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Brooklyn670

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Everything posted by Brooklyn670

  1. I located the problem. Turns out at some point the Texconv64 exe was hijacked by Avast Antivirus. Reinstalling DynDOLOD addressed this. Thanks for your attention!
  2. Hi, I figured out how to move my Skyrim install out of the (x86)Program Files path to a new location on the same D: drive (which is not the UAC C: drive). Making sure all the MO2 paths were changed to the new location, I attempted to run again, and it looks like Texgen and DynDOLOD are having the same issue. I am attaching the output logs (the app doesn't seem to be saving its log, so i cut/pasted from the app console directly). Just to help my sanity check my steps: All game files are running from a Steam install on D: not under a Program Files path All modding tools are running from a Modding\Tools directory (as above, not on the C: Windows drive) MO2 is in its own root drive on the same D: i have disabled Antivirus shield when running in case those are interfering Q: Are there any other OS processes I should be checking? Q: Are there any other third party processes that are known problems? Q: What else can I do here? Thanks, in advance, for any help or guidance. bugreport.txt Dyn-Tex-Errors.zip
  3. Thank you, Dragon King, for your attention. I guess I had assuming that keeping the game installation off the UAC C: drive would be sufficient, and that having an install under D: would be enough to avoid problems, regardless of what the path names are. Looking at the guide again, I see that this is a really bad assumption on my part, but am now locked out of moving my Skyrim install because of the recent update (which breaks SKSE). :tears hair out in frustration, which is probably okay because there wasn't that much of it anyway:
  4. I am running Lexy's LOTD Guide and DynDOLOD is erroring out on me. From the log: [spoiler=Log Text] [00:01:39.212] Combining 2 textures into textures\dlc02\lod\treepineforestbarkcompashlod.dds [00:01:38.869] [00:01:38.966] [00:01:39.060] [00:01:39.157] [00:01:39.539] [00:01:40.724] A call to an OS function failed [00:01:40.750] D:\Mod Organizer 2 - Lexys LOTD SE\mods\TexGen_Output\DynDOLOD-temp\textures\dlc02\landscape\volcanic_ash_03.dds 256 256 0 0 textures\dlc02\lod\volcanic_ash_03lod.dds 512 512 D:\Mod Organizer 2 - Lexys LOTD SE\mods\TexGen_Output\DynDOLOD-temp\textures\dlc02\landscape\volcanic_ash_03.dds 256 256 256 0 textures\dlc02\lod\volcanic_ash_03lod.dds 512 512 D:\Mod Organizer 2 - Lexys LOTD SE\mods\TexGen_Output\DynDOLOD-temp\textures\dlc02\landscape\volcanic_ash_03.dds 256 256 0 256 textures\dlc02\lod\volcanic_ash_03lod.dds 512 512 D:\Mod Organizer 2 - Lexys LOTD SE\mods\TexGen_Output\DynDOLOD-temp\textures\dlc02\landscape\volcanic_ash_03.dds 256 256 256 256 textures\dlc02\lod\volcanic_ash_03lod.dds 512 512 [00:01:40.781] Removing temporary files [00:01:40.987] [00:01:41.019] Temp dir and files were sucessfully removed. No further action required. [00:01:41.049] [00:01:41.076] Copy textures from D:\Mod Organizer 2 - Lexys LOTD SE\mods\TexGen_Output\ to game directory or install to a new mod. [00:01:41.102] Overwrite any vanilla or DynDOLOD LOD textures. [00:01:41.127] Then run DynDOLOD.exe to generate LOD for world spaces. [00:01:41.152] [00:01:41.176] Completed successfully At the beginning of the log, when Texgen sets up the paths, I see it is pulling paths from my User Drive. None of my current MO2, SSEEdit, or DynDOLOD apps are running from UAC, but I may have had previous installations there at some point. [spoiler=Log Text] [00:00:00.057] TexGen based on xEdit x64 (0D13DDD8) starting session 2019-11-22 17:42:49 [00:00:00.061] Using Skyrim Special Edition Data Path: D:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\ [00:00:00.065] Using Backup Path: D:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Data\SSEEdit Backups\ [00:00:00.068] Using Scripts Path: D:\Modding\Tools\DynDOLOD Standalone\Edit Scripts\ [00:00:00.071] Using Cache Path: D:\Modding\Tools\DynDOLOD Standalone\Edit Scripts\DynDOLOD\cache\ [00:00:00.075] Using Temp Path: C:\Users\Seth0067\AppData\Local\Temp\SSEEdit\ [00:00:00.080] Using ini: C:\Users\Seth0067\Documents\My Games\Skyrim Special Edition\Skyrim.ini [00:00:00.084] Using save path: C:\Users\Seth0067\Documents\My Games\Skyrim Special Edition\Saves\ [00:00:00.088] Using Creation Club Content list: D:\Program Files (x86)\Steam\steamapps\common\Skyrim Special Edition\Skyrim.ccc [00:00:00.093] Using plugin list: C:\Users\Seth0067\AppData\Local\Skyrim Special Edition\Plugins.txt [00:00:00.099] Using settings file: C:\Users\Seth0067\AppData\Local\Skyrim Special Edition\DynDOLOD_settings.ini 1) Are the paths causing DynDOLOD to shut down? 2) Is there a way to reset the paths so that they point to locations off the UAC drive? Thanks for any help anyone can give me here... almost done with this 2-week long installation and this hard stop is making me crazy, lol.
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