I am a little bit curious as a user for MO I noticed when watching the feed from TES5 that DynDoLod is looking for lods in Data folder of skyrim. Considering that MO puts all it's mods and loose files into its own location wouldn't that mean the DynDoLod isn't actually seeing the files? Since my data folder for textures and meshes and such are not even remotely there. It seems like the trees and everything from SFO don't seem to be the same or 3D models of them. Also I am getting this glitch when getting to helgan and right after exiting the burning building you jump into, I noticed that the texture / Mesh is flickering between low quality to high. Maybe it's a conflict with Vivid Lanscape or who knows. But it seems to be happening on Medium output. I haven't tried the others but I have redone DynDOLod at least 6 times now. I did follow instructions on moving Output folder outside of MO directory. But I do have MO installed in my Skyrim directory where the game is installed. Is that going to cause some issues?