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DoYouEvenModBro

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DoYouEvenModBro last won the day on August 26 2019

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  1. Ah yea I installed it with Mod Manager. That is probably what happened. I'll try what you said and see if it works. Do I need to start a new game with all those script mods? I'm already like 25 hours into my new playthrough haha. Will it bug the game to install them now?
  2. Hey just following up on my previous question in case anyone knows. Am I supposed to merge the entire scripts list in Script Merger or ONLY the 2 sets of mods described in the guide? The guide says to select the scripts box in Script Merger. That would merge ALL scripts. Thanks.
  3. This is what happens. I get like twenty of these: https://imgur.com/a/UAFxvPT
  4. I must have done something wrong then. It gave me like A LOT of xml conflicts. I had like 50 prompts. Any ideas? You're supposed to check the entire scripts box in Script Merger and then merge, right? Also, as a side question, why did you remove the no pesky sword trails mod? Is that covered in a different mod now?
  5. I'm not sure if this thread is used any longer but I am trying to do a playthrough with all of the script mods in this guide installed (Ghost Mode, UI mods, etc.) Previously I only used the texture mods and maybe a few script mods. My question is that when following the guide and running Script Merger, when I choose to merge all the scrips, I am seeing like 50 conflicts. Do I ONLY need to fix the 2 conflicts that the guide calls attention to? I can ignore and skip over the rest of the conflicts? Every time there is a conflict it opens this XML editing application window. Do I just close them without saving each time it does this?
  6. Has anyone figured out the issues with nitpickers patch? So many people on the nexus page are complaining about long dialogue loading issues and swear they are under the mod limit and that the issue happens with only nitpickers installed. I am using the latest version by mattiiz (user version that removes tucked hair and neck seam bug. You can find it in comments) and I have NO issues with long dialogue loading. What are these people talking about?
  7. Neovalen used to have the old version of Increased Draw Distance mod in his guide. That mod author has a new version but it looks like it can cause some issues. Does anyone know if I can achieve the same or similar results by using the below 2 user.settings tweaks? They are from Rootsrat's old Witcher 3 guide: MeshRenderingDistanceScale=4 MeshLODDistanceScale=8
  8. I can confirm that merging the XML files with Script Merger does NOT work. It can't solve the conflicts so I will keep Scabbards as priority. Also I was wrong about the LoD mod XML conflict. They were texture conflicts only. The only XML conflicts were with Nitpickers and Scabbards but as I said, you can't merge them.
  9. I haven't tried merging them but I can try later when I get home. I checked around and apparently people get Script Merger errors when they try to merge XML conflicts. I've been just letting scabbards have priority. Do you think that's good enough? I also see an XML conflict between nitpickers and the LoD mod that Neovalen used to have in his guide (i think it was an old version of increased draw distance). Should I give the LoD mod priority in that csse?
  10. I just realized that the above 4 XML conflicts in Script Merger between Nitpickers and NPCScabbards is showing up in the "Bundled Text" section. Does it matter which mod has priority for Bundled Text? Should I merge them? Any help is appreciated. This is the final question that I have. I am really close to having everything perfect.
  11. Also sorry but I should also mention that I do NOT use ghost mod so I am not sure whether to merge nitpickers & scabbards scripts in script merger OR give one of then priority. Any ideas?
  12. To add to my above response, I see 4 XML conflicts in Script Merger between Nitpickers and AllNPCScabbards
  13. If that is the case, should Nitpickers have priority over the NPC Scabbards mod? I would think Scabbards should have priority, right?
  14. The below screenshot shows what I am seeing. I am actually using the nitpickerfix mod. A user made it. It's supposed to be the same thing as the nitpickers patch but fixes some of the neck seam line glitches and other small stuff that the nitpicker mod doesn't get/causes. https://imgur.com/a/dPytr
  15. Thanks! Do you know if Nitpicker Mod and the NPC Scabbards mod need to be merged in script merger? They have 4 XLM conflicts.
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