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evhantheinfidel

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Everything posted by evhantheinfidel

  1. There is, but I still think it's a memory problem. I completely reinstalled everything, and it all worked until I got to a certain size in my load order. I can't find any specific mods that it's incompatible with, so I think it's just some sort of problem on my end.
  2. I deleted the logs and started an entirely new game to get the MCM entry. I also did that previously to ensure that I got the correct logs (and, of course, checked times etc.)
  3. Thanks for the prompt response! I'm quite sure that I didn't include the wrong Papyrus log because I deleted them all and changed the skyrim.ini back and forth to start the log over. I went ahead and started a new game with DynDOLOD active and made a new log again, and the only reference to DynDOLOD that showed up was for the MCM ([06/11/2015 - 08:43:30AM] [sHESON_DynDOLOD_MCM <DynDOLOD_MCM (DE00090F)>]: Registered DynDOLOD at MCM.). The file path for the DynDOLOD_Worlds.json was skse\plugins\StorageUtilData\DynDOLOD_Worlds.json, so I don't think I messed up there. I have also tried applying to the TES5Edit script to all mods that have active resources and then just all mods that have active ESPs, and that doesn't seem to make a difference. I feel like I must be making a rookie mistake at some level here, but I have the billboards installed, I have the correct filepath for the data of DynDOLOD, and I have the TES5Edit scripts in the right places (how else would I run them is TES5Edit?). Again, my Skyrim is heavily modded, but it runs relatively stably until I have DynDOLOD active, so I think there's something specific to that mod there. Again, even if this issue can't be resolved right now, I hope that this information could at least be useful.
  4. Rewritten: Thank you Sheson for this spectacular mod! Unfortunately for me, the mod is now causing CTDs in the Whiterun area and I thought that I would simultaneously ask for help and hopefully provide information. I am not running the WhiterunExterior.esp, and it makes a slight difference. Before, when I had that running, it would CTD all around Whiterun; now, it just CTDs on the path from Whiterun past Valtheim towers right around the Ritual Stone. I deleted all of my Papyrus logs and ran the game again until crash so that it would only have recent and pertinent information. I will include my Papyrus log and modlist as text files in case anyone wants to look at them. If they are annoyingly long, let me know and I'll remove them. I have the DynDOLOD_Worlds.json "debug" option set to "true" (through Mod Organizer, the primary utility I use for mod managing). I have my ENBLocal.ini ReservedMemorySizeMb set to 1024, which is larger than necessary by many accounts, but still normally doesn't cause any problems for me, and VideoMemorySizeMb set to 8192, the suggested value.Papyrus.0.txtmodlist.txt
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