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Kelryth

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  1. If your discord is from this post: then your Discord link has expired. You have to use the Permanent option instead of the temp link. I set mo to debug but it looks the same to me. Im on windows 8.1 [spoiler=log USVFS]14:01:50.693 usvfs dll 0.4.0.0 initialized in process 3668 14:01:50.693 [D] remove from process 3668 14:01:50.693 create config in 3668 14:01:50.693 0 processes - 0 14:01:50.694 mod_organizer_instance_1 created in process 3668 14:01:50.694 attached to mod_organizer_instance_1 with 1 nodes, size 65536 14:01:50.694 inv_mod_organizer_instance_1 created in process 3668 14:01:50.694 attached to inv_mod_organizer_instance_1 with 1 nodes, size 65536 14:01:50.694 [D] context current shm: mod_organizer_instance (now 2 connections) 14:02:04.682 mod_organizer_instance_2 created in process 3668 14:02:04.683 tree mod_organizer_instance_2 size now 131072 bytes 14:02:04.687 mod_organizer_instance_3 created in process 3668 14:02:04.688 tree mod_organizer_instance_3 size now 262144 bytes 14:02:04.695 mod_organizer_instance_4 created in process 3668 14:02:04.696 tree mod_organizer_instance_4 size now 524288 bytes 14:02:04.707 mod_organizer_instance_5 created in process 3668 14:02:04.709 tree mod_organizer_instance_5 size now 1048576 bytes 14:02:04.736 mod_organizer_instance_6 created in process 3668 14:02:04.741 tree mod_organizer_instance_6 size now 2097152 bytes 14:02:04.791 mod_organizer_instance_7 created in process 3668 14:02:04.799 tree mod_organizer_instance_7 size now 4194304 bytes 14:02:04.899 mod_organizer_instance_8 created in process 3668 14:02:04.916 tree mod_organizer_instance_8 size now 8388608 bytes 14:02:05.034 injecting to process 5384 with different bitness 14:02:05.039 using usvfs proxy: D:\Modding\Fallout 4\MO 2.1.3\usvfs_proxy_x86.exe 14:02:05.083 [D] proxy run successful 14:03:43.010 injecting to process 2108 with different bitness 14:03:43.010 using usvfs proxy: D:\Modding\Fallout 4\MO 2.1.3\usvfs_proxy_x86.exe 14:03:43.019 [D] proxy run successful Edit I think I figured it out, My antiviruses auto-protect seems to be interfering with something as loot works if I disable auto-protect. I added my mod folder where I have MO and loot and stuff installed to the auto-protect, sonar and download intelligence tools exclusion list of my AV and it looks like its working again
  2. I have this same issue playing Fallout 4: [spoiler=Log: usvfs-2018-06-02_06-45-11.log]02:45:11.166 usvfs dll 0.4.0.0 initialized in process 10472 02:45:11.166 [D] remove from process 10472 02:45:11.167 create config in 10472 02:45:11.167 0 processes - 1 02:45:11.167 mod_organizer_instance_1 created in process 10472 02:45:11.167 attached to mod_organizer_instance_1 with 1 nodes, size 65536 02:45:11.167 inv_mod_organizer_instance_1 created in process 10472 02:45:11.167 attached to inv_mod_organizer_instance_1 with 1 nodes, size 65536 02:45:11.167 [D] context current shm: mod_organizer_instance (now 2 connections) 02:45:20.409 mod_organizer_instance_2 created in process 10472 02:45:20.409 tree mod_organizer_instance_2 size now 131072 bytes 02:45:20.414 mod_organizer_instance_3 