Thanks so much for the quick replies! At least part of the problem turned out to be specular intensity turned way up. Still, I think the lighting looks weird, as it is too intense at the surface directly facing the light source, and abruptly fading to black when the light hits at an angle: https://i.imgur.com/RS4qHBS.png Maybe increase ambient lighting? Don't want the dungeons to be too light though. Any ideas?
Hi I think reflecting light in my game is currently too glaring, see attached image: https://i.imgur.com/GR4P0G9.png See the reflections off the walls? They are just like white spots, and it looks even worse while moving. Any idea how to tweak this? I'm using Enhanced Lights and FX mod