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happychappy

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  1. I think its as much of an educational thing as anything else. Its easy to forget that most people are not modders, so don't have any idea what distant objects are in Skyrim terms, or even the possibility of using "tools" for Skyrim. If you can I'd include examples of vanilla Skyrim with objects popping into existence, actually running through the game, as static comparison shots don't really show this or explain it. Then show equivalent with new generated landscape. Even drawing a box on screen for the watcher to concentrate on. Might even pay to show an example of a popular mods like say "Expanded Towns and Cities" and show what happens without updated LODs as you approach them. Then show it with newly generated. That type of comparison as well. Might pay to explain that users can reduce their UGrids as well, probably back down to 5, as upping them came with potential bugs and performance problems.
  2. Hi Sheson. You've answered a few of my questions on the forums AFK already, but I've managed to get a complete solution for my mod called "Regional Snow and Ice" https://www.nexusmods.com/skyrim/mods/65882 to create Distant Objects for new Mountain types. Could you please include my mod in your compatible mods? I have given users the option of using my mod with DynDOLOD to create their own LOD. I've also done an out-of-the-box Skyrim landscape with my Regional Snow and Ice as well, but its good to know that they can use this tool in case of custom needs. Also I was thinking that your nexus page might need a little more explanation for the average (less than average users :P ), about what LOD is. Most people are not modders, never used tools for Skyrim before, etc, etc.
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