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Wolborg

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Everything posted by Wolborg

  1. I want to see where mods conflict with other mods. I don't want to see where mods conflict with masters. More precisely, I don't want the conflict list cluttered with conflicts of mods with Skyrim.esm, Update.esm, Unofficial Skyrim Patch.esp, Dawnguard.esm, Unofficial Dawnguard Patch.esp, HeartFires.esm, Unofficial Heartfire Patch.esp, Dragonborn.esm and Unofficial Dragonborn Patch.esp . I only want to see the conflicts between the regular mods. I can't find out how to do it. This page https://www.creationkit.com/index.php?title=TES5Edit_Documentation#Master.2FPlugin_Selection_View claims that "The Master/Plugin Selection view [---] allows you to select/un-select the mods that you want XEdit to load." That is not true. No matter what I uncheck, all the plugins are loaded. I haven't found a way to remove plugins from the left pane. When I right-click on the left pane and choose "Apply Filter", I am only seeing numerous choices of what kind of conflicts to look for. I can't see a way to exclude one or another plugin. I couldn't find any solutions by web search. How can I make TES5Edit exclude certain plugins when searching for mod conflicts?
  2. OMG. All I needed to to was to right click and select "Ignore update". Silly me. I tried everything and missed the most obvious. Thank you very much for the tip.
  3. (I did a search on this and came up completely empty.) It is quite annyoing how Mod Organizer believes to know whether one or another mod is up to date, and displays those warning signs which are impossible to get rid of. That leaves me with three options, none of which is entirely satisfactory: a) undisplay the Version column – which prevents me from keeping track of which version of which mod I have; b) set the version number manually to what Mod Organizer believes the newest version to be – preventing me from seeing the correct information about version numbers; c) do nothing – that is, endure completely unnecessary warning icons, which are cluttering the view, thus increasing the chance of overlooking warnings that actually need attention. As is known to everyone with some experience at modding, there are many optional file packs and addons which are installed as separate mods but have a version number different from the mod they belong to. They are not outdated, they are simply numbered differently from the main archive. Mod Organizer is not able to recognize that. It won't even let me delete the Nexus ID. To sum up: Mod Organizer's "not up to date" warnings are (almost) always wrong. Even if Mod Organizer would be able to recognize an add-on's outdatedness correctly, there would still be no justification for displaying those undeletable warnings. I ought to have the OPPORTUNITY to let Mod Organizer check for the availability of newer versions, but Mod Organizer has no business PUSHING mod updates on me. Especially when those don't even exist.
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