created in process 10472 02:45:20.414 tree mod_organizer_instance_3 size now 262144 bytes 02:45:20.421 mod_organizer_instance_4 created in process 10472 02:45:20.422 tree mod_organizer_instance_4 size now 524288 bytes 02:45:20.433 mod_organizer_instance_5 created in process 10472 02:45:20.435 tree mod_organizer_instance_5 size now 1048576 bytes 02:45:20.463 mod_organizer_instance_6 created in process 10472 02:45:20.467 tree mod_organizer_instance_6 size now 2097152 bytes 02:45:20.516 mod_organizer_instance_7 created in process 10472 02:45:20.524 tree mod_organizer_instance_7 size now 4194304 bytes 02:45:20.627 mod_organizer_instance_8 created in process 10472 02:45:20.644 tree mod_organizer_instance_8 size now 8388608 bytes 02:45:20.765 injecting to process 7024 with different bitness 02:45:20.765 using usvfs proxy: D:\Modding\Fallout 4\MO 2.1.3\usvfs_proxy_x86.exe 02:45:20.779 [D] proxy run successful 02:47:57.588 injecting to process 8892 with different bitness 02:47:57.588 using usvfs proxy: D:\Modding\Fallout 4\MO 2.1.3\usvfs_proxy_x86.exe 02:47:57.603 [D] proxy run successful [spoiler=ModOrganizer.ini][General] gameName=Fallout 4 gamePath=D:\\Game Files\\Steam\\steamapps\\common\\Fallout 4 selected_profile=Default ask_for_nexuspw=true version=2.1.3 first_start=false group_state=0 window_geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x2\0\0\0\0\x1}\0\0\0\xe\0\0\a`\0\0\x3\xec\0\0\x1\x85\0\0\0-\0\0\aX\0\0\x3\xe4\0\0\0\0\0\0\0\0\a\x80) window_split=@ByteArray(\0\0\0\xff\0\0\0\x1\0\0\0\x2\0\0\x3\xde\0\0\x2\xa8\x1\xff\xff\xff\xff\x1\0\0\0\x1\0) log_split=@ByteArray(\0\0\0\xff\0\0\0\x1\0\0\0\x2\0\0\x2\x62\0\0\0\x64\x1\xff\xff\xff\xff\x1\0\0\0\x2\0) browser_geometry=@ByteArray(\x1\xd9\xd0\xcb\0\x2\0\0\0\0\0\0\0\0\0\0\0\0\x3\xef\0\0\x2\xed\0\0\0\0\0\0\0\0\0\0\x3\xef\0\0\x2\xed\0\0\0\0\0\0\0\0\a\x80) filters_visible=false selected_executable=4 backup_install=false mod_info_tabs=@ByteArray(\0\0\0\t\0\0\0\xe\0t\0\x61\0\x62\0T\0\x65\0x\0t\0\0\0\f\0t\0\x61\0\x62\0I\0n\0i\0\0\0\x12\0t\0\x61\0\x62\0I\0m\0\x61\0g\0\x65\0s\0\0\0\xe\0t\0\x61\0\x62\0\x45\0S\0P\0s\0\0\0\x18\0t\0\x61\0\x62\0\x43\0o\0n\0\x66\0l\0i\0\x63\0t\0s\0\0\0\x1a\0t\0\x61\0\x62\0\x43\0\x61\0t\0\x65\0g\0o\0r\0i\0\x65\0s\0\0\0\x10\0t\0\x61\0\x62\0N\0\x65\0x\0u\0s\0\0\0\x10\0t\0\x61\0\x62\0N\0o\0t\0\x65\0s\0\0\0\x10\0t\0\x61\0\x62\0\x46\0i\0l\0\x65\0s) [PluginPersistance] Python%20Proxy\tryInit=false [customExecutables] 1\title=F4SE 1\custom=false 1\toolbar=false 1\ownicon=true 2\title=Fallout 4 2\custom=false 2\toolbar=false 2\ownicon=true 3\title=Fallout Launcher 3\custom=false 3\toolbar=false 3\ownicon=true 4\title=LOOT 4\custom=false 4\toolbar=false 4\ownicon=true size=5 5\title=FO4Edit 5\custom=true 5\toolbar=false 5\ownicon=true 5\binary=D:/Modding/Fallout 4/FO4Edit 3.2.1/FO4Edit.exe 5\arguments= 5\workingDirectory= 5\steamAppID= [recentDirectories] size=2 1\name=editExecutableBinary 1\directory=D:/Modding/Fallout 4/FO4Edit 3.2.1 2\name=installMod 2\directory=E:/My Documents/My Software/PC Games/Mods/Bethesda Studios/Fallout 4/Mods/01 Graphics texture mods [geometry] modList=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\b\x1\0\0\0\0\0\0\0\0\0\0\0\t\xb4\0\0\0\0\x4\0\0\0\x2\0\0\0\n\0\0\0\x4\0\0\0\n\0\0\0\x5\0\0\0\n\0\0\0\a\0\0\0\n\0\0\x3Q\0\0\0\t\x1\x1\0\x1\0\0\0\0\0\0\0\0\x1\0\0\0\x14\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\t\0\0\x2.