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screaminseahawk

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    DynLODOD

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  1. Thank you for the reply. But how do you ignore it? It just stops the process when it comes across an error. The only reason I listed two errors was because I didn't run one of the areas of the map that gave the first error, and I got the second error.
  2. First off, I'd like to say that DynDOLOD is the best thing since sliced bread. I have been using it for about a year now and have been amazed how much better my screenshots are getting. Well for the first time ever, I have been having issues running DynLODOD in TES5Edit. Can you help me figure out what I am doing wrong, please? Last month I had to reinstall Skyrim and start over installing mods after really slow fps (300 mods will do that to you eventually, hehe). And I thought that was a good chance to try moving from NMM to MO. MO was fine but I couldn't get DynLODOD to setup properly. Thinking MO was the issue, I just went back to NMM and I get the same 2 errors when running DynLODOD in TES5Edit: 1. Source tile normal map not found for textures\terrain\lodgen\skyrim.esm\reachclifftree01_000b8a76.dds 2. Source tile normal map not found for textures\terrain\lodgen\skyrim.esm\tundradriftwood01_000b8f53.dds Any idea how to fix this? I really miss my beautiful landscapes.
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