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Kyler45

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  1. I am yeah, however like I said it seems to only occur when I check DynDoLOD off in MO! I'll likely re-make the TexGEN and DynDoLOD.exe files however as I had to run LOOT a couple of times when I was debugging so for all I know something is just out of whack. The weird part is is that the game crashes during the load of a save, not at the bethesda logo like usual!
  2. I do have Crash Fixes installed, however I do not have TES5Edit, will these logs still show up then? Will they just be in Data/Logs?
  3. I think I narrowed it down to actually being how I positioned PapyrusUtil in my order. I unchecked the DynDoLOD items (resources, texgen, and output), changed PapyrusUtil's order and it ran fine, however when I re-check DynDoLOD's files then I experience the crash again. Would I simply just need to re-run TexGen and the DynDoLod.exe? I wasn't sure If I needed to do this, and would rather get a hard answer before the 15 minute process haha! Other than that, I have done the other steps you recommended (expandx64memory, SKSE Memory patch, etc.). I double checked them just now to cover all bases!
  4. Hi! So I just recently attempted to Install DynDoLOD! My game was loading perfectly fine before hand, however now whenever I try to load a save, the game crashes during that loading screen! I have followed the steps in the guide however I cannot seem to fix this! Here is my mod load order! https://pastebin.com/xnfK0iNw As I said, this was not an issue beforehand so I'm fairly certain it is DynDoLOD having the issue. I am using the newest v2 version as well!
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