Hi, I may be one of the few trying to get this to run on Linux (with wine) - and I experience a strange problem. The build process runs without apparent errors, but once I leave my house in Skyrim, it says "DynDOLOD missing data for f32397", and it does not really look like it is working. Digging through the papyrus sources, I find that error message in SHESON_DynDOLOD_Master.psc, and I see that the data in DynDOLOD_Tamriel.json is inconsistent - in the "stringList" section, the lines look like "13979":["f41824","m41824"], while in the "intList" section, lines look like "f914828075097":[14240,14073,14247], So, comparing the minimum and the maximum of those "f" numbers in both sections, I see that entries in the "intList" are offset by 914828034048 (0xD500000000). This appears in all DynDOLOD_<world>.json files, and also to the "m" numbers. When I substract that 914828034048 from all those "intList" numbers, DynDOLOD works. I have no idea what is happening here, if this is a 64bit-32bit conversion bug somewhere in the low-level wine libraries, or if this is a side effect that is only exposed in a 32bit wine environment - do you think you could check how you output those "m" and "f" numbers for the stringList and intList section, and if there is some difference in calculating them (sorry for not digging into your code; last time I did something with Pascal was in the 16bit age...) Thanks!