Hello everyone, I am having a conundrum since, with Deferred Rendering off, it practically won't activate the ENB features, the most prominent examples are no DoF underwater and no color adjustment outdoors, with the effect that all characters outdoors appear to be pallid and smooth as dolls. On the other hand, if I turn it on, Skyrim will cod as soon as I load a save or start a new game. I am currently working with the latest version of ENBoost, 0.305 and these are my presets: [PROXY]EnableProxyLibrary=falseInitProxyFunctions=trueProxyLibrary=other_d3d9.dll [GLOBAL]UsePatchSpeedhackWithoutGraphics=falseUseDefferedRendering=falseIgnoreCreationKit=true [PERFORMANCE]SpeedHack=trueEnableOcclusionCulling=true [MEMORY]ExpandSystemMemoryX64=falseReduceSystemMemoryUsage=trueDisableDriverMemoryManager=falseDisablePreloadToVRAM=falseEnableUnsafeMemoryHacks=falseReservedMemorySizeMb=64VideoMemorySizeMb=4064EnableCompression=falseAutodetectVideoMemorySize=true [THREADS]DataSyncMode=2PriorityMode=3EnableUnsafeFixes=false [MULTIHEAD]ForceVideoAdapterIndex=falseVideoAdapterIndex=0 [WINDOW]ForceBorderless=falseForceBorderlessFullscreen=false [ENGINE]ForceAnisotropicFiltering=trueMaxAnisotropy=16ForceLodBias=falseLodBias=0.0AddDisplaySuperSamplingResolutions=falseEnableVSync=falseVSyncSkipNumFrames=0 [LIMITER]WaitBusyRenderer=falseEnableFPSLimit=falseFPSLimit=10.0 [iNPUT]//shift Please tell me if you need something else. Thanks