I've fixed my issue, and I'm just reporting back what fixed it for anyone who finds these posts later: I had to add the -forcesteamloader argument to SKSE_Loader.exe in MO. This fixed the issue of skse.ini memory settings not applying correctly. Thanks for everything, excellent mod sheson!
This didn't fix the issue. Sheson, any idea's what might be up with my install? Link to original post with my problem: https://forum.step-project.com/topic/5011-dynamic-distant-objects-lod-dyndolod-129/page-101?do=findComment&comment=131651
I started with 768 and 256, and kept moving them up because it was making no difference. I did try 1024/512. I have also tried to place the ini in my Mod Organizer overwrite folder (under /skse/), with several different values, to no avail.
I had no ini file so I made one under /Data/SKSE (which I also had to create). Here's what I put in it: [Memory]
DefaultHeapInitialAllocMB=2048
ScrapHeapSizeMB=1024
Are these values not high enough? Because it did not fix the issue.
Installing DynDOLOD makes it so that I can not load save games. Even making a new game after installing DynDOLOD and saving and re-loading still has issues loading. What happens is it simply gets stuck in the load screen (have waited 10+ mins) and the task in task manager stops responding. Other mods installed: Unofficial Skyrim+DLC patches SkyUI SMIM Skyrim HD Textures Realistic Water Two System info: OS: Win 8.1 x64 CPU: i5 2500k Mobo: ASRock Extreme4 Z77 GPU: GTX 970 Ram: 8gb I am following the instructions in DynDOLOD_QuickStart to the tee. I have watched the GamerPoets tutorial and I don't see anything they are doing that I am doing differently. Any help figuring this out would be appreciated. Worth noting: my game functions perfectly with all of my other mods installed; the issue only arises once I install DynDOLOD.