\0\0\0\x1\0\0\0\0\0\0\0P\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x41\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0V\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0<\0\0\0\x1\0\0\0\0\0\0\x3\xe8\x1\0\0\0\x36) espList="@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\0\0\0\0\x2\x1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\x2\x41\0\0\0\x4\x1\x1\0\x1\0\0\0\0\0\0\0\0\x1\0\0\0\x64\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\x4\0\0\0\xfc\0\0\0\x1\0\0\0\0\0\0\0\x32\0\0\0\x1\0\0\0\0\0\0\0;\0\0\0\x1\0\0\0\0\0\0\0\xd8\0\0\0\x1\0\0\0\0\0\0\x3\xe8\0\0\0\0L)" dataTree=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\x2\xd2\0\0\0\x2\x1\0\0\x1\0\0\0\0\0\0\0\0\0\0\0\x1\x90\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\x2\0\0\x1\x42\0\0\0\x1\0\0\0\0\0\0\x1\x90\0\0\0\x1\0\0\0\0\0\0\x3\xe8\x1\0\0\x1\x90) downloadView=@ByteArray(\0\0\0\xff\0\0\0\0\0\0\0\x1\0\0\0\x1\0\0\0\x1\x1\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\0\x1-\0\0\0\x3\x1\x1\0\x1\0\0\0\0\0\0\0\0\0\0\0\0\x64\xff\xff\xff\xff\0\0\0\x81\0\0\0\0\0\0\0\x3\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x64\0\0\0\x1\0\0\0\0\0\0\0\x65\0\0\0\x1\0\0\0\0\0\0\x3\xe8\x1\0\0\0\x64) [CompletedWindowTutorials] InstallDialog=true [settings] language=en compact_downloads=false meta_downloads=false use_prereleases=false log_level=1 crash_dumps_type=1 crash_dumps_max=5 nexus_login=false offline_mode=false use_proxy=false load_mechanism=0 nmm_version=0.65.2 hide_unchecked_plugins=false force_enable_core_files=true display_foreign=true [Plugins] BSA%20Extractor\enabled=false Basic%20diagnosis%20plugin\check_alternategames=false Basic%20diagnosis%20plugin\check_conflict=true Basic%20diagnosis%20plugin\check_errorlog=true Basic%20diagnosis%20plugin\check_font=true Basic%20diagnosis%20plugin\check_missingmasters=true Basic%20diagnosis%20plugin\check_overwrite=true Basic%20diagnosis%20plugin\ow_ignore_empty=false Basic%20diagnosis%20plugin\ow_ignore_log=false FNIS%20Checker\enabled=false FNIS%20Checker\sensitive=false Fomod%20Installer\enabled=true Fomod%20Installer\prefer=true Fomod%20Installer\see_disabled_mods=false Fomod%20Installer\use_any_file=false INI%20Editor\associated=true INI%20Editor\external=false Python%20Proxy\enabled=true Python%20Proxy\python_dir= Simple%20Installer\enabled=true Simple%20Installer\silent=false [pluginBlacklist] size=0
  3. Its in the installer there is 2 folders one has a bunch of dll in it
  4. cool but why does it include a dialer.dll??
  5. I downloaded Beta 2 from the link provided by this modder which leads to This Github page. And its worked well enough but I've noticed that when I launch the game through MO (FO4) for some reason empty folders with Chinese file names appear in my Fallout 4 folder in "My Games". The folder where the saves are. I have no idea why. Has this happened to anyone else? Does it sound familiar? I'm going to reformat and reinstall windows in case I'm wrong. Was I duped into installing a compromised version of Mod Organizer?
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