Hi, new member here-- I've been running Skyrim with Mod Organizer, using Extensible Follower Framework, XP32MSE, Realistic Ragdolls and Force, Dual Sheath Redux, and FNIS; no other animation mods except for FNIS_Spells and Kinoko Pose. I have four custom followers (A, L, S, and T) along for the ride. I installed FNIS without any errors popping up, and everything seemed to be running smoothly, except that of the four followers, two of them (A and L) tend to get stuck in an odd pose--I don't know if this is the infamous "half-T" pose or not, since they still walk rather than slide, but with their arms kind of bowed out to the sides, sometimes holding a weapon. When in this state, their combat behavior appears to be disabled: while they still approach enemies, they don't draw weapons (or use the weapons they're holding) and simply stand there soaking up hits. The other two followers (S and T) behave perfectly, and I haven't noticed any issues with other NPCs. What's odd is that of the two misbehaving followers, one (A) will tend to self-correct over time, while the other (L) generally gets stuck like that. Occasionally, moving between cells will fix the problem for a time. Anyway, I'm not sure if this is a FNIS issue or not, but I'd welcome any ideas. Thanks!