
TheGamingGeneral
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Everything posted by TheGamingGeneral
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A Few Questions Regarding Character Section of SRLE
TheGamingGeneral replied to Aeradom's question in Guide Support & Bug Reports (retired)
Thanks -
TES5Edit for Enhanced Lighting for ENB?
TheGamingGeneral replied to TheGamingGeneral's question in Guide Support & Bug Reports (retired)
Ohhhhhh... I see thanks! -
TES5Edit for Enhanced Lighting for ENB?
TheGamingGeneral replied to TheGamingGeneral's question in Guide Support & Bug Reports (retired)
ok but when I go to fix it the values marked by Neovalen are the same as they are already... -
TES5Edit for Enhanced Lighting for ENB?
TheGamingGeneral replied to TheGamingGeneral's question in Guide Support & Bug Reports (retired)
I don't understand what you mean... sorry. -
TES5Edit for Enhanced Lighting for ENB?
TheGamingGeneral posted a question in Guide Support & Bug Reports (retired)
So I am confused about this section of the guide.... " Manual TES5Edit Cleaning Required: Problem: Wild worldspace edit, a commonly occuring problem with the Creation Kit. Loading any worldspace causes it to be marked as "edited". Solution: Delete the wild worldspace edit. Open TES5Edit then select ELE_Legendary_Lite.esp and click [OK]. Navigate to ELE_Legendary_Lite.esp > Worldspace > 00020DCB BlindCliffCaveWorld and edit Object Bounds > NAM0 - Min > X to -37.000000 and Object Bounds > NAM9 - Max > Y to 8.000000. Click the [X] in the upper right hand corner, uncheck "Backup plugins", and click [OK]. " The values presented are the defaults... in mine anyway. check the attachment. Thanks -
Problem while using DDSopt
TheGamingGeneral replied to TheGamingGeneral's question in Guide Support & Bug Reports (retired)
hey thanks! :) putting the output folder outside the skyrim directory worked! :) -
Problem while using DDSopt
TheGamingGeneral replied to TheGamingGeneral's question in Guide Support & Bug Reports (retired)
"Can't create directory "C:\Games\steamapps\common\skyrim\Mod Organizer\mods\Falskaar optimized\Falskaar optimized\Falskaar optimized\Falskaar optimized\Falskaar optimized..." sry BTW I thought I had put it in the original post -
Problem while using DDSopt
TheGamingGeneral posted a question in Guide Support & Bug Reports (retired)
So I am trying to optimize the Falskaar textures. But when I try it spits out a error and it creates a million folder each one inside the last... IDK what to do following this guide: https://wiki.step-project.com/User:Neovalen/Skyrim_Revisited_-_Legendary_Edition/DDSOpt_Processing Thanks -
How difficult is it to add mods to SR:LE?
TheGamingGeneral replied to TheGamingGeneral's topic in Skyrim Revisited (retired)
Alright. I was thinking quest mods. Also how easy or difficult is it to do custom conflict resolution? -
Can I run SR:LE and LotD?
TheGamingGeneral replied to TheGamingGeneral's topic in Skyrim Revisited (retired)
what about SR:LE on; y? -
So here are my specs: CPU: FX-8350 GPU: R9 290x (4GB VRAM) RAM: 16gb (desktop RAM) Can I run SR:LE+LotD at 60+ FPS 90% of the time? Thanks! :)
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Bashed Patch wiki page S.T.E.P Extended error?
TheGamingGeneral replied to TheGamingGeneral's question in General Skyrim LE Support
Alright thanks! :) -
Bashed Patch wiki page S.T.E.P Extended error?
TheGamingGeneral replied to TheGamingGeneral's question in General Skyrim LE Support
anyone? -
Bashed Patch wiki page S.T.E.P Extended error?
TheGamingGeneral posted a question in General Skyrim LE Support
So just reporting a small error (potentially) on this page So for STEP extended users Birds and Flocks must be installed but in the "Detailed Instructions" its says "Notice: DynDOLOD will not run with this mod active. STEP recommends leaving it inactive until DynDOLOD is ran at the Patch section of the Guide.". But in the bashed patch wiki page its says "Ensure all your plugins are active in Mod Organizer.". So should I enable it then and disable after for Dyndolod or not make it into the bashed patch? TY -
Why hide textures?
TheGamingGeneral replied to TheGamingGeneral's question in General Skyrim LE Support
ok thanks guys -
Why hide textures?
TheGamingGeneral replied to TheGamingGeneral's question in General Skyrim LE Support
Yes I know but if I was to use the full Skyrim HD file (not just landscape) where would be ideal? -
Why hide textures?
TheGamingGeneral replied to TheGamingGeneral's question in General Skyrim LE Support
So what would be the ideal place to place a full Skyrim HD so that other mods added afterwards don't get replaced? -
Why hide textures?
TheGamingGeneral replied to TheGamingGeneral's question in General Skyrim LE Support
What would make a file win a conflict? -
So for example in Skyrim HD detailed instructions want you to hide a bunch files but why? If they are going to be replaced why not just let them be replaced by the left panel order?
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So AMD has updated there software, but the guide is not up-to-date. Its not a huge problem (its still generally follow-able) but it would be nice too see a updated version of the guide.
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DynDOLOD Detailed instructions page's images are broken
TheGamingGeneral replied to TheGamingGeneral's question in General Skyrim LE Support
ok