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misterdean

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Everything posted by misterdean

  1. i did the memory patch and installed SSME. little confused about the correct installation path though cause gopher has stuff going to his skyrim data folder and gamerpoets has stuff going to mod organizer folder. is this correct? mod organizer > mods > skse scripts > skse > skse.ini mod organizer > mods > memory blocks log > skse > plugins > memoryblockslog.dll / memoryblockslog.ini gopher has these files and i do not. i only have the two i mentioned above. am i ok so far? memoryblockslog.log skse_elys_uncapper.ini skse_elys_uncapper.dll gamer poets said do 768 / 256 but gopher mentions doing 1024 / 512. i ran the vram size test it says 4064 but my video card is 12gb. i know it reserves some but 4gb doesn't seem right for available memory. is 768 / 256 correct for my gpu? [General] ClearInvalidRegistrations=1[/size][/background] [Memory] DefaultHeapInitialAllocMB=768 ScrapHeapSizeMB=256
  2. thanks for the tips. i did have everything running fine till i tried dyndo so i guess i will just focus on that for now. kinda curious about one more thing though. i have i7 quad core, 8gb 2133 CL9, samsung pro ssd, titan x. should i be aiming for low, medium, or high for the dyndo? obviously, i want high and assumed i should be able to with my setup. i'm using 45 mods but alot of them are minimal impact like hotkeys, loading screen replacement, iHUD, etc. the only heavy ones are skyrim 2K textures, enb, flora overhaul, climates of tamriel, realistic water, ELFX, and SMIM. is high possible with ini tweaks? is high even necessary? i noticed in your video you went up in the air to show the distance objects. since i won't be flying i'm wondering if high is overkill and if i will never see most of the stuff it is rendering. also, your mod makes ugrid tweaks unnecessary right? does it cover draw distance for grass shadows and ground textures or only larger things like trees buildings and objects?
  3. i started reading about ILS and found out about ENBoost, ini memory tweaks, and the STEP guide. seems like i have alot more tweaking to do besides dyndo. gonna re-install skyrim and make backups of everything vanilla so i can start fresh. couple questions before i begin. 1) the STEP guide looks good but it has not been updated since may 2015. this worries me a bit cause my intention is to start over and i don't want to be doing things that are outdated. example, i found posts saying [NotPlacebo] GiveFirstBornToSheson=1 is a must but when i kept following links to newer posts i see people saying that is no longer necessary and there is a new way. should i be following the STEP guide or can you suggest another guide that would be better for people who are starting from scratch? 2) should i be using NMM or mod organizer? i've been using NMM but i noticed alot of people talking about mod organizer. i found posts from you dating back to 2013 so i know you have been around and i'm basically gonna use what you suggest. if you do recommend mod organizer i would appreciate knowing why you recommend it. i have google searched NMM vs MO and the only thing i hear was different is MO does not over write files it does everything virtually. this sounds nice but the post was really old and i hear NMM has had alot of improvements. just want to make sure i'm using the right tools. 3) speaking of tools, i have SKSE 1.07.03, TES5edit 3.2, LOOT 0.8.1, ENB v0279, ENBoost, 5.0, Vram size test. what other tools should i be using? 4) i noticed the order in which you do things has a drastic effect on your game. the first time i installed realvision ENB and the recommend mods i installed everything in no particular order. my last install i noticed the realvision ENB page says install mods in this order. when i did that my game went from looking better to looking amazing. with this in mind i'm wondering in which order should i be doing things. was thinking mods > enb > dyndo > LOOT > TES5edit cleans > ini tweaks. 5) last question for now. what esp's should i be selecting when i start TES5edit and begin the dyndo output dump? like i previously mentioned, the first time i selected all esp, the next time i only selected these esp's. skyrim, update, DLC, unofficial patch, dyndo. after i got ISL again i wondered if i should only select the dyndo esp. after i thought of that i started thinking about the SFO and SMIM esp cause gamer poet talks about them in his dyndo video. with so many esp's to select it would be very helpful to know if i should be selecting them all, only certain ones, or only the dyndo. thank you for the help. i really do appreciate it. i've been at this for 3 days. i thought i had everything in order cause my game runs fine fully modded. but when i started reading about the ILS caused by dyndo i realized there were so many steps people suggested that i did not do. since i am going to start all over i just want to make sure i am doing things right.
  4. i need help with this. i followed the instructions. install skse billboards and paparyus. copied dyndo data and TES5edit scripts. start tes5edit. select esp. dyndo last esp. apply script. dump output in to data. turn on dyndo esp. start skyrim. never ending loading. i tried high medium and low. using overpowered PC. i've done it several times. always never ending loading. i was watching gamerpoets tutorial. he used mod organizer. i'm using NMM. there is no billboard esp load order for NMM. just data dump. not sure if this is a problem. don't think so cause sheson has video for no mod organizer but it does not show the billboard installation. only other thing i'm not sure about is what esp to select when using TES5edit. first time i selected all esp. last time i only selected the skyrim with expansions, unofficial patch, and dyndo esp. both ways completes the output dump but game never loads. i have my whole game modded successfully except this. been trying for 2 days. my head hurts and losing hope. please help. thank you.
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