELL:00008EC1] (in Tamriel "Skyrim" [WRLD:0000003C] at 26,24)) REFR \ NAME - Base -> [02011747] < Error: Could not be resolved > [REFR:120068D4] (places [02011747] < Error: Could not be resolved > in GRUP Cell Temporary Children of DawnstarExterior01 [CELL:00008EB4] (in Tamriel "Skyrim" [WRLD:0000003C] at 8,25)) REFR \ NAME - Base -> [02011747] < Error: Could not be resolved > [REFR:120068D0] (places [02011747] < Error: Could not be resolved > in GRUP Cell Temporary Children of DawnstarExterior01 [CELL:00008EB4] (in Tamriel "Skyrim" [WRLD:0000003C] at 8,25)) REFR \ NAME - Base -> [02011747] < Error: Could not be resolved > [REFR:120068DC] (places [02011747] < Error: Could not be resolved > in GRUP Cell Temporary Children of DawnstarExterior08 [CELL:00008EB6] (in Tamriel "Skyrim" [WRLD:0000003C] at 6,25)) REFR \ NAME - Base -> [02011747] < Error: Could not be resolved >
  4. Hi, im getting error in Blowing in the Wind - CLARALUX Patch.esp after i change its master in wryebash, its normal?
  5. Thank you. Now i see where i was messing up.
  6. Hi. Im about to do the CLARALUX merge, but since every time i follow the instruction only the Blowing in the wind.esp get to change its master to LECM Merged.esp, and in the end i have to enable blowing in the wind.esp in my load order, i need some clarification from you guys, if im doing something wrong. Here what i do: i load my load order on Wrye Bash I i left click on Blowing in the Wind - CLARALUX Patch.esp, them i go to right pane under master i allow edit. Them i right clic on Blowing in the wind.esp, i dont find any option like change to..., so i go to right pane under master i right clic and the option change to... apear, on the folder that open i choose LECM Merged.esp, them i press the save under master in right pane of wrye bash. After all this i will still have to enable blowing in the wind.esp, because CLARALUX Merged.esp will ask it as master. Please tell me where im messing up. Thank you.
  7. Thanks. Sry i forgot to point this one bqo__racecompatibility.esp its still missing in the ++++ BetterQuestObjectives Merged.
  8. Hi guys and girls (is this appropriated to say?) hope you having nice weekend. For the maker of the guide, Paul and JD, i got this bqo__dsamg (miscellaneous merged).esp on the new BQO patches, but it isnt in any merge that i know, what to do with it? Thank you for your time.
  9. Just did it. Thanks. Have the integration guide open and confirm if you need to merge or not when installing, that is what i do.
  10. My first laugh of the day:) This thing (modding skyrim) is addicting, im convinced we do it just to see how we can change something for better. I didnt finish this yet but im eager for SSE modding. I use to say to my friends ``this is Art``. And since i dont make mods im just a ART lover...yet.
  11. I will do this after i redo all my merge again because yesterday i just started to delete those that need ETCV. I have another doubt:), when i use msi afterburn i get that im using over 8gb of system memory, but with Skyrim performance Monitor i get 4 gb and something, so i really want a opinion of someone expert like you, if i need to upgrade for a 16GB Memory, or if my 8Gb is enough. Thank you kindly.
  12. I should stop modding skyrim after my Nights shifts :). I just confirmed i have all bsa from HighResTexture enabled, this is odd, because i remember i had unchecked them, maybe MO bug, either way, this should be one of the reason for so high Vram usage. Im just wondering when im going to really play skyrim:)
  13. This make me think i mess up something. we have same card, i have most 1k texture exterior, but skyrim performance monitor is showing 4300 mb Vram usage when im in whiterun, my game freeze and sttuter. After i saw how the game is gorgeous with ETCV, i cant allow myself to play without it. Are you using the full guide?
  14. hi. I dont know your PC configuration, but if you having performance issues, it may be related to the usage of Vram or Memory. I have 4gb card, and i know i cant have ECTV if i dont lower the texture, to lower the texture you can do it when installing mods, choose 2k for interior, and 1k for exterior, or you can use a program to lower it on your mod list i think its name is Optimizer Textures (Ordenador) , but to get a full picture of your problem you must first do a diagnose, use a program to diagnose the System usage like this one Skyrim Performance Monitor. Rule of thumb, you need to stay within your card Vram limit or you will sttuter and freeze like hell, lower resolution or ditch mods that add more texture to the game. Hope this help you, have fun.
