I'm having a strange issue. I have followed the STEP guide precicely in installation, with all the prerequisites in the right order, and newest version. I've run both texgen and worldoutput successfully and added them to my load order. DynDoLOD is at the bottom, and everything. But sometimes, not always, when I run the game, I get a lot of errors on other mods, typically failure to load DLL's, like jaxonzconsoleplugin, AH Hotkeys, jcontainers, hdt High heels etc. Normally, errors like these are due having too many plugins activated, but my game is at 248 plugins, below the limit. If I disable DynDoLOD, the other plugins run normally. I've also checked for conflicts in MO, and DynDOLOD or the outputs don't conflict with the plugins that are failing to load properly. Sometimes the game starts/loads normally without errors, and I'm not getting any error messages on those occasions. Any ideas? perhaps I'm going over some kind of limit of another kind? I do run Perma? EDIT: I now encountered the same problem while running without DynDOLOD, so I'm guessing it's a different issue altogether. It's so strange, it's really inconsistent, and doesn't happen all the time, but happen far more frquently with DynDOLOD. Perhaps it's a scriptoverload issue? EDIT 2: After some thorough troubleshooting and testing the issue seems to be related to a mod overwriting the XP32 skeleton. Once I made sure the XP skeleton was in use, the issue has gone away. For now at least :)