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SRLE Extended: Legacy of The Dragonborn
Bivo replied to Darth_mathias's topic in Skyrim Revisited (retired)
I do not know, but I think that if you spend the link via private message I think we can, right? I regret that steveowashere has obscured its mod are really good, I have both of them the rest of the series I miss only the Orc Stronghold -
SRLE Extended: Legacy of The Dragonborn
Bivo replied to Darth_mathias's topic in Skyrim Revisited (retired)
Hi, anyone has a copy of "Spice of Life Orc Longhouse"? Is possible to upload there in Dropbox or similair? Because is hidden in Nexus. Thanks in advance -
SRLE Extended: Legacy of The Dragonborn
Bivo replied to Darth_mathias's topic in Skyrim Revisited (retired)
I've found a problems with Legacy of the Dragonborn. Don't came from this guide, stay relaxed. :D If you use TEOS True Elk of Skyrim mod, the game crash when u put Elk on stand in Natural Science Rooms. Just remove if u use then. -
SRLE Extended: Legacy of The Dragonborn
Bivo replied to Darth_mathias's topic in Skyrim Revisited (retired)
Suppose i find a bug at forge. CCOR Learn Technique ability don't work for some Falmer equipment. Falmer WarAxe, Sword, Armor, Boots, Bracer, Shield and Bow. Work with Shortsword and another...I have unfortunately forgotten name. But for the rest im sure. If anyone has time let us know if you experience the same error. And sign at Whiterun stable as strange bug. When i arrived for the first time in the city, sign is invisible. When exit from the city is restored. Is from Blowing in The Wind mod, in SRLE Base don't have any problem, only with merge of this guide. SIGN SCREEN https://postimg.org/image/ka4za3tmn/ https://postimg.org/image/oypr55byl/ -
SRLE Extended: Legacy of The Dragonborn
Bivo replied to Darth_mathias's topic in Skyrim Revisited (retired)
Ya, this https://postimg.org/image/6q33o6wwt/ https://postimg.org/image/6eq8p65ul/ Is the same, and only one, 2 image is just for showing enable/disable fuction in game console -
SRLE Extended: Legacy of The Dragonborn
Bivo replied to Darth_mathias's topic in Skyrim Revisited (retired)
Hi, i finish to install guide and now playing, find a floating trees on solitude entrance, is from Tamriel Reloaded Trees. If find another problem i wrote here -
BSA extractor or not BSA extractor...
Bivo replied to richardo11's topic in Skyrim Revisited (retired)
I'm sorry , maybe I'll explain bad because I do not speak English well . Both, Arthmoor and MannyGT advise not to extract the BSA for their mod , and in general for any other mod. With Manny , who is Italian like me , we talked about it on our Facebook page "Skyrim Modders Italia", and even he did not understand what advantage there would be to unpack the BSA , as Hishtup say in some cases it can be better, like in case there is an unnecessary esp , which only serves to load a few files from BSA (No Stretching, Modern Brawl Bug Fix or even Dragon Stalking Fix is the case). Try eand see if in your Skyrim the differences , in my case not extracting the BSA the game flows more smoothly and with fewer crashes -
SRLE Extended: Legacy of The Dragonborn
Bivo replied to Darth_mathias's topic in Skyrim Revisited (retired)
I wanted to point, mod order is wrong. More Interesting Loot for Skyrim has some texture covered in Immersive Weapons Optimized Texture. Would they want to hide or delete, or the optimization of textures is not served. -
SRLE Extended: Legacy of The Dragonborn
Bivo replied to Darth_mathias's topic in Skyrim Revisited (retired)
I understand , then let me know if anyone has time to be able to check , if it happens only to me or actually is a bug . There is already a patch on the nexus , just in case https://www.nexusmods.com/skyrim/mods/77126/? -
SRLE Extended: Legacy of The Dragonborn
Bivo replied to Darth_mathias's topic in Skyrim Revisited (retired)
Guys why CACO iNeed & Frostfall patch is not requied? In my actual gameplay (with a Skyrim Revisited Legendary Edition only) i can't get warmth benefits from soup and most of time iNeed automating system for recognize food cause me problems like wronged named food items or duplicated objects -
BSA extractor or not BSA extractor...
Bivo replied to richardo11's topic in Skyrim Revisited (retired)
True, the mod you have listed, for example, it is better to extract them especially when there is an unnecessary esp. But for more complex mod or "full of scripts" mod I do not know what 's convenience. Another great modder MannyGT It tends not to unpack the BSA indeed is one thing many times useless , if not harmful . For his mod he does not recommend it. Then evaluate, if it does not create problems continue to do so. I have reduced a lot of crash and lag. -
SRLE Extended: Legacy of The Dragonborn
Bivo replied to Darth_mathias's topic in Skyrim Revisited (retired)
Thanks guys, I keep only the texture then both mod and delete the esp ! They are great mod , but I read that may cause crashes, especially DSI. Then maybe not, but in this guide I see many mod with a lot of scripts , better lighten up a little of everything. -
BSA extractor or not BSA extractor...
Bivo replied to richardo11's topic in Skyrim Revisited (retired)
Yey. But Arthmoor on page of your mod say "DO NOT EXTRACT YOUR BSA FILES! Doing so does nothing but cause problems and you will forfeit all expectation of support for this or any other of my mods. Skyrim is designed to load via the ESP+BSA combinations and deviating from that system is the cause of 90% of the issues that come up with mods." For me, is better not extract anything, if a mod need a DDSOpt, i extract texture, optimizing that and reinstall the mod in BSA with texture optimized in loose files. Plus , I do not have an SSD , and I see that since no longer extract the BSA files the game did not slow down , the fps are more regular and have reduced crash. This is my experience , of course, everyone does as he is better in your case , just evaluate. -
SRLE Extended: Legacy of The Dragonborn
Bivo replied to Darth_mathias's topic in Skyrim Revisited (retired)
someone who can respond kindly to my question ? to reduce the script lag is a good idea remove Enanced Blood and Deadly Spell Impact ? Just delete with xEdit the reference from conflict resolution esp and everything seem all right, right? -
SRLE Extended: Legacy of The Dragonborn
Bivo replied to Darth_mathias's topic in Skyrim Revisited (retired)
Hey guys, i wanna remove Enanced Blood and Deadly Spell Impacts, there is a reference in conflict resolution esp, right? if i delete there and all is ok? For minor script lag impact Strange...probabilly is crashed. Close and try restart