  15. I had save it, didnt know what happened. I just changed my Vsync. went to change iPresentInterval=0, and enable it on nvidia inspector and Nvidia drive, i have less stutters now. Since im capping at 30 i think im going to try more demanding ENB. Thank you. Paul is this game breaking?
  16. Please can you explain where we should change to have the game using the vsync of the video driver? I had read this in Darklexy (sry if i forgot the name) post, but cant find it anymore.
  17. Hi. After all i didnt wait for next week, i just did it overnight. Ok here is my feedback: GREAT very nice graphics, no crash after 4 hours playing. When i wen t to whiterun i had really bad stutters, my game sometime would freeze for 2-3 secs outside in the market (ETAC), and inside whiterun 2. I start monitoring with MSI afterburn, i had in those place Vram usage of 3680 Mb, and memory usage would go from 7000 gb to 8004 Mb. So i know it was timing to start messing with some configuration. ENBseries EnableDepthOfField=false EnableCloudShadows=false ENBlocal [MEMORY]ExpandSystemMemoryX64=falseReduceSystemMemoryUsage=trueDisableDriverMemoryManager=falseDisablePreloadToVRAM=falseEnableUnsafeMemoryHacks=falseReservedMemorySizeMb=512VideoMemorySizeMb=7638EnableCompression=falseAutodetectVideoMemorySize=false Riva tuner lock fps at 30. With this changes above im having less stutters, no freeze yet, the game is playable, but i want to know if is possible to make it more fluid. Does i need more Memory, or more Vram? Does my stutters happens because of going above 3.5 GB Vram, or because im going above my memory limit. Im using full smc but with most texture at 2k, only some weapons and interior as 4k or 4k-2k. Dyndolod is at Medium, Texture for textgem is at default 256, i didnt went with 512. Im using NLA enb Resolution 1080p. About the guide, i ended up with some trouble at the end, but i just manage to resolve them taking alternative rout:Claralux Merge. esp ended up asking for Blowing in the wind. esp as a mastersolution: Enable Blowing in the wind in my load order.SRTODragonbornParallax.esp from SMC its not in the load order of the guide, but it is in my load order, so i just had to sort it to some place im my load order All in all im very pleased with this setup. I just want to have a more fluid gameplay if its possible with my System and this Setup. Thank you.
  18. Thank you. Maybe next weekend i will end this, or at least see how the game is looking now.
  19. I got them from the optional pack and they are in the main guide to install if you have ectv addition. I have all ectv addiction, i didnt install only Civil war, ICAIO and survival mods. Those mods as eps that are not in any merge, and they dont have a place in the integration guide. I had the core pack 1.25, now its 1.26, the optional is the same as yesterday.
  20. Ok almost at the end, but have major problem here, lots o mods that are in the main guide, but isnt in the integration guide, and wasn't in any merge and now they report missing master after i did the integration part. WLSO - Sounds of Skyrim - The Wilds Patches ECTV WLSO - Sounds of Skyrim - The Dungeons Patches ECTV WLSO - Sounds of Skyrim - Civilization Patches ECTV WLSO - Fantasy Soundtrack Project - Unique Towns and Locations Patches ECTV What should i do with this mods? Only the first one as 2 esp merged in the wlso merge section. If i should merge them, how? if i should keep them, please tell me the load order. Thank you. Also i just find that my CLARALUX Merged.esp is missing the master Blowing in the wind.esp.
  21. In SMC guide on removing conflict files: EotW The Dawnguard Textures ------------------------------------- textures/dlc01/architecture textures/dlc01/armor/dawnguard/dgshield_d.dds textures/dlc01/armor/dawnguard/dgshield_m.dds textures/dlc01/armor/dawnguard/dgshield_n.dds textures/dlc01/armor/dawnguard/dgshield_d.dds textures/dlc01/armor/dawnguard/dgshieldalt_m.dds textures/dlc01/armor/dawnguard/dgshieldalt_n.dds The red one shouldnt be dgshieldalt_d.dds? Do you think is better to just delete them or hide with MO, if for some reason someone want to go back to use just main guide?
  22. Thank you, should i do the stuff on wrye bash again to release Blowing in the Wind - CLARALUX Patch.esp from have blowing in the wind.esp as master? I have already done the merge of Blowing in the Wind - CLARALUX Patch.esp